PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Krangon on November 08, 2009, 02:38:56 pm
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Hello everyone!
I don't really know if anybody said it before, but there is a bug with the spell weakness:
If I cast weakness on someone and go offline, the weakness spell does not end as long as my enemy is not dead. So I could cast Weaknees (lvl 30 in DW for exemple) go off he'll die if he doesnt heal him self every 2 seconds or something.
Greetings Krangon
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Interesting issue ... but would have been placed much better in the Bugtracker, instead of the forums.
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Also, many bugs with these spells have been fixed with a new scripting system. New bugs may be introduced with the next release, but it is unlikely this one will still happen.
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Is there a documentation about the new scripting system? *curious* :innocent:
Sen
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it was never written read scripting.cpp and the script in svn to learn how it works... just like everyone except the dev who wrote it does :)