PlaneShift
Gameplay => General Discussion => Topic started by: Madoring on August 31, 2010, 07:41:01 pm
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So, it seems to me as though it is not worth it to train all the way up to max for the reason that it doesnt feel elite or awesome. The combat system is so screwed up man...how can I with lvl 150 axe with 2 Q300 axes hit an ulbernaut for just 150 damage..."Where's the beef?" also heard similar things with magic spells and such, from friends. I just think that we (and by we, i mean you guys, DEVS :P) could fix this, because its NOT rewarding to max right now. When i say to "fix this" here are my suggestions:
1.) You could boost Weapon damages.
2.) You could uncap Weapon maxing, so that you could get to lvl 1,000 axe if you wanted.
:) Overall, I'd say that it's NOT FUN or cool to have max combat, as per right now.
/me just wants to smash ulbernauts in less than 10 hits.
*just tested, 7 hits actually. i remember being able to take them down in 4 hits with q50 SWORDS. this is lvl 150 axe with q300 axes...
<3 PlaneShift Though. just my feedback.
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magic is definetely worth it... 540 damage per hit... *duck'n'cover*
as for combat - it's being worked on ;)
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But for that spell you need a lava glyph and there about 2-4 of them in game and none are in circulation.
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Oh, I though elite was a harsh term thrown at people who want to protect the integrity of RP in PS.
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PL-nazi.
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It might not necessarily give you much of an edge against an ulber... but surely having max axe helps with other things. I can't wait to max my axe for PvP, and for looting/hunting things a bit smaller than the ulbies. :D I try not to pick on things that much bigger than me. hehe.
Incidentally, what stance are you using to get that 150? And what axes? Reinforceds?
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But for that spell you need a lava glyph and there about 2-4 of them in game and none are in circulation.
there are more spells that do similiar amounts of damage, was just first example that came into my mind ;)
also - indeed - the weapon you use does matter a lot ;)
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IDK if PL-Nazi is the term for me, I play on the Non-RP server, and have been there since it opened you silly guy. I just thought the community deserves my oppinion on the matter. It just seems weird to me that it would take so many hits at max was all. As per "elite" i always thought max combat would make me feel like a boss you know? it does in pvp, guess ulbers just have thick skin :thumbdown:
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PL-nazi.
Let's figure out who's on what server before one starts tossing out "planeshift insults". PL'ing is certainly okay on the non-rp server.
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uncapping is not really doable as else you would overflow the formula
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Weltall, what about a 500 cap or something? jsut on EZ? ::| \\o// \\o// \\o// \\o// :ban:
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Strengthen daggers weaken magic. That is my proposal.
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What I don't understand about this topic and what RlyDontKnow said, Combat is getting worked on... well honestly it was perfectly fine in 0.4.03 :)
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Weltall, what about a 500 cap or something? jsut on EZ? ::| \\o// \\o// \\o// \\o// :ban:
there isnt a cap on skills, its just that individual NPC's train to certain level's FROM certain levels, there are already set npc,s for get skills from 0 to 150 depending, if your skill doesnt go higher, thats just becuase there is no npc for it :P
oh and hi madoring o/
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i mean, add more trainers...i didnt think my every word was being disected and scanned for COMPLETE accuracy. You get my drift though? IT AINT STRONG ENOUGH. :)
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I think that you should be able to more or less easily beat any other human (rogue etc.) with max skill and stats. That there are some other creatures, that are still strong, or too strong for a single player is a good thing for me, because it's fun to hunt in a group and probably also good for the gameplay / playing with another.
Im not saying that the strength (attack and defense) of the strong mobs is currently good for group hunts; I just mention my theoretical point of view ;)
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I remember when you had max Sword and Heavy Armor you could kill a Dlayo quite easily.
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I think that you should be able to more or less easily beat any other human (rogue etc.) with max skill and stats. That there are some other creatures, that are still strong, or too strong for a single player is a good thing for me, because it's fun to hunt in a group and probably also good for the gameplay / playing with another.
Im not saying that the strength (attack and defense) of the strong mobs is currently good for group hunts; I just mention my theoretical point of view ;)
Its kinda like the issue with dlayos, they do thousands of damage in one hit, when really, they shouldnt be able to train any higher then any player klryrose could, and gregori trains them himself, which shows theirs sword or axe or anything couldnt be anywhere higher then 80
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I think that you should be able to more or less easily beat any other human (rogue etc.) with max skill and stats. That there are some other creatures, that are still strong, or too strong for a single player is a good thing for me, because it's fun to hunt in a group and probably also good for the gameplay / playing with another.
Im not saying that the strength (attack and defense) of the strong mobs is currently good for group hunts; I just mention my theoretical point of view ;)
Its kinda like the issue with dlayos, they do thousands of damage in one hit, when really, they shouldnt be able to train any higher then any player klryrose could, and gregori trains them himself, which shows theirs sword or axe or anything couldnt be anywhere higher then 80
who tells you that?
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Those who feel a need to feel elite, hardly are. :P
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So what exactly have you maxed?
HA and axes?
i know when i maxed a bunch off stuff i felt proud - but in a few days it just seems to fade away.
and i think I agree that the weapons thing needs to be better, and i also know they are working on it. So for now i suggest just train magic and not complain because then the Dev's or w/e trying to answer this question will have to waist an hour or something away from making the weaps better.
Anyways - try training magic, it really damages mobs and if you train in CW you can also heal alot better, do you get 2 things in 1 skill. (THough it is alot more expensive and take a lot longer ;D)
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I think that you should be able to more or less easily beat any other human (rogue etc.) with max skill and stats. That there are some other creatures, that are still strong, or too strong for a single player is a good thing for me, because it's fun to hunt in a group and probably also good for the gameplay / playing with another.
Im not saying that the strength (attack and defense) of the strong mobs is currently good for group hunts; I just mention my theoretical point of view ;)
Its kinda like the issue with dlayos, they do thousands of damage in one hit, when really, they shouldnt be able to train any higher then any player klryrose could, and gregori trains them himself, which shows theirs sword or axe or anything couldnt be anywhere higher then 80
who tells you that?
there's a certain quest, gregori tells you that he trains the gladiators in the arena,
and he doesnt train anything higher then 70 so that tells you somthing right there.
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gladiators not dlayo, dlayo are a self trained group who stays in the arena under contract don't mix the elite with the bottom :P
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then lets ask this, if they can train themselves to lv 200 or mabey 300 in whatever, how come we cant train ourselves. it would be a lot cheaper >.>
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i'd love to ask the same to most game makers. starting with squaresoft and their 200k hp monsters which can blow up your party without using some special items :)
seriously dlayo's have a training you'd not want to go through and failing it means death.
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seriously dlayo's have a training you'd not want to go through and failing it means death.
That should be a possibilty to go through in game then, risking perma death mabey?
Only people with no lag would even bother to attempt it at all at risk of restarting entirely with a new character.
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uncapping is not really doable as else you would overflow the formula
You mean like this?
(http://img541.imageshack.us/img541/3155/formulaoverflow.png)
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Bulldinky! Dylayos are just little weltal wanna-be clones with higher stats than the average joe.
Until that setting info is published, that's all they are.
Regarding this thing about feeling epic or whatever... That's not what the game is about. The game is designed to make you feel inferior to spiders, roaches, rats, etc...