PlaneShift

Support => Technical Help: Problems BEFORE entering the game => Topic started by: Den on May 13, 2003, 11:31:01 am

Title: Failed to initialize window 'splash'.
Post by: Den on May 13, 2003, 11:31:01 am
Hello!

Thnx to all the people in the IRC channel who helped me! Now I got PS to compile with
sh build.sh
Still, some warnings occured, but it finished correctly!
Then the sh make_distro.sh didn\'t show any erros, either.
good so far. Then I started the setup, worked.
At last I treid to start :/psclient and it tried to switch into fullscreen, but then returned to the terminal:
Warning: Failed to load `csjngimg\'; use \'-verbose\' argument for details.
Warning: Failed to load `csjngimg\'; use \'-verbose\' argument for details.
Warning: Failed to load `csjpgimg\'; use \'-verbose\' argument for details.
Warning: Failed to load `csjpgimg\'; use \'-verbose\' argument for details.
Cannot use preferred GLX visual - Generic visual will be used.
Entering fullscreen: win 1280, 1024 to fs_mode 1280, 960

opening audio device: Die Ressource ist zur Zeit nicht verf?gbar
Mounting maps: dungeon hydlaa podium temple tower.
planeshift.application.client: Planeshift Molecular Blue
planeshift.application.client: This game uses Crystal Space Engine created by Jorrit and others
planeshift.application.client: 0.97 rdev [Unix-x86-GCC]
        loading definitions file /planeshift/gui/psgui.def...
        load successful (0 windows, 1 skins loaded.)
aws-debug: setting up global AWS palette...
aws-debug: finished palette setup.
crystalspace.maploader.parse.image: Could not load image \'/planeshift/art/backdrop/splash17.jpg\'. Unknown format!
Couldn\'t create Resource \'splash17.jpg\'
Failed to initialize window \'splash\'.
planeshift.application.client: Failed to init app!


How can I solve the , hopefully, last problem???

Thnx && CU Den
Title:
Post by: Den on May 13, 2003, 03:40:12 pm
Thnx To the IRC Channel, I fixed this problem... I forgot to install the libjpeg-devel package ;)

I hope I get it to work now!

CU Az