PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Bakin_Fundinson on December 17, 2009, 01:05:12 pm

Title: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: Bakin_Fundinson on December 17, 2009, 01:05:12 pm
When entering or loading a city map, all loads fine, but about 10 secs after load is done (maybe 3 steps if walking) client crashes.
This happened first in Ojaveda, and with the assist of GM Marathal, my Char was moved to Hydlaa & Gugrontid, where it was seen to happen also.

This error happened to me with my male Hammerwielder character, unknown if it's the same with other races.

I sought help in the #planeshift-build channel, where GXDamian suggested to delete shader-cache, and this appears to work, at least for Gug. Further confirmation of go/no-go for the other cities to come soon...
So this bug appears to have a fix; or at least a work-around :)

it's in the bugtracker: http://hydlaaplaza.com/flyspray/index.php?do=details&task_id=3722 (http://hydlaaplaza.com/flyspray/index.php?do=details&task_id=3722)
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: shervin_2.0 on December 17, 2009, 04:36:30 pm
how can i delete shader cache?
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: Bakin_Fundinson on December 19, 2009, 01:45:32 pm
how can i delete shader cache?
On my machine, it's located at the root of my harddrive, try searching for a folder named "shadercache"
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: shervin_2.0 on December 22, 2009, 01:34:12 pm
how can i delete shader cache?
On my machine, it's located at the root of my harddrive, try searching for a folder named "shadercache"
found it
should i delete every file in it?
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: Bakin_Fundinson on December 23, 2009, 11:19:44 am
I deleted it all, emptied the folder :)
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: weltall on December 23, 2009, 11:40:15 am
just delete the folder
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: Maju on December 27, 2009, 08:07:16 pm
I got recommended to delete shaderchache for freezings but there is no such file in all my hard drive...  ::|

(Linux version)
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: shervin_2.0 on December 29, 2009, 09:03:00 pm
the oja is the worst city
i have almost no problems in hydlaa or gug
but in oja... i can't even move!!!
the worst part is that i need to see tarsok!! :'(
Title: Re: Client crash when entering/loading city (Oja, Gug, Hydlaa) (client 0.50)
Post by: peeg on December 30, 2009, 12:51:58 pm
@Maju: Try ~/.PlaneShift/shadercache

Also add "ThreadManager.AlwaysRunNow = true" to planeshift.cfg/psclient.cfg. Disabling VBO in pslauch is worth a try, too.
More Info here (http://www.hydlaaplaza.com/smf/index.php?topic=36617.0)