PlaneShift
Gameplay => Wish list => Topic started by: Xssia_Moonblizzard on March 25, 2010, 07:31:54 pm
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>Animation change for Rivnak
-When the Rivnak is running at full speed, the rider is leaning forward instead of sitting straight up.
Reason: Makes the animation more realistic. If any rider were to ride a horse like that at full speed, logically they would either be unbalanced or fall off completely.
>Mount items/mount strength
-Have a type of saddle for the Rivnak
Reason: In the game, the coat of a Rivnak is not soft, similar to the coat of a horse. Such a coat would wear out the seat of the rider riding bareback.
-Saddlebag storage that can carry more weight than what can be carried by the rider, but less than what can be carried by a gouja or megaras.
Reason: A mount animal is stronger than the rider and could be used for some extra carrying capacity for such tasks as mining and storing hunt loot.
>Attack/damage
-When running at full speed, have some sort of mounted charge attack and collision damage.
Reason: Another addition to the realism of the game, just like how falling from a great height does damage, running over something living should hurt it.
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I think these were intended, but they lack the programs/ram/ect. to do it :)
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I would strongly suggest *never* leaning forward when riding a horse. You lean back, if you don't want to be in pain for days. Just FYI, now perhaps others will post something constructive.