PlaneShift

Support => Complaint Department => Topic started by: AJatom on November 11, 2009, 10:21:41 pm

Title: exhaustion
Post by: AJatom on November 11, 2009, 10:21:41 pm
For the HUGEness of the foothills of PS are....why does the physical meter go down when you are walking?

it seems that I spend most of my time waiting for the bar to recharge than actually going somewhere.

Is there going to be something done about this? like a format like the following


Recharge rates
sitting>standing>walking(0 recharge but no negative recharge)

and negative recharge for the running.

yes I know about the realism factor but do you ever get "exhausted" while walking in real life?
Title: Re: exhaustion
Post by: Rigwyn on November 11, 2009, 10:29:49 pm

You can control this by training certain stats and by keeping your inventory light. (weight)
Get this right and you'll have no problem running from town to town with little to no rest.

Hope this helps.

PS - and yes - look at the the "wipe y/n" thread. There is a hint there that the stamina issue may change.

Title: Re: exhaustion
Post by: Vakachehk on December 30, 2009, 01:08:52 am
May i sugest something to the devs about this.

How about when you are new to PlaneShift and you want to get use to everything by exploring and/or killing beasts. Well for example you get a 2 week trial on PS and in that 2 weeks you have maxed stats to find your way (or enough to explore) and have other skills higher to know what proffesions you might be interested in. But that will only be for 2 weeks or so. Also since its a trial somehow the player might not have a stable account so if they dont come on after there trial there account gets deleted to save space on Laanx and EZPC. (more thinking needed though!!)

it came to my mind because i once played a free game that had it and it really did work!
Title: Re: exhaustion
Post by: Sarras Volcae on December 30, 2009, 08:14:40 am
lol NO. wat game was tgat? xD
Title: Re: exhaustion
Post by: bloodedIrishman on December 30, 2009, 08:35:14 am
May i sugest something to the devs about this.

How about when you are new to PlaneShift and you want to get use to everything by exploring and/or killing beasts. Well for example you get a 2 week trial on PS and in that 2 weeks you have maxed stats to find your way (or enough to explore) and have other skills higher to know what proffesions you might be interested in. But that will only be for 2 weeks or so. Also since its a trial somehow the player might not have a stable account so if they dont come on after there trial there account gets deleted to save space on Laanx and EZPC. (more thinking needed though!!)

it came to my mind because i once played a free game that had it and it really did work!

No.

Why?

One reason.

I cry "Abuse!"
Title: Re: exhaustion
Post by: Vakachehk on December 30, 2009, 10:36:57 am
Well why not? It will help noobs to know more. If more thought goes into it, i think
it could work very successful, or you could do another copy of WoW and have a vally of trials...

Not one game but lots.

Abuse what the...?
Title: Re: exhaustion
Post by: verden on December 30, 2009, 03:29:35 pm
I think you are right: more thought needs to go into this. ;)
Title: Re: exhaustion
Post by: Sarva on December 30, 2009, 03:35:25 pm
Ah recovery form exhaustion is much faster now, especially if you sit down so this shouldn't be as big of an issue now.
Title: Re: exhaustion
Post by: Vakachehk on January 01, 2010, 03:37:29 am
Ohh i did not know that! Have'nt played the new release properly.

Well the whole idea of this is so that a new player doesnt have to waste an older players time finding where to go. Also some way of making newbies not get lost in DR so easily.
Title: Re: exhaustion
Post by: Sarras Volcae on January 01, 2010, 03:51:17 am
vakachek, never being a newbie defeats the purpose of playing a game. it's about leveling up and exploring in a virtual world. y on earth would anyone want to play a game if they achieve nothing? noobs wouldnt know how to get out of the dr with just skills anyway. it requires having a brain.

and wat do u mean by wow's valley of trials? u do realize ur supposed to pay to play i hope.
Title: Re: exhaustion
Post by: Vakachehk on January 01, 2010, 04:18:55 am
Im not saying they have it forever it doesnt have to be 2 weeks possibly just the first day...

Have you ever played WoW? As a Hord? In durotar the newbies start in an area (like the tutorial) and do quests to understand how to play and there is easy mobs to kill.  But that area is called The Valley of Trials and a noob could just walk out of that place but would die 2 minutes later.
And yes i do pay well no my brother bort me my last payment. And is that any of your buisness?

Yes PS is free but it still should be a good and easier game to play. Or it will become dead like its begining to. Because everyone is saying its free blah blah blah so everyone else is going ok then ill pay for WoW instead of being like ohh PS is so good to me i think ill give them a donation. I know a player who can play PS but isnt playing much anymore.

PS needs to realises they are in competition with MMOs like WoW. Yes our devs are volinteers and working hard after work and good on them!

Its also an idea for the future doesnt have to be in NOW.
Title: Re: exhaustion
Post by: bloodedIrishman on January 01, 2010, 06:59:52 am
Im not saying they have it forever it doesnt have to be 2 weeks possibly just the first day...

Have you ever played WoW? As a Hord? In durotar the newbies start in an area (like the tutorial) and do quests to understand how to play and there is easy mobs to kill.  But that area is called The Valley of Trials and a noob could just walk out of that place but would die 2 minutes later.
And yes i do pay well no my brother bort me my last payment. And is that any of your buisness?

Yes PS is free but it still should be a good and easier game to play. Or it will become dead like its begining to. Because everyone is saying its free blah blah blah so everyone else is going ok then ill pay for WoW instead of being like ohh PS is so good to me i think ill give them a donation. I know a player who can play PS but isnt playing much anymore.

PS needs to realises they are in competition with MMOs like WoW. Yes our devs are volinteers and working hard after work and good on them!

Its also an idea for the future doesnt have to be in NOW.

For Timmothy: LOL
Title: Re: exhaustion
Post by: Sarras Volcae on January 01, 2010, 08:37:07 am
Im not saying they have it forever it doesnt have to be 2 weeks possibly just the first day...

what? be all powerful for a day? what if i want to level? or actually challenge myself?

Have you ever played WoW? As a Hord? In durotar the newbies start in an area (like the tutorial) and do quests to understand how to play and there is easy mobs to kill.  But that area is called The Valley of Trials and a noob could just walk out of that place but would die 2 minutes later.

oh ya i knew that sounded familiar. when i started i did a few quests there but got bored and ran off to explore. and i didn't die. probably because i'm awesome like that.

And yes i do pay well no my brother bort me my last payment. And is that any of your buisness?

yes

Yes PS is free but it still should be a good and easier game to play. Or it will become dead like its begining to. Because everyone is saying its free blah blah blah so everyone else is going ok then ill pay for WoW instead of being like ohh PS is so good to me i think ill give them a donation. I know a player who can play PS but isnt playing much anymore.

PS needs to realises they are in competition with MMOs like WoW. Yes our devs are volinteers and working hard after work and good on them!

Its also an idea for the future doesnt have to be in NOW.

what? i don't even
Title: Re: exhaustion
Post by: EStripus on January 01, 2010, 03:25:48 pm
hmm, noobs wasting an oldbies time by being shown around Yliakum.....

The veterans that showed me around and got me unlost (when I would try exploring on my own between towns) used my rest times as an opportunity to RP with me.  A LOT of my character development was done during rest periods and talking with my guide while in the wilds.  And  now I do same thing for newbies, RP with them while guiding them. It is a great way to build trust/friendships between characters, lead by example to RP answers to their questions, and being an all around polite player to newcomers.
Title: Re: exhaustion
Post by: khoridor on January 01, 2010, 04:39:49 pm
Well, the real unbalance is not exhaustion: it is that the only people who do need guides are the people who can't afford to pay one.  ;D

So, don't worry about "wasting" the oldbies' time: many of them enjoy knowing something others don't.  :)

To me, the future of PS is not in removing exhaustion, but in providing alternate options to training endurance, so that not everybody needs to be a fast runner to move from one point to another. But it still has to be costly, one way or another, otherwise where would the challenge be?
Title: Re: exhaustion
Post by: Liquify on January 01, 2010, 05:30:20 pm
Im not saying they have it forever it doesnt have to be 2 weeks possibly just the first day...

Have you ever played WoW? As a Hord? In durotar the newbies start in an area (like the tutorial) and do quests to understand how to play and there is easy mobs to kill.  But that area is called The Valley of Trials and a noob could just walk out of that place but would die 2 minutes later.
And yes i do pay well no my brother bort me my last payment. And is that any of your buisness?

First of all, why would you compare Planeshift with WoW. Planeshift if a free (Unfinished) game.  Anyways, I haven't ever played WoW, because i think paying for a game is rediculous when there is plenty of free ones out there.  I not only play Planeshift, but i also play Perfect world international.  Why is Planeshift a great game?  Well let me ask you this, can you find roleplay in your 'WoW'? I think not.  ;)


Yes PS is free but it still should be a good and easier game to play. Or it will become dead like its begining to. Because everyone is saying its free blah blah blah so everyone else is going ok then ill pay for WoW instead of being like ohh PS is so good to me i think ill give them a donation. I know a player who can play PS but isnt playing much anymore.

PS needs to realises they are in competition with MMOs like WoW. Yes our devs are volinteers and working hard after work and good on them!

Its also an idea for the future doesnt have to be in NOW.

This doesn't seem like an 'idea' to me, it sounds like pure "whining".
Title: Re: exhaustion
Post by: Vakachehk on January 02, 2010, 06:42:07 am
Haha lol you think im whining? No your wronge im trying to sugest an idea. And back it up. You cant tell by a persons tone of voice by reading what they wrote...

Lol Sarras my OOC life has nothing to do with you. Why is me paying for WoW any of your buisness? And like i said 2 weeks or 1 day or whatever mean maybe just 1 hour or maybe 500 years.

No no no.... If a noob never gets exhusted it means that someone still needs to lead them to a city/location but not wait every 1 minute. (when i first started playing i had to rest 9 time going from oja to the platinum mine.)

They are not going to be fully maxed!!
Basicly they are like oldbies for 1 day OR SO. And yes they can get to train. If you have a sword of laanx mind can you still train Dark Way? It will be like that. Also think abit they will be told by a tutorial NPC that it will only last for ??? Hours/days/weeks/years and that they can still train.
Title: Re: exhaustion
Post by: Sarras Volcae on January 02, 2010, 10:08:49 pm
Lol Sarras my OOC life has nothing to do with you. Why is me paying for WoW any of your buisness? And like i said 2 weeks or 1 day or whatever mean maybe just 1 hour or maybe 500 years.

this is what i mean by dense

No no no.... If a noob never gets exhusted it means that someone still needs to lead them to a city/location but not wait every 1 minute. (when i first started playing i had to rest 9 time going from oja to the platinum mine.)

maybe you should level up? when i was a noob, i mostly figured everything out by myself and rarely had to rest.

They are not going to be fully maxed!!

does it matter? they shouldn't be maxed at all

Basicly they are like oldbies for 1 day OR SO.

i think you mean maxed players, not oldbies

And yes they can get to train. If you have a sword of laanx mind can you still train Dark Way? It will be like that. Also think abit they will be told by a tutorial NPC that it will only last for ??? Hours/days/weeks/years and that they can still train.

no clue what you're saying
Title: Re: exhaustion
Post by: Vakachehk on January 02, 2010, 10:40:12 pm
Me talking about you puting your nose in my life is not dense its called trying to have privacey.

Lol Id prob waste you in a duel!

Ohhh learn to read :P
if you have a sword of Laanx Mind (boosts Dark Way by 20) if you have it out in your hand, you can still lvl up in Dark Way. So my idea is like that other than you dont have a sword.
Title: Re: exhaustion
Post by: Sarras Volcae on January 02, 2010, 11:01:01 pm
you can't detect sarcasm

you may waste me in a duel, considering the game is too laggy for me to play and i'm physically handicapped. unless you're as nooby as you act.

i see what you mean now, but i still think it's a bad idea. it might sound fun to you. i don't think it sounds fun. it sounds pretty dumb actually. i'd rather start out like a noob with no skills and go through the process of gaining them.
Title: Re: exhaustion
Post by: Athrani on January 02, 2010, 11:02:22 pm
Im not saying they have it forever it doesnt have to be 2 weeks possibly just the first day...

Have you ever played WoW? As a Hord? In durotar the newbies start in an area (like the tutorial) and do quests to understand how to play and there is easy mobs to kill.  But that area is called The Valley of Trials and a noob could just walk out of that place but would die 2 minutes later.
And yes i do pay well no my brother bort me my last payment. And is that any of your buisness?

Yes PS is free but it still should be a good and easier game to play. Or it will become dead like its begining to. Because everyone is saying its free blah blah blah so everyone else is going ok then ill pay for WoW instead of being like ohh PS is so good to me i think ill give them a donation. I know a player who can play PS but isnt playing much anymore.

PS needs to realises they are in competition with MMOs like WoW. Yes our devs are volinteers and working hard after work and good on them!

Its also an idea for the future doesnt have to be in NOW.
im afraid we were getting a bit off topic with this.
Firstly hello i am athrani.
Secondly , the whole reason i think that what you are saying will not be taken on board is because we dont want to be like wow.
This game was made by people (geniuses, may i add) in their spare time, and im afraid to say, that unless they hired a full team of developers they would never catch up with WoW.
This is why i am most sure the developers are not trying to become like WoW and are trying a whole different route entirely, which is why i dont expect any references to what happens in WoW to be anything valuable to this game.

On the exhaustion side of things, it would be good if they coould implement (if they are not there already) energy potions.

And perhaps, if this may shut vakachehk up, give about 5-10 of them to a new player to explore.
Anyways, thee death realm is fun to explore, and new players should be getting used to it.
Title: Re: exhaustion
Post by: Akkaido Kivikar on January 02, 2010, 11:06:25 pm
@Liquify: Look up WoW's RP, RPPVP servers, or Conquest of the Horde (a private WoW server with even stricter RP than PS).

I've been playing a bit of WoW. There's a reason 11 million people pay $15USD a month to play that game. Being a commercial project, and such a successful one, I think it's a bit silly to try and say it's inferior, especially considering you've never played it. It kicks Perfect World square in the teeth any day. I'd rather pay to play a great game with complete balancing than a 'free' game like PW. PS is an exception as it has great potential and promise, and is actually free. Let's not confuse 'free' games like PW with -free- games like PS.

As for PS and WoW comparisons, there are actually a few similarities that I've noticed... and since you've never played WoW, how can you tell someone off for noting similarities you yourself could not see?

@Vakachehk: PS has a 'Valley of Trials' area, it's called tutorial. It's better than before, with the new questing system.

About exhaustion: Quit complaining and visit a strength trainer, or endurance. People DO get exhausted walking with backpacks weighing the same as a full PS inventory. If you get tired on an empty inventory, that's because your character is WEAK. Train a bit, or RP that you're a weakling.

@Athrani: "Energy Potions" sound good, like having a quick Red Bull / Lift+ / V / Guarana based energy drink on the road.
Title: Re: exhaustion
Post by: bloodedIrishman on January 03, 2010, 12:05:25 am
Quote
@Liquify: Look up WoW's RP, RPPVP servers, or Conquest of the Horde (a private WoW server with even stricter RP than PS).

Yes it's a good roleplay server, I fit in quite nicely there. Unfortunately they only keep their roleplay to near perfection with small numbers to look after.

Quote
@Athrani: "Energy Potions" sound good, like having a quick Red Bull / Lift+ / V / Guarana based energy drink on the road.

Don't forget to include the crash and jitters.  :P
Title: Re: exhaustion
Post by: Liquify on January 03, 2010, 12:09:36 am
Haha lol you think im whining? No your wronge im trying to sugest an idea. And back it up. You cant tell by a persons tone of voice by reading what they wrote...

Actually you can tell by what you wrote. You're not suggesting a thing, only complaining about it.  Complaining = whining in my book. :P
Title: Re: exhaustion
Post by: bloodedIrishman on January 03, 2010, 12:10:38 am
Haha lol you think im whining? No your wronge im trying to sugest an idea. And back it up. You cant tell by a persons tone of voice by reading what they wrote...

Actually you can tell by what you wrote. You're not suggesting a thing, only complaining about it.  Complaining = whining in my book. :P

You are wronge.  ;)
Title: Re: exhaustion
Post by: Akkaido Kivikar on January 03, 2010, 01:34:33 am
Somebody should lock this thread, a reasonable solution (energy potion) has been found and now everyone's just flame-warring.
Title: Re: exhaustion
Post by: Liquify on January 03, 2010, 02:12:59 am
You are wronge.  ;)

First of all, that's not how you spell wrong. Second of all, how can i be wrong in my own book?  ;)
Title: Re: exhaustion
Post by: Vakachehk on January 03, 2010, 02:29:13 am
Thank you! Energy potions someone came with an idea not a complaint!

@Akaiddo its very hard to train Stats when you only get 1 PP per trepor?

Im not complaining why would i complain if i have ALL my stats maxed?? The only one complaining is you not coming up with a solution to my idea.

Note: i only wanted some ideas but it seems everyone is against it oviously the only guild/clan worth joining is Kore Irka Clan since we care about the new players in PlaneShift.
Title: Re: exhaustion
Post by: bloodedIrishman on January 03, 2010, 02:34:55 am
You are wronge.  ;)

First of all, that's not how you spell wrong. Second of all, how can i be wrong in my own book?  ;)

I was making a joke.  :P

Thank you! Energy potions someone came with an idea not a complaint!

@Akaiddo its very hard to train Stats when you only get 1 PP per trepor?

Im not complaining why would i complain if i have ALL my stats maxed?? The only one complaining is you not coming up with a solution to my idea.

Exactly. Why would I complain about not having the ring icon under my forum username if I have the house? The only one complaining about that is the GM who wont give me it.

 ;)
Title: Re: exhaustion
Post by: weltall on January 03, 2010, 09:03:37 am
Thank you! Energy potions someone came with an idea not a complaint!

@Akaiddo its very hard to train Stats when you only get 1 PP per trepor?

Im not complaining why would i complain if i have ALL my stats maxed?? The only one complaining is you not coming up with a solution to my idea.

Note: i only wanted some ideas but it seems everyone is against it oviously the only guild/clan worth joining is Kore Irka Clan since we care about the new players in PlaneShift.

you get 1pp per trepor because they are too easy for your char. i've never seen someone trying to play on the first area of a game even offline and hoping to get the same experience of that area full of dragons able to kill your party in 2 turns. seriously... fixed pp were really unequilibrate: it's either the exp requirement per pp increases or the pp per kill decreases. Then sure the training requirements must be equilibrated too but that's another fact, and as stated above no one is supposed to be maxed in everything and only training takes away everything from this game
Title: Re: exhaustion
Post by: Vakachehk on January 04, 2010, 03:56:51 am
Fair enough weltal yes a trepor isnt worth 10PPs but a rat is worth 1PP, a rogues about 2 or 3 depends some are harder than others. A trepor 3. Im lvl 50 sword and it takes me 2-3 hits to kill one. Dont know if that has changed.

You dont want players training, then dont make the best way to get PP if you are able to kill tough mobs.
It seems that everythiing isnt stable like it use to be. The whole tria is going to have a crash soon with everything selling so cheep to NPCs. Wow the economy crises has reached PS :P

And then the PP system is going to have more problems.

Everything will need to be exactly equal in both tria and PP if you want variety in PS. Its most ovious no one will mine anymore. But someone will find a secret way to get tria fast without training and then boom its like mining platinum again. Over and over it goes... I know a way but i ant telling, dont even know if it will still work.
Title: Re: exhaustion
Post by: Akkaido Kivikar on January 04, 2010, 07:05:53 am
Vakachehk, weltall's point is that higher level characters will only get 1PP fro a Trepor, whereas newbs get 10.

It's like WoW, you get less or no XP from monsters that are much weaker than you.
Title: Re: exhaustion
Post by: Vakachehk on January 04, 2010, 11:34:16 am
Ohhhhhhhh right now that made sence.

So is there a sertain point were it just dies to 1 or does it slowly drop or what?
Title: Re: exhaustion
Post by: weltall on January 04, 2010, 11:41:22 am
slowly it's based on your char characteristics and mob ones
Title: Re: exhaustion
Post by: Geoni on January 10, 2010, 07:35:40 am
Reading all of these arguments-->laughing-->bruised lungs.  ;D
Title: Re: exhaustion
Post by: fretlon on May 28, 2010, 07:27:23 pm
Let me jump in just to say that a couple of years ago I found PS.

Just so you know my background and know that I have no problem sticking with a MMORPG, I played everquest from 2000 through 2006. Just so you know I'm not afraid of a challenge, I played most of that time on Sullon Zek, which was the NO RULES pvp server where you could be killed and griefed (corpse camping, etc) with no recourse from the admins. In that environment, I played a cleric.. Without a doubt, one of the weakest pvp classes you could be. I worked my way up to become a mainstay in the largest and most successful guild (and we ensured we stayed that way through force :devil:) on the server until Sony shut it down.

I'm not adverse to a challenge, and having put well over 8000 hours into my character in that game, I'm not very adverse to grinding to progress in a game..

Having said all that, I created a character on PS, as did my wife, and my best friend.. All of whom also came from Sullon Zek..

We tried to stick with PS.. Really.. I wanted this to be our new home as I'm very much an open source/free software advocate. I really enjoyed the premise of PS, and the game mechanics overall were promising. The problem, and what drove us to abandon PS, was exhaustion. 

We have no problem with running around large areas and questing, obviously, but the fun of exploring and doing virtually ANYTHING in PS was completely sapped out by having to rest for 5-10 minutes for every 1 minute we moved. We all created our characters in different ways, and I spent several weeks working on nothing else but trying to get my character to a point where it wouldn't exhaust after moving distances measurable in yards with a light load.. I focused on that goal over anything else, including fighting ability, magic ability, etc.. All I invested in was stats to reduce the effects of exhaustion.. My best friend also did the same. We abandoned the game when we decided the tedium caused by 1 single feature of the game, exhaustion, made the game so unenjoyable and flat out BORING that it wasn't worth trying to play anymore.

I've checked back every few months in the hopes that the developers would come to their senses and remove that ridiculous feature. Alas, I'm still waiting. I firmly believe that exhaustion presents a HUGE barrier to entry for the vast majority of players, even those players who are accustomed to enduring some pretty serious tedium. I went through some serious tedium in EQ (36 hours straight to camp 1 single part of my epic weapon quest) but that was tedium endured to achieve a specific goal. It may have taken 30 minutes to an hour of running in EQ to move from place to place (back in the day) but it was tolerable because you were at least moving. Taking just 15 minutes to move from one place to another is thoroughly intolerable when 10 of those minutes is spent sitting on your butt trying to find something in the room to occupy your attention because your character can't walk across the street without being crippled from exhaustion.

If this "feature" can drive away the likes of us, who have a track record of investing obscene amounts of time into long and boring quests and experience grinds while constantly under threat of being ambushed by other players, then it's a definite show stopper for large numbers of people who are less likely to endure such pains.

I understand the desire for realism (though the realism of people who lived in an environment without cars and mainly got around on foot becoming exhausted to the point of being unable to move from running across a small courtyard is in question to me), but to destroy the fun of the game in that quest is ultimately self-defeating. THIS IS A GAME. It's first priority is to be fun, and having to stop and stare at a wall or twiddle thumbs every minute you're moving somewhere isn't fun.

I'll keep checking back in hopes that one day I'll see a post proclaiming this ball and chain on the game has been removed.
Title: Re: exhaustion
Post by: RlyDontKnow on May 28, 2010, 07:34:28 pm
We abandoned the game when we decided the tedium caused by 1 single feature of the game, exhaustion, made the game so unenjoyable and flat out BORING that it wasn't worth trying to play anymore.

something to note about exhaustion: the stamina drain while walking *heavily* depends on how much you carry around. if you just carry around what you need atm and keep the rest in the great new storage, you can do very long trips without getting exhausted at all, even if you just started, so it won't be really recognizable at all.
however if you carry around as much as you can, even with maxed out stats your stamina will drain heavily and you'll have to rest rather often.

Imo it's more an issue of not being used to that. e.g. in most mmos you just carry around as much as you can. this isn't very wise in PS, just like several other things commonly done in other mmos. after all, PS is somewhat different ;)
Title: Re: exhaustion
Post by: fretlon on May 28, 2010, 08:15:45 pm
As I mentioned, we even tried it with light loads. Plus, if you venture out of a city just a little and kill some monsters and gather some loot, being punished by having to stop 20 times and take an hour or more just to haul a little loot back to storage isn't worth it either.

I'm not totally against the idea of exhaustion, just it's current implementation.

IMO you shouldn't be able to be exhausted while carrying less than half your maximum weight load. Above that, exhaustion should exponentially get worse as you approach your maximum load. At it's worst, while still under the weight limit, it should probably be about equal to what it was for no load at all that I experienced when playing(last time I played was 1.5 years ago, and that was ridiculous). That still gives incentive to keep the weight low, while not totally crippling you while carrying near your max load if you choose to do so. Above your weight limit, exhaustion should get logarithmically worse, and maximum movement speed should decrease exponentially.

I think that scenario would still represent some amount of realism, while not destroying the fun factor. I don't play computer games to simulate sitting on my butt for no good reason.. I can do that without a game.
Title: Re: exhaustion
Post by: Sen on May 28, 2010, 08:24:40 pm
And do it with the game actually, too  ;)
Im only getting exhausted when Im heavy loaded (Ehm.. you know what I mean...). Im below 100 with the endurance and the bar usually doesn't even show any effect from running.
It might look different if you want to run around with heavy armor all the time though; I don't know about that.

Sen
Title: Re: exhaustion
Post by: Sarras Volcae on May 28, 2010, 09:07:14 pm
i remember hearing that during the american civil war, soldiers would run nonstop all day long, even carrying heavy equipment like rifles. even i can run longer than my PS character, and i've never had endurance training irl. PS seems to think your average citizen of Yliakum is the average couch potato. the people of yliakum should naturally be fit to run long distances given they probably do a lot of foot travelling. they don't have cars or trains or buses. they shouldn't even worry about endurance training. stamina should only be important in fighting.
Title: Re: exhaustion
Post by: verden on May 28, 2010, 11:50:38 pm
In the past, combinations of character-creation detail and server communication created situations where endurance would deplete in an erroneously fast manner. There may be yet unknown conditions that also affect this. A discussion such as this is essentially valueless without knowing what type of situation re 1) client installation details, 2) tcp/ip connection details and 3) character numbers we are talking about; stats, inventory, et cetera. Also remember that how you allocate CP during creation is meant to create trade offs in capabilities. That all being said, the basic numbers could probably be bumped at least 5-10% without creating too much of an imbalance in things.
Title: Re: exhaustion
Post by: Sarva on May 29, 2010, 03:08:02 am
Something sounds off if you were having to rest that much Fretion. I have a character with an 80 endurance and a 150 strength. He has about 28 weight on him and he can go from Oja to Hydlaa with only one stop and even then that stop is less than a minute. I can go form Gug to Hydlaa with no stops, unless I am using a mount. With relaxing sleep recovery is even faster. I have seen no reason to train endurance because I have to stop and rest so rarely.
Title: Re: exhaustion
Post by: Aurelynt on May 29, 2010, 03:46:36 am
I agree with Sarva. The situation you describe is pretty much surprising ! This shouldn't happen anymore with the changes that were introduced in 0.5.
Can you provide the stats of your characters and the weight they were carrying so I can make some tests and see if something's wrong?
Title: Re: exhaustion
Post by: fretlon on May 30, 2010, 05:39:16 am
I had noted in a previous post that it has been at least 1.5 years since I last played. The behavior I described is what I and my friends experienced then. I have not logged in under any recent versions to see what changes have been made. I hadn't seen any outward signs the core problem had been addressed so I hadn't tried it..

I just installed and tested, and at about 70% capacity (what I had on my character when I logged out 1.5 years ago) I was able to run from one side of the city to the other before getting exhausted. I will say this, the speed that stamina is recovered has drastically improved. I was full within 1 minute. While I would still call it quite an annoyance, it may be tolerable since the price is right.. I'll try to get my wife to see if she can deal with it or not.