PlaneShift

Support => Linux Specific Issues => Topic started by: enadele on January 17, 2010, 10:11:28 pm

Title: 0.5 x64 client startup issues
Post by: enadele on January 17, 2010, 10:11:28 pm
Greetings all,

I cannot get the 0.5 linux x64 client to startup on my fedora 12 box.

I get this:
Code: [Select]
WARNING: No shader plugins found!
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: could not load plugin 'crystalspace.level.loader'
ERROR: Couldn't load plugin with class 'crystalspace.level.loader'!
WARNING: Can not load default shader vars, no iLoader available
Opening GLX2D
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Checking for updates to the updater: Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 0x0000000000000021, 24bit TrueColor
R8:G8:B8:A8,
level 0, double buffered
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
NOTIFY: OpenGL renderer: Mesa DRI R600 (RS780 9614) 20090101  TCL DRI2 (vendor: Advanced Micro Devices, Inc.) version 1.4 Mesa 7.7-devel
NOTIFY: Using windowed mode at resolution 1024x768.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
NOTIFY: Multisample: disabled
NOTIFY: Using VBO with 64 MB of VBO memory
Allocating 256 x 256 radeon RBO (pitch 256)
Default shader /shader/std_lighting.xml not available
Default shader /shader/std_lighting_portal.xml not available
WARNING: could not load plugin 'crystalspace.renderloop.step.generic.type'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
WARNING: could not load plugin 'crystalspace.rendermanager.unshadowed'
No rendermanager set!
Mounting skin: /planeshift/art/pslaunch.zip
Texture Manager parsing /paws/launcher/imagelist.xml
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/top_left_1.png<
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/top_right_1.png<
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/left_1.png<
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/right_1.png<
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/top_1.png<
Sun Jan 17 13:04:15 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Sun Jan 17 13:04:15 2010, Could not open image: >/paws/base/maps/leather/bottom_1.png<
DEBUG: Initializing OpenAL sound system
DEBUG: Retrieving available devices.
DEBUG: Available OpenAL device: ALSA Software
DEBUG: Available OpenAL device: OSS Software
DEBUG: Available OpenAL device: PulseAudio Software
DEBUG: Default OpenAL device: ALSA Software
DEBUG: No device specified
DEBUG: Falling back on default device
Segmentation fault (core dumped)
I have tried both system wide and user installs and I get the same errors.

Any ideas? I can post additional info if needed.

Thank you!
Title: Re: 0.5 x64 client startup issues
Post by: bilbous on January 17, 2010, 10:25:17 pm
try the 5.1 installer: http://laanx.fragnetics.com/bt/PlaneShift-v0.5.1-x64.bin.torrent
Title: Re: 0.5 x64 client startup issues
Post by: weltall on January 18, 2010, 07:32:52 am
and run it under gdb
Title: Re: 0.5 x64 client startup issues
Post by: enadele on January 19, 2010, 06:28:39 am
I tried the new installer. Same issues:

Code: [Select]
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.weaver'
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: could not load plugin 'crystalspace.level.loader'
ERROR: Couldn't load plugin with class 'crystalspace.level.loader'!
WARNING: Can not load default shader vars, no iLoader available
Opening GLX2D
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Checking for updates to the updater: Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 0x0000000000000021, 24bit TrueColor
R8:G8:B8:A8,
level 0, double buffered
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
NOTIFY: OpenGL renderer: Mesa DRI R600 (RS780 9614) 20090101  TCL DRI2 (vendor: Advanced Micro Devices, Inc.) version 1.4 Mesa 7.7-devel
NOTIFY: Using windowed mode at resolution 1024x768.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
NOTIFY: Multisample: disabled
NOTIFY: Using VBO with 64 MB of VBO memory
Allocating 256 x 256 radeon RBO (pitch 256)
Default shader /shader/std_lighting.xml not available
Default shader /shader/std_lighting_portal.xml not available
WARNING: could not load plugin 'crystalspace.renderloop.step.generic.type'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
WARNING: could not load plugin 'crystalspace.rendermanager.unshadowed'
No rendermanager set!
Mounting skin: /planeshift/art/pslaunch.zip
Texture Manager parsing /paws/launcher/imagelist.xml
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/top_left_1.png<
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/top_right_1.png<
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/left_1.png<
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/right_1.png<
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/top_1.png<
Mon Jan 18 21:27:29 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Jan 18 21:27:29 2010, Could not open image: >/paws/base/maps/leather/bottom_1.png<
DEBUG: Initializing OpenAL sound system
DEBUG: Retrieving available devices.
DEBUG: Available OpenAL device: ALSA Software
DEBUG: Available OpenAL device: OSS Software
DEBUG: Available OpenAL device: PulseAudio Software
DEBUG: Default OpenAL device: ALSA Software
DEBUG: No device specified
DEBUG: Falling back on default device
Segmentation fault (core dumped)

Any ideas?

Thanks for the assistance.
Title: Re: 0.5 x64 client startup issues
Post by: Khaki on January 19, 2010, 12:55:54 pm
Maybe try disabling the sound renderer?
Title: Re: 0.5 x64 client startup issues
Post by: enadele on January 19, 2010, 08:37:18 pm
Maybe try disabling the sound renderer?
How is that done?

Why are there so many plugin errors?

Thanks!
Title: Re: 0.5 x64 client startup issues
Post by: Khaki on January 21, 2010, 06:25:09 pm
Try checking the post titled     

Failure while launching game...
Title: Re: 0.5 x64 client startup issues
Post by: qwertymc2 on January 21, 2010, 07:38:29 pm
I had the same problems with the official biranies!
pslaunch and psclient give me segfault, but if I launch psclient.bin instead I have no problems  ;)
If I compile planeshift I have no problems at all.

Edit: this is my toolchain
glibc-2.11
gcc-4.4.2
binutils-2.20
Title: Re: 0.5 x64 client startup issues
Post by: weltall on January 21, 2010, 08:43:19 pm
I had the same problems with the official biranies!
pslaunch and psclient give me segfault, but if I launch psclient.bin instead I have no problems  ;)
If I compile planeshift I have no problems at all.

Edit: this is my toolchain
glibc-2.11
gcc-4.4.2
binutils-2.20

if you have some of the libs used by ps (like crystal space or cal3d) installed at global level you will definitely have problems as the installed libs will be used in place of the statically linked ones and it won't work correctly
Title: Re: 0.5 x64 client startup issues
Post by: qwertymc2 on January 21, 2010, 09:25:21 pm
if you have some of the libs used by ps (like crystal space or cal3d) installed at global level you will definitely have problems as the installed libs will be used in place of the statically linked ones and it won't work correctly

I haven't, I unmerged them.
Title: Re: 0.5 x64 client startup issues
Post by: enadele on February 01, 2010, 09:41:23 pm
After all the updating, I can get the client to run, but only through pslaunch.bin, as root. Even then I get graphics issues and the system will hard lock if I enter the game. The graphics are all scrambled once the world loads.

Here is the output I get from running psclient.bin:

Code: [Select]
# ./pslaunch.bin
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.weaver'
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: Can not load default shader vars, no iSyntaxService available
Opening GLX2D
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Checking for updates to the updater: Creating Context
Video driver GL/X version (direct renderer)
Visual ID: 0x0000000000000021, 24bit TrueColor
R8:G8:B8:A8,
level 0, double buffered
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
NOTIFY: OpenGL renderer: Mesa DRI R600 (RS780 9614) 20090101  TCL DRI2 (vendor: Advanced Micro Devices, Inc.) version 1.5 Mesa 7.7.1-DEVEL
NOTIFY: Using windowed mode at resolution 1024x768.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
NOTIFY: Multisample: disabled
NOTIFY: Using VBO with 64 MB of VBO memory
Allocating 256 x 256 radeon RBO (pitch 256)
Default shader /shader/std_lighting.xml not available
Default shader /shader/std_lighting_portal.xml not available
WARNING: could not load plugin 'crystalspace.renderloop.step.generic.type'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
WARNING: could not load plugin 'crystalspace.rendermanager.unshadowed'
No rendermanager set!
Mounting skin: /planeshift/art/pslaunch.zip
Texture Manager parsing /paws/launcher/imagelist.xml
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/top_left_1.png<
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/top_right_1.png<
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/left_1.png<
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/right_1.png<
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/top_1.png<
Mon Feb  1 12:30:59 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:30:59 2010, Could not open image: >/paws/base/maps/leather/bottom_1.png<
DEBUG: Initializing OpenAL sound system
DEBUG: Retrieving available devices.
DEBUG: Available OpenAL device: PulseAudio Software
DEBUG: Available OpenAL device: ALSA Software
DEBUG: Default OpenAL device: PulseAudio Software
DEBUG: No device specified
DEBUG: Falling back on default device
DEBUG: OpenAL context frequency: 44100 Hz
DEBUG: OpenAL context refresh: 43 Hz
DEBUG: OpenAL context uses asynchronous (threaded) context
DEBUG: OpenAL context should support 255 mono sources
DEBUG: OpenAL context should support 1 stereo sources
Couldn't locate resource Examine Background in the current skin!
Couldn't locate resource Examine Background in the current skin!
No updates needed!
Checking for updates to all files: No updates needed!
DEBUG: Closing OpenAL sound system
DEBUG: Closing OpenAL sound system
WARNING: Logging before InitGoogleLogging() is written to STDERR
I0201 12:31:01.707244  2982 libcurl_wrapper.cc:57] LibcurlWrapper init succeeded
Your configuration files are in... /root/.PlaneShift

crystalspace.pluginmgr.loadplugin:
  could not load plugin 'crystalspace.sndsys.renderer.null'

crystalspace.maploader.parse.image:
  Could not open image file '/lib/std/shadow_noise.png' on VFS!

crystalspace.maploader.parse.texture:
  Couldn't load image '/lib/std/shadow_noise.png', using error texture instead!

crystalspace.syntax.shadervariable:
  Texture '/lib/std/shadow_noise.png' not found.
  [node: shadervars,shadervar(name=tex shadow noise)]
ATTENTION: default value of option force_s3tc_enable overridden by environment.
Allocating 256 x 256 radeon RBO (pitch 256)

crystalspace.engine.warning:
  Default shader /shader/std_lighting.xml not available
  Default shader /shader/std_lighting_portal.xml not available

planeshift.application.client:
  PlaneShift Arcane Chrysalis (0.5.1.1)
  This game uses Crystal Space Engine created by Jorrit and others
  1.9.77.993 [Unix-x86(64)-GCC]
Mon Feb  1 12:31:02 2010, LOG_ANY flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_WEATHER flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_SPAWN flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_CELPERSIST flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_PAWS flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_GROUP flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_CHEAT flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_LINMOVE flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_SPELLS flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_NEWCHAR flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_SUPERCLIENT flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_EXCHANGES flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_ADMIN flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_STARTUP flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_CHARACTER flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_CONNECTIONS flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_CHAT flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_NET flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_LOAD flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_NPC flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_TRADE flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_SOUND flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_COMBAT flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_SKILLXP flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_QUESTS flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_SCRIPT flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_MARRIAGE flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_MESSAGES flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_CACHE flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_PETS flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_USER flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_LOOT flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_DUELS flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, LOG_TRIBES flag deactivated with no filter.
Mon Feb  1 12:31:02 2010, All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Texture Manager parsing /paws/real_skin/imagelist.xml
Mounting skin: /planeshift/art/skins/base/client_base.zip
Texture Manager parsing /paws/base/imagelist.xml
Mon Feb  1 12:31:03 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:31:03 2010, Could not open image: >/planeshift/materials/wetstone01_icon.png<
Mon Feb  1 12:31:03 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:31:03 2010, Could not open image: >/planeshift/materials/wetstone02_icon.png<
Mon Feb  1 12:31:03 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:31:03 2010, Could not open image: >/planeshift/materials/bread_white01_icon.dds<
Mon Feb  1 12:31:03 2010, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Mon Feb  1 12:31:03 2010, Could not open image: >/planeshift/materials/ore01g_icon.dds<
  psEngine initialized.
ART ERROR: Invalid texture reference 'materialnotdefined' in shadervar in material 'materialnotdefined'.
Using fontsize 16 for resolution 1024x768

crystalspace.maploader:
  Unable to open shader file '/shader/terrain_fixed_base.xml'!
  Unable to open shader file '/shader/terrain_fixed_splatting.xml'!
ART ERROR: Invalid submesh reference 'submesh1_0' in meshobj '_g_fogPlane01_01' in sector 'bdroad1'

crystalspace.maploader.parse.image:
  Could not open image file '/this/art/effects/sparks.dds' on VFS!

crystalspace.maploader.parse.texture:
  Could not load image /this/art/effects/sparks.dds!
  [node: library,textures,texture(name=electrospark)]
  Could not load texture 'electrospark', using checkerboard instead
  [node: library,textures,texture(name=electrospark)]
WARNING! Object 'spikes_04' is not closed!
WARNING! Object '_s_sigil_03' is not closed!
WARNING! Object '_s_sigil_04' is not closed!
WARNING! Object '_s_sigil_02' is not closed!
WARNING! Object '_s_column_01' is not closed!
WARNING! Object '_s_sigil_06' is not closed!
...

planeshift.character.appearance:
  Attempted to change to material diabolif_foot_leather and failed; material
  not found.
psEngine destroyed.

Please help!

I would very much like to get back to playing the game soon. :(

Thanks