PlaneShift
Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: s_p on December 21, 2009, 08:06:13 am
-
Sorry I'm starting this new thread, I couldn't get a response on this one:
http://www.hydlaaplaza.com/smf/index.php?topic=36533.0
I understand that this ACK issue can severely increase the data usage on the connection, which I've a problem with since I'm quite limited in data allowance, for crafting.
Is this the same for mining, fighting etc.?
Also, any indication on when this will be fixed?
I have withdrawl symptoms...
Another thing, unrelated, is there anything that can be done to run the game on public networks (like university and library wi-fi for example)?
When I try to connect on this kind of network, the client displayes both servers as 'failed'.
I'm not very computer savvy, so go easy on me please...
Thanks
-
we are still trying to figure the problem altough it should have improved already.
as for public places contact your network administrator and ask them to allow 7777 udp
-
Is there any update on the ACK issue?
I miss playing but I don't want to get shaped for playing a couple hours.
Please relpy and advise if fix has been achieved
Thanks
-
it's fixed. the real fix needs a client rebuild. but the server has an hack which blocks the back flood. some ways to avoid this: close your inventory and glyph window when purifying glyphs, crafting (avoid having any window in focus except the one of the container)