PlaneShift
Gameplay => General Discussion => Topic started by: killercow on May 14, 2003, 06:49:02 pm
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I sent an email with my details to the recruitment ppl and i hav not sent a reply back :( I sent it to them 4 nights ago...is anyone alive out there?
You could at least reply! ;(
Or am i just being too impatient? :rolleyes:
?(
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I\'d say it\'s a safe bet that posting in such a way has made sure that your application and details have gone to the bottom of the pile.
I applied over four months ago and haven\'t heard anything back.
Patience...and less impatient posts...may help, yes.
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Right well forget it then...if they dont want any help thats fine with me.
I know theyr very busy but maybe if they picked up some of the material we sent in they might get some of the work done for them.
They always seem to be wanting more help anyway. But i guess they are busy busy busy.
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Well, we try our best to answer the mail but sometimes it is not always easy. Depending on which area you are interested in then the response times usually vary. If you CC anything to me ( related to programming ) then I try to answer within a few days but I don\'t get anywhere near the mail that Talad does. Many of us are trying to cover several different areas at once so it makes it more difficult to find time to answer mail.
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yeah i understand. I would recommend different email addresses for the different types of recruitments like one for programming and one for music because i think they all just point to the main one...watever it is...cant remember just now. But seperate ones would be better for obvious reasons.
Anyway I aint in no rush, so no problem. 8)
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I applied to help too, but that was only two days ago, so i guess, there is no need for rushing is there ? ^_^
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It could be really interesting to make a kind of guide for someone wanting to join the dev team. With requirement and who to contact.
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*Ahem*...
http://www.planeshift.it/helpus_recruit.html <-- Like that?
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I wish something and it appears!! It\'s magic! It\'s Planeshift!
hmm... kidding.
Well that\'s exactly what I thought :)