PlaneShift
Support => Complaint Department => Topic started by: e3k on February 27, 2010, 08:58:10 pm
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i have choosen a character with alchemy and herbalizm properties but i cant grind anything from diverse herbs i have found. when will it be done. what can i do to support it?
E
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Wait till the skills are implemented/trainable.
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0% done no eta
alchemy must be redone.
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you could join the team if you know how to program. start by building the software (http://www.hydlaaplaza.com/smf/index.php?topic=26726.0)
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is there any programing involved with crafting/cooking/alchemy? or is it all transformation and data tables?
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Of course some programming is always involved. And if it is just the logic how to display a matching in-game window. But there will be more "invisible" code, like: evaluating rules, building SQL queries to retrieve matching datasets, exchanging network packets with related details, etc. Most of that will happen in the server, the client will only display the results in the 3D world.
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alchemy is entirely data driven
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well i think sql would not be a problem for me, but regular programming maybe as i was never really good at it.
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Programming is one topic. Event driven game programming with object class hierarchies is another... ;)
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If you are actually interested, simply apply to the rules team. We'll evaluate your skills and if you're good enough we'll train you to do what's needed.
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Ah, so it is all just a data table/database. Probabbly somthing like, container needed / items needed / skill needed / time / image / etc. That just needs to be filled out. And place holders can be used untill the art department comes up with images.
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@xillix: you mean that i could help just with doing sql queries?? because if i would have to do coding no training would help me. i am kind of low on cache for this. this is not selfunderestimation but selfexperience.
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Helping with PS development does not only mean knowing C++ or SQL, but also even explaining logical and consitsant rules in a formal and understandable way.
As long as you can not explain rules to yourself and to other people, you can not program an algorithm for the PC.
Just convincing the team that you are suitable for building a set of rules might be the key task...
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we don't need sql knownledge for this graphical tools can substituite that. we need the actual data being done which is just like filling a table with columns and rows
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we don't need sql knownledge for this graphical tools can substituite that. we need the actual data being done which is just like filling a table with columns and rows
Geez, even I can do that. :whistling:
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Yes fortunately the system was set up to be expandable infinitely. Not just anyone has the wherewithal to do all that data though.
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@ligH: sounds like fun :) maybe i will apply soon..
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@Xillix: in which department is the rules team?
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Oddly enough, it's the Rules Team.
Try not to post twice in a row, edit your previous post to reflect your new information.
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Any requirements to be on the Rules Team? - I may be looking for something to do in my spare time when I'm board?
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as obvious math knownledge and technical knownledge with computers. Analysis is probably a must, statistic and algebra can help