PlaneShift
Gameplay => General Discussion => Topic started by: Sarras Volcae on June 03, 2010, 10:15:04 pm
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this is the "i am confused" thread! to keep other threads clean when you have questions unrelated to their topics, you can post your questions here. at least i will. i don't feel comfortable spamming, as everyone knows. ::)
in the blackflame guidelines sticky, which is too scary for me to post something off topic in, candy reminded me of something that's always been confusing. where do the wooden arrows come from in that crystal way missile spell (idk what it's rly called, i shortcut it as "missile")? do they dissipate after contact? is it like shooting a magical bow? i don't see how something could just be created out of nothing, even if it's magic. it sounds too weird. wouldn't it have to be that if you cast the spell, some poor ranger somewhere loses his arrows? ;D
???
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On that note, where are the familiars "stored" before you summon and after you dismiss them?
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Some people complain about some of us being logical about magic, saying it makes no sense, and we get the response: "Because magic is magic!!!" Why is that?
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On that note, where are the familiars "stored" before you summon and after you dismiss them?
they aren't "stored". your familiars regularily live in another realm. by summoning them you teleport them to your place. however the time you can keep them there is limited by your abilities. upon dismissing, they're ported back to their regular living area.
Some people complain about some of us being logical about magic, saying it makes no sense, and we get the response: "Because magic is magic!!!" Why is that?
sounds somewhat generic, but I suppose magic cannot be explained by logic in general which may be your answer. at least imo it doesn't make much sense logically that you can just "summon" a meteor or whatever ;)
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Does psychic blast hurt things without a brain?
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This really bugs me: why are so many of the race names apparently singular and plural? Why isn't it Xachan/Xacha, Enki/Enkidukai, Klyri/Klyros, etc.?
Also really bugs me: why is it "the Laanx religion" rather than Laanxism or something else that's a useful name? Same with the worship of Talad and Dakkru. I've seen Xiosian, but I have no idea if that's officially correct or just player-made.
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Krans
.They do not breath like normal creaures but can they smell? If so how?
.Do they have parts that other race have in order to live? [heart, brain, etc.]
.Can mounts abtually carry them?
.As per above question, if they do not have brains, how do they use their eyes?
.How fast are Krans? [depends on the kra itself but the average sped?]
.Can they taste?
.What happens if a Kran gets slashed by a sword or any other bladed object? Will it just create a little rupture? [like slashing a rock].
.Peircing weapons? Just like above : will it create rupture just like peircing a rock?
.How long do they live?
.How strong is a Kran's stomp? How about punch?
.If he/she is to kra if talking to a kran then what would be yours? would it still be kra?
.Do they have teeth?
.Can they drink liquid?
.Can Krans show feelings? [ex. Can they smile? Can they fall in love? Can they express anger? sadness? happiness?]
.
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I know a book in the sanatorium can help you with the age, I believe they live for 150 years though.
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I know a book in the sanatorium can help you with the age, I believe they live for 150 years though.
Probably the easiest question of the list. Just sayin :P
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I am confused that Sarras created a new thread about "inconsistency" issues. ;)
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@ Zon:
As far as I remember from earlier discussions (no warranty): Kran are "silicon based", but not rocks. They can be hurt, their skin is not just brittle. They can consume food, and I doubt that they would be able to eat diamonds and similar jewels as easily as some may play... And I am quite certain that emotions are quite usual for them.
Grammar should be: (1st) I - we; (2nd) you - you; (3rd) he/she/kra - they
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They can consume food, and I doubt that they would be able to eat diamonds and similar jewels as easily as some may play...
If you do some quests involving Kran you learn that they will eat gold, silver, diamonds, rubies, emeralds and even tria as a snack. They can also chew it into dust for you if you'd like. Some do also enjoy the apparently spicy coal, but they may get a sore throat and need a soothing beverage afterwards. I'd bet that if they got some sort of saliva / digestional fluid, it would be similar to Aqua regia :detective:
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I always imagined Kran to be somewhat similar to Discworld trolls, at least as far as physiology. Never got the impression that they were as dim as the average Discworld troll. It's consistent with the different Kran skins/models being different types of minerals, at least. So, diamond teeth?
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just to clear it up, would you call a kran "gemma" instead of "sir"? and could you say "gemma <namehere>"? also, who would you call "gemma", if it depends on status?
oh ya, and could a kran bite your arm off if they've got such strong jaws? ::| they do eat rock... a kran bite would be lethal.
I am confused that Sarras created a new thread about "inconsistency" issues. ;)
this thread is more about unanswered questions rather than inconsistencies.
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I am confused that I can't chat on http://www.planeshift.it/ingame_cam.html
Why is it not implemented?
:whistling:
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I am confused that I can't chat on http://www.planeshift.it/ingame_cam.html
Why is it not implemented?
:whistling:
It is not for chatting. It is an in-game webcam. If you want to chat, join #planeshift in IRC or a chat thing
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just to clear it up, would you call a kran "gemma" instead of "sir"?
In general yes.
and could you say "gemma <namehere>"?
Probably too; but I wonder what Lilura prefers -- we nudge a bit with "lady-gemma". ;)
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just to clear it up, would you call a kran "gemma" instead of "sir"? and could you say "gemma <namehere>"? also, who would you call "gemma", if it depends on status?
oh ya, and could a kran bite your arm off if they've got such strong jaws? ::| they do eat rock... a kran bite would be lethal.
Yeah, Geoni gets angry when somebody calls kra 'sir'. Kra has a good bit of kran pride at kra's age. About the bite, I don't think it would be lethal, but it could crush somebodies arm. Usually a kran wouldn't do such a thing though...
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Geoni's too old to have any pride,
the last time a baby saw him it cried,
He should be thrown into a furnace and made into armor,
Or maybe formed into a statue by a carver.
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Removed the ones that has been answered
Krans
.They do not breath like normal creaures but can they smell? If so how?
.Do they have parts that other race have in order to live? [heart, brain, etc.]
.Can mounts actually carry them?
.As per above question, if they do not have brains, how do they use their eyes?
.How fast are Krans? [depends on the kra itself but the average sped?]
.Can they taste?
.How strong is a Kran's stomp? How about punch?
.Do they have teeth?
.Can they drink liquid?
.Can Krans show feelings? [ex. Can they smile? Can they fall in love? Can they express anger? sadness? happiness?]
.
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In my previous post I answered whether they could drink liquids or not. Answer is yes.
I also answered the taste question to some degree. If they couldn't taste coal from gold, why not just eat coal and sell the gold.
In the case of getting a sore throat that should also cover the question of feelings.
Kran can also show other more mental feelings. Again, if you have done quests with Kran, you can see that they laugh, are concerned, happy etc.
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Supposedly the kran are silicon based, so they wouldn't be able to have anything to do with the carbon cycle. So none of the drinks or foods the other races can eat. They also wouldn't have anything to do with coal, since that's also carbon based. I have no idea why they would want gold, since it's nonreactive.
I guess the developers can run counter to sense and logic whenever they want though.
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I'm pretty sure the devs just didn't think about it, but to lampshade it anyway: maybe gold just tastes good? Humans eat quite a few tasty things we either can't digest at all or (more often) can't digest well. Maybe gold is the Kran equivalent of sweet corn.
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Supposedly the kran are silicon based, so they wouldn't be able to have anything to do with the carbon cycle. So none of the drinks or foods the other races can eat. They also wouldn't have anything to do with coal, since that's also carbon based. I have no idea why they would want gold, since it's nonreactive.
I guess the developers can run counter to sense and logic whenever they want though.
Probably the same way we want iron, sodium chloride, calcium, ect.
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i can't see why a kran would want to eat gold, but it could get some nutrition from coal. wouldn't be nutritious enough to eat daily, though. maybe it's like candy?
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Coal is carbon-based, kran are silicon based. It just doesn't work, even if the energy would be readily availible to other beings. Also, on the note of coal, what things died millions of years ago before the crystal or the rock of Yliakum existed?
Iron, salt, and calcium are all reactive substances. Iron oxidizes, and bonds, salt dissolves and changes charge gradients, while calcium works similarly. Gold is non-reactive; it does not tarnish, it does not bond, it does not change charges. By superheating, you can make alloys out of it, but kran can't get to those temperatures without hurting themselves (we're talking thousands of kelvin when only a hundred kills a normal life form).
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Coal is not pure carbon. A little bit of sand (or silicon compounds in general) is part of quite any ore or mineral source.
BTW, no need to start the discussion again that the most precious metals are usually not ore, but native. We already mentioned that years ago. But they are native on top of / in between other rocks. Like fat marmor in meat.
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@Nivm- you are right that gold is non-reactive, that is pure gold, The gold in game is certainly not pure. Given that we are working in a medieval setting in the refining process there are plenty of minerals other than gold left in the stocks and ores that mined. On the other note carbon based lifeforms require a minor amount of silicon for their bodies to work properly, I am talking about less than 1 pat per million but it is still a requirement so it is with the Kran diet i suppose.
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That trace amount of silicon in our bodies does not mean we eat quartz. Likewise, the kran would not eat coal. At least not outside of deviants. Also, why would a kran eat sand? It might contain silicon, but supposedly they are the animal component to their silicon cycle, so they would want Si-Si bonds instead of SiO2.
@Nivm- you are right that gold is non-reactive, that is pure gold, The gold in game is certainly not pure.
So does that mean that if a plastic wasn't pure and contained small quantities of sugar, you would eat it sometimes?
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That trace amount of silicon in our bodies does not mean we eat quartz. Likewise, the kran would not eat coal. At least not outside of deviants. Also, why would a kran eat sand? It might contain silicon, but supposedly they are the animal component to their silicon cycle, so they would want Si-Si bonds instead of SiO2.
@Nivm- you are right that gold is non-reactive, that is pure gold, The gold in game is certainly not pure.
So does that mean that if a plastic wasn't pure and contained small quantities of sugar, you would eat it sometimes?
The SiO2 bond is inevitable :| and I doubt you can get an Si2 bond.
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Not necessarily Si2, but still using Si-Si bonds. It would be required for silicon based life forms to exist, and the main reason people theorize that silicon can support life is because it can create four bonds like carbon, thus allowing for silicon chains. Possibly. Those chains sound a lot like some kinds of plastics out there. But this kinda links with the conversation in the Races thread that spoke about kran working with higher potential energies.
Edit: Fire breathing kran would be kinda entertaining.
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Not necessarily Si2, but still using Si-Si bonds. It would be required for silicon based life forms to exist, and the main reason people theorize that silicon can support life is because it can create four bonds like carbon, thus allowing for silicon chains. Possibly. Those chains sound a lot like some kinds of plastics out there. But this kinda links with the conversation in the Races thread that spoke about kran working with higher potential energies.
Edit: Fire breathing kran would be kinda entertaining.
That makes more sense. Too bad there is no silicon based organism I can study XD
Just make them eat a fire glyph :sorcerer:
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Yes, it will probably be another few generations until we can find out definitively whether or not such life can exist. We first have to figure out how to create life after we've synthesized the pieces.
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Coal is carbon-based, kran are silicon based. It just doesn't work, even if the energy would be readily availible to other beings. Also, on the note of coal, what things died millions of years ago before the crystal or the rock of Yliakum existed?
Iron, salt, and calcium are all reactive substances. Iron oxidizes, and bonds, salt dissolves and changes charge gradients, while calcium works similarly. Gold is non-reactive; it does not tarnish, it does not bond, it does not change charges. By superheating, you can make alloys out of it, but kran can't get to those temperatures without hurting themselves (we're talking thousands of kelvin when only a hundred kills a normal life form).
Does this stuff really matter? It's a game that is based on a fantasy realm of people who supposedly live in a stalagmite, or stalactite, or whatever you call those things XD. Anyways, things like magical portals and plants living with no sun is pure fantasy, and perhaps the kran are too. So I say don't make a big deal about it and play the game. I just keep all this simple logic to the real world we live in. That's why this is a second life, a life that people wouldn't want to much similarity with the first life. Immersion is a good thing sometimes.
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I hate the game, worldbuilding is a lot more fun than playing the mess it currently is, and I want to get this right. Talad hollowed out the stalactite thing, or just extruded the ceiling of the giant cave. I don't want to go into the explanations on a god's powers right now, same with magic portals. The plants in Yliakum get near-constant sunlight, what plants do you refer to?.
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It's the inevitable return ...
... of the Great White Dope.
This was :offtopic:
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Oh. and one more. Do Krans have finger prints?
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The plants do not get near constant sunlight. They get a changing amount of radiation from the crystal. The plants are, effectively, living without sunlight.
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Oh. and one more. Do Krans have finger prints?
Do they even know about fingerprints being different for each person in Yliakum?
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I figure the kran probably do have finger prints, or some other pattern of roughness, because they can keep hold of swords and axes while hacking away.
The only place the crystal can get that "radiation" is by absorbing it from a sun above. There's probably some kind of dark crystal forest, or sea, on the surface that collects light from some alien sun(s), probably moons as well. It could also be a planet where there isn't any cloud cover.
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I hate the game, worldbuilding is a lot more fun than playing the mess it currently is, and I want to get this right. Talad hollowed out the stalactite thing, or just extruded the ceiling of the giant cave. I don't want to go into the explanations on a god's powers right now, same with magic portals. The plants in Yliakum get near-constant sunlight, what plants do you refer to?.
I'm thinking: Do plants capture crystal light the same way as they capture sunlight?
And if you hate the game why do you play it? If you want to build the world join the settings team.
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To collect lore and eventually get a better bargaining chip to change it (the more I learn, the less often I'll be called a newb). If I change it enough, I might enjoy playing it, although I probably wont care.
Edit: I don't want to join the settings team. I'll have to promise secrecy, I'll have to provide previous work (never), and this (http://www.hydlaaplaza.com/smf/index.php?topic=37321.msg425100#msg425100).
I apologize for only posting half. I'm tired, even if I've only been up 17 hours.
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If you don't join the settings team you'll hardly change jack-squat.
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Why not? This is a role-playing game. Role-plays have to change it or they don't mean any more than what you write at home, or in literature class.
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no, they don't _have_ to change it. no infact should they change ut. nivm, sit down and actually chase exactly what you have just proposed means. and then come back and tell us why it is not a good idea.
but at this point in the game, nothing major will end up getting changed. and probably very little minor will end up getting changed.
face it, nivm you will either have to put up with what is or step up to the plate to work on it. your choice.
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So the reason few people play this game is completely justified instead of partially? Why doesn't everyone join the settings team if that's the only way they can role-play with it? If the players have no effect on the game, they might as well just ignore the game entirely and make their stories on the forums. Perhaps even a set of forums more suited to the task.
You know, I think I ran into something similar to this back when I tried Achaea. I was equally perplexed then. Maybe after I test another community that does this, I can finally get an answer. Heh, usually the thing that breaks my enthusiasm is raw reality errors and people outright refusing to fix them or care.
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If the players have no effect on the game, they might as well just ignore the game entirely ...
You are probably slightly wrong here.
Players don't always play for the purpose to see their plots taken into the written Settings documents. They play for the purpose to have fun playing.
And it would be wrong to say that nothing which was played ever found its way into the settings. Do I have to tell you where "Joopiner berries" and "Fried Roltoks" came from? Now they are food which can be crafted by players. Even though it is not usual, it happened. But it always requires a responsible Settings developer who gets convinced to agree to its implementation.
I still hope that the "Cumbana" and some of our "favourite drinks" (e.g. the "Cave Rill") have a chance...
In one point you are just right, though -- in my humble opinion:
The life in a multi-player game is created by the players playing it, and by the characters living in the virtual world. Similar to the languages which are what the people say who speak them.
There may be verbose language dictionaries, like the "Oxford" for English, or the "Duden" for German. But they are just what the "Settings" are for the game: A more or less confirmedly correct set of rules and facts about a current state of a system in development.
The people using the language by speaking it develop the language, even though they may not be able to edit a chapter in the dictionary directly. But sometimes the publisher decides to edit it, according to the development of the culture.
The people using the game by playing it develop the game, even though they may not be able to edit the Settings directly. But sometimes the Settings developers decide to edit their documents, according to the roleplaying they witness.
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I am confused. My crotch itches.
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Why doesn't everyone join the settings team if that's the only way they can role-play with it?
which is a different statement from the one that i was responding to. ropleplay shouldn't change the game, but that does _not_ mean that you can't roleplay with it. again sit down and chase out exactly what it would mean if roleplay could chaneg the game.
Heh, usually the thing that breaks my enthusiasm is raw reality errors...
good luck finding one without raw reality errors. though i have heard of one that doesn't have any reality errors. it is a weird undergound one. has no lag, amazing graphics, but you only get one spawn, lame pve, lamer pvp, and suffers from serious grindage, and also has this wierd recursion in some spots. it's called rl.
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Heh, usually the thing that breaks my enthusiasm is raw reality errors and people outright refusing to fix them or care.
Planeshift isn't a reality. Games are not a reality. If you want reality since it excites you so much, hop off the computer and go help with and try to make changes to society and the real world instead of hoping to make changes to a game that is (imho) for people to escape from daily life and have a little bit of fun.
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Maybe after I test another community that does this, I can finally get an answer.
That would be fantastic if you could get an answer from another community! Best of luck with that!
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Which is still different answers than what I got on the IRC channel after posting that. What makes plane-shift better than a forum or chat room if the only product is the logs and stories? It can be done much more freely and efficiently without the game entirely.
I haven't found any more communities like this one yet.
Edit: I do have permission now to just ignore anything off subject.
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I haven't found any more communities like this one yet.
Not bloody likely to, either.
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Why is the King of England a girl?
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Because the English are pansies and (the commonly used term for female cats).
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Pussies are not just female cats.
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What's new pussy-cat, WOOOAH-WOOAH-WOAH-OH-OH~