... if you want everyone to use magic... well sure then.
I've killed 132 maulbers today and only have half the talons I need. Shouldn't take this long for 6 talons. Many monsters are like this with only a very minute chance of looting about 5-10% (I may even be too high with this statistic), I believe it should be raised to about 50-75% of getting something.
only 132? please, i can kill 300 with my eyes closed :oI've killed 132 maulbers today and only have half the talons I need. Shouldn't take this long for 6 talons. Many monsters are like this with only a very minute chance of looting about 5-10% (I may even be too high with this statistic), I believe it should be raised to about 50-75% of getting something.
TRY HARDER
Tuathanach killed 70 Maulbernauts to get 6 Talons. -- Happy helm crafting. ;)
What do Maulbernauts do that they have so few Talons left to be looted? Eat them off their own extremities?
Not to mention the risk of life killig a Maulbernaut. Or that half their hitpoints already eath all the mana required for the magical attacts required to hurt them at all.
Still ... I heard that developers lowered the loot rate because they are afraid that players are getting rich by looting.
Rich. Hah. By looting. Hah. Ridiculous. They don't know what training can cost. And ... why should get one rich if he can't buy anything from it? Not even guild houses are sold anymore...
What do Maulbernauts do that they have so few Talons left to be looted? Eat them off their own extremities?really... they don't have that low drop rates. they even drop more often than diseased rats :P
...I think the general issue is that stronger monsters *seem* to drop a lot less as they're harder to kill.It doesn't *seem* to be less, it *is* less. To get the amount of Talons to fullfill the request of Kelicha, I had to kill 150 Maulbernauts .. Getting 15 perfect talons and 5 or 6 hides. As some of it was 'multi drop', the drop rate is about 10 to 13%. But 10 out of 150 is a different story. It got proved last night as I helped Tuathanach to get his last Talon. Again I killed 15 to get one (1) single Talon.
if it takes a lot longer to kill a certain monster than another, you may get the feeling they they drop a lot less....
... What do Maulbernauts do that they have so few Talons left to be looted? Eat them off their own extremities?...Yes, seems they prefer to eat themselfs or cannibalize their own breed. ;)
It seems that many of the more difficult mobs provide a negative reward for slaying them, even! (In that the opportunity cost compared to easily killed mobs that are worth a lot (aka Tlokes) is greater than the reward you get for taking on the more challenging monsters!)
Oh, there was a bug that removed the wielded weapon from the hand of that NPC if you looted the same type, so the next time it respawned barehanded... But that should have been fixed long ago.
Still ... I heard that developers lowered the loot rate because they are afraid that players are getting rich by looting.
Rich. Hah. By looting. Hah. Ridiculous. They don't know what training can cost. And ... why should get one rich if he can't buy anything from it? Not even guild houses are sold anymore...
Oh, there was a bug that removed the wielded weapon from the hand of that NPC if you looted the same type, so the next time it respawned barehanded... But that should have been fixed long ago.
Still ... I heard that developers lowered the loot rate because they are afraid that players are getting rich by looting.
Rich. Hah. By looting. Hah. Ridiculous. They don't know what training can cost. And ... why should get one rich if he can't buy anything from it? Not even guild houses are sold anymore...
Actually Planeshift is going into a depression because more tria is going out of the game than in. And some people horde tria and quit like Narivis.