PlaneShift

Gameplay => General Discussion => Topic started by: Akkaido Kivikar on December 14, 2009, 06:19:21 am

Title: Markets: We need some statistics.
Post by: Akkaido Kivikar on December 14, 2009, 06:19:21 am
As you all know, Kore Irka Clan is running an Ojaveda Markets event (which may become a routine event).

We were planning on holding one this month, however with the shift to 0.5.00, we are not sure how the playerbase is. From what I know, many regular players have too many issues to be able to run 0.5 and run a stall at our market. We don't want to run the markets until enough of these regular players can play on 0.5.00 and run a stall.

So what I want to know is this.

Who of our regular players is able to run 0.5.00 to the point where they can reach Ojaveda and would be able to run a stall, and most importantly, has goods they wish to sell or goods their guild wishes them to sell?

All comments appreciated.
Title: Re: Markets: We need some statistics.
Post by: Timmothy Perriwinkle on December 14, 2009, 06:45:28 am
I am not able to run 0.5, nor have I any desire to run a stall.
Title: Re: Markets: We need some statistics.
Post by: weltall on December 14, 2009, 07:16:19 am
0.5 works perfectly here but no wish to run a stall either :P
Title: Re: Markets: We need some statistics.
Post by: Tuxide on December 14, 2009, 07:17:12 am
0.5 runs fine but I've no desire to run a stall.
Title: Re: Markets: We need some statistics.
Post by: Syenna on December 14, 2009, 07:17:38 am
Able to run 0.5, and I don't have anything to sell, but will probably shop around a bit at the markets when they happen.
Title: Re: Markets: We need some statistics.
Post by: Timmothy Perriwinkle on December 14, 2009, 07:34:16 am
0.5 runs fine but I've no desire to run a stall.

What does every good trade fair have Tuxide? An ATM. A <Banker> stall seems like a viable investment.
Title: Re: Markets: We need some statistics.
Post by: Akkaido Kivikar on December 14, 2009, 09:14:09 am
Please post only if you can run 0.5.00 AND wish to rent a stall.

@Timmothy: Markets are on Laanx, not EZPCUSA where <Banker> is.
Title: Re: Markets: We need some statistics.
Post by: Vakachehk on December 14, 2009, 10:07:53 am
Cant run 0.5 but have wears I wish to sell. If i get 0.5 working (i dont think it will ever work) then i will get a stall
Title: Re: Markets: We need some statistics.
Post by: Akkaido Kivikar on December 14, 2009, 10:44:53 am
I already knew that Vakachehk, I just peer over at your screen :P
Title: Re: Markets: We need some statistics.
Post by: Nairan on December 14, 2009, 05:00:22 pm
im not able to play PS due different crashes
Title: Re: Markets: We need some statistics.
Post by: Jarexia on December 14, 2009, 05:03:21 pm
0.5 works.
And if the Outlaws aren`t there to do ill, then I can be there with a stall/auction (heck, we`ll probably do both). :devil:
Title: Re: Markets: We need some statistics.
Post by: bloodedIrishman on December 14, 2009, 06:01:10 pm
I will be there with a stall.
Title: Re: Markets: We need some statistics.
Post by: Mekora on December 15, 2009, 12:20:22 am
Pelusius is a known merchant, (my alt.) He is normally selling in Hydlaa, but for an event he may be able to lugg all of his things up to Oja.
Title: Re: Markets: We need some statistics.
Post by: Akkaido Kivikar on December 15, 2009, 04:20:05 am
Thanks for the positive input. We haven't decided whether to do an hourly rate or a single payrate of once for the entire lasting of the market (approx. five hours).

I guess there's no harm in asking whether you'd prefer an hourly or single rate of payment.

Hourly pay will be best for players who cannot spend five hours looking after their stall. Single pay best for those who don't want to pay each hour. With hourly pay you can pay in advance for up to all five hours. The five hour period will be designed as best as possible to stretch between European and American rush periods on a weekend day/night.

Also, we're thinking of a charge of between 100 and 250 Tria per hour (or 2-5circles single pay). What do you think of this charge as far as the roleplay is concerned? It's solely for roleplay, if we were looking at using this to make -real- ingame tria we would be asking for 25k an hour or some horrid amount like that.
Title: Re: Markets: We need some statistics.
Post by: Xanthan on December 15, 2009, 10:04:54 pm
I'd love to sell some of my rare weapons and glyphs, but can't run 0.5-- or at least I can't see anything when I do :-(
Title: Re: Markets: We need some statistics.
Post by: Mekora on December 16, 2009, 12:23:02 am
Hmm wait, so we pay to have a stall up or we pay for someone else to run our stall? Maybe I missed something but I don't seem to get it. ??? :oops:
Title: Re: Markets: We need some statistics.
Post by: Dralion1221 on December 16, 2009, 12:25:17 am
I wouldn't mind if Suati would help (perhaps keep an eye on the goods or something) but 0.5 keeps going nuts on my computer. Sorry :(
Title: Re: Markets: We need some statistics.
Post by: bloodedIrishman on December 16, 2009, 12:52:33 am
What's to stop me from putting up a stall there and not paying?

Nothing.
Title: Re: Markets: We need some statistics.
Post by: Sarras Volcae on December 16, 2009, 08:32:52 am
What's to stop me from putting up a stall there and not paying?

the lag and trade crashes that keep me from playing?
Title: Re: Markets: We need some statistics.
Post by: LigH on December 16, 2009, 08:45:25 am
I believe several of the "Way of the Hammer" people will be able to run PS 0.5, and might even be interested in coming to Ojaveda if a market promises paying customers for the "Iron Hammer Shop". ;) - I'll point them here.
Title: Re: Markets: We need some statistics.
Post by: thob on December 16, 2009, 11:03:39 am
The Woiperdinger Trading Co. will join.

.. Why paying? not if you cant ensure that there will be enough customers. and you cant since 0.5 is not running for some and as oja isnt the best location for walk-in customers.  if you open your guildhouse for this event we have to pay, but there is much more lag in a guidhouse (or weird graphics)..

Thob
Title: Re: Markets: We need some statistics.
Post by: Akkaido Kivikar on December 16, 2009, 11:10:29 am
What's to stop me from putting up a stall there and not paying?

Nothing.

Nothing, but you'd be one helluva dick. It's an event, designed to create some RP atmosphere in Ojaveda. If you want to draw the atmosphere away from that and if we get too much of this issue of people freeloading off our IC and OOC hard work we simply won't organise any more markets (as IC it is not profitable at all).
I believe several of the "Way of the Hammer" people will be able to run PS 0.5, and might even be interested in coming to Ojaveda if a market promises paying customers for the "Iron Hammer Shop". ;) - I'll point them here.

Thanks.
The Woiperdinger Trading Co. will join.

.. Why paying? not if you cant ensure that there will be enough customers. and you cant since 0.5 is not running for some and as oja isnt the best location for walk-in customers.  if you open your guildhouse for this event we have to pay, but there is much more lag in a guidhouse (or weird graphics)..

Thob

Hence we want to run this when there is enough customers, and the idea is that the publicised markets will draw customers. If you were playing PS and heard there was a market on at the time you'd check it out to see if there were bargains etc.

Whether merchants profit or not depends on their own trade, but we believe if we time it right it will be a success. Also, the pay rates we suggest aren't exactly through the roof, you guys sell looted swords you got randomly for up to 50k and that's sheer profit. A few hundred tria (at most) compared to that is nothing.
Title: Re: Markets: We need some statistics.
Post by: Aiwendil on December 16, 2009, 11:26:14 am
What's to stop me from putting up a stall there and not paying?

.. Why paying? not if you cant ensure that there will be enough customers. and you cant since 0.5 is not running for some and as oja isnt the best location for walk-in customers.  if you open your guildhouse for this event we have to pay, but there is much more lag in a guidhouse (or weird graphics)..

Akkaido tries to create a RP atmosphere there. While the prices are arguable (a circle or even 2 octas are still too much for a food or drinks stall) I think is is a pretty good idea to have people paying for the services of organizing a market. Most merchants won't even notice a circle with the current weapon prices. And I imagine it pretty funny if one of Akkaido's helpers walks around, charges the merchants for their stall and has to listen to their (IC) rantings about missing customers and the rent for the stalls being to high. In my view charging small amounts of tria for IC reasons is a pretty good way to improve the atmosphere.
Title: Re: Markets: We need some statistics.
Post by: thob on December 16, 2009, 11:32:21 am
You are right what you are saying about profit. Maybe.

I dont really know you, you maybe dont know me.. but pease read about the merchantile order of commerce (sig).
We set up markets in former times, we announced them, many well known merchants came.. well but no customer (sometimes).
And this was in Hydlaa, not in Oja.

Eh. I bet things have changed and there is some intrest in such a market. If Thob hears some IG announcement he will pay I think. *grins* But then he expects guards and maybe a moneychanger...

Maybe Aiwendil.
Title: Re: Markets: We need some statistics.
Post by: Vakachehk on December 16, 2009, 11:34:57 am
I knew you knew, i was just making sure everyone knew why i was'nt playing PS.

Well looks like PSs players are only Devs, GMs and Settings. Low amount of IC citizens!
Title: Re: Markets: We need some statistics.
Post by: Akkaido Kivikar on December 17, 2009, 07:41:57 am
Kore Irka Clan will be providing guards.

That said we would appreciate it if troublemakers showed some maturity OOC and didn't make our guard jobs too hard, it would be much much appreciated.

As I said, the charge of one circle is a maximum... it's an RP IC charge, and we want to know what you guys think is appropriate as an RP IC charge.
Title: Re: Markets: We need some statistics.
Post by: bloodedIrishman on December 17, 2009, 11:31:20 am
If I bring my merchant, he would inquire as to whether these guards are strong, if the charge is so low. He would also inquire as to whether losses would be repaid if the guards were unable to catch possible thieves.
Title: Re: Markets: We need some statistics.
Post by: Akkaido Kivikar on December 20, 2009, 12:01:40 am
The guards are trained to a substantial level, no, we haven't maxed our weapon and armour skills, but it's my belief that maxed weapons/armour would/should be very rare, and that the levels we have trained to are competent. Competent to the point where I have defeated in a duel someone with a maxed weapon. Though I personally hate duels.

Let's be realistic. If someone comes to the market and steals something because you crashed, relogged and forgot to make sure things were all tied down, there's nothing we can do if they decline our challenges and run off, even if our weapons and armour were maxed. I'd prefer to avoid duelling wannabe thieves during the markets too, it's messy and would take away from the RP atmosphere of the markets...

But we'd be more than happy to RP using typical /me and /me roleplaying, as long as there's no godmodding. The whole idea of these markets is to be a market, not a battleground.

Another idea as to why the small fee would be worthwhile: I'm thinking we could make booklets featuring all paying merchants at the markets, sort of a "Guide to the Market" which lists all merchants and what they sell, along with a slogan or motto.... It would in my opinion add extra value to the markets, make things easy for customers, and add even more RP atmosphere. Thoughts?