PlaneShift
Support => Linux Specific Issues => Topic started by: Sangwa on August 13, 2010, 02:13:35 pm
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So I'm using an Eee PC and I can run this game. It's slow as hell, but at least it doesn't crash as often as it does on my Toshiba laptop with windows.
Anyway, I try to run to pssetup, but I'm faced with some technical problems: there's no pssetup in my Planeshift folder and I can't access the Launcher menu because it doesn't fit my screen.
I've played a bit with the .cfg, but I don't think I'm doing all that can be done to the reduce graphics and stuff. Any ideas on what I can do?
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The former "pssetup" is called "pslaunch" today.
The space requirement may be unfortunately high, but I doubt it can be reduced easily.
Crashes often can be avoided by deleting the shadercache once. Especially after changing the detail level in the configuration.
There is little you can do about the requirements of CPU and GPU features; since PlaneShift switched to CrystalSpace 1.9 with the shader based rendering, you really need hardware which can be used for playing modern games using such techniques (like e.g. DOOM 3, Riddick etc.).
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I can actually run it. I just wanted to lower graph detail, but I can't see how. I've changed something like shadows and grass and such, but I can't lower the graph detail. I've done this:
PlaneShift.Graphics.Preset = Lowest
PlaneShift.Graphics.Shaders = Lowest
But it doesn't seem to do anything. Since I can't get to the actual options menu (since the launcher doesn't fit in my laptop :P) can't someone part with a few tips to change my psclient.cfg into the lowest requirement possible?
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does the laptop have a monitor plug on it's back, either vga or dvi? if so you can just hook up another monitor that handles higher resolutions and change the settings then go back to the laptop monitor
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Wonderful idea. Now I just need to visit someone with the screen.
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run it with --mode=640x480 or w/e you wish you can also change the pslaunch.cfg
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The resolution is not the worst problem... I think the graphic detail and the shader thingies are what are troubling me the most...
I've yet to get this thing hooked onto a screen though.
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Due to the base of CrystalSpace 1.9, PlaneShift 0.5.x now requires "gaming hardware"; especially regarding graphic features.
I wonder which kind of GPU such an Eee netbook has, at all. Does it already support "Transform & Lighting" in hardware?!
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Hehe. I don't know anything about that.
I just know I can run the game with the current graphics I have set, even though it is very slow. It's possible to roleplay a little, if people don't move too much and with lots of patience to wait for the letters to appear.
And I also know that I can reduce these graphics more than they are reduced, because I've seen it in with my Windows client.
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EDIT:
I don't need you wankaz after all. Do you know Alt + dragging works pretty well for these kinda things? Why didn't you just tell me? :P