PlaneShift

Gameplay => Wish list => Topic started by: RaZor on February 05, 2002, 01:42:06 am

Title: summoning
Post by: RaZor on February 05, 2002, 01:42:06 am
wath doe you think about sumoing making skelets to fight for you or something
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Post by: meket on February 05, 2002, 02:07:58 am
that would be cool. but they should be like high lvl magic spells.
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Post by: Bigfoot on February 05, 2002, 05:27:29 pm
There are elementals for this game... so summoning them might be possable... i aggree that they should be high lvl spells.. how ever perhaps a minor version of the spell like a minion spell was possable for low levle players. Say a Boulderdash or some other minor beast was summoned as an aid. Thing is...

What would you want to be summoned?
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Post by: RaZor on February 06, 2002, 12:34:27 am
skeletons or giant bugs or something
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Post by: meket on February 06, 2002, 01:10:44 am
i dont know what kinda creatures are in the game but i think that most of the low lvls creature guys should be summonable and some of the medium lvl ones and few high lvl ones
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Post by: whitti on February 06, 2002, 01:14:34 am
But you\'d have to be HIGH level!
Title: charming animals
Post by: HasjSNAke on February 06, 2002, 01:36:10 am
When u r higher lvl u can get a spell that makes u able to charm animals like wolves and bugs and spiders etc..
Title: i dont get it...
Post by: Nu Sham on February 06, 2002, 01:44:44 am
i dont get it.. when a creature tries to sumo you, you cant use your weapon? or is just running into you??
trying to throw you out of the arena? what arena?
lol what is sumoing anyways?
Title: summoning
Post by: HasjSNAke on February 06, 2002, 02:08:37 am
is casting creatures that u can command, so the creature doesnt spawn u but u spawn the creature..
Title: LMAO
Post by: Nu Sham on February 06, 2002, 02:14:44 am
hahahahahah
i thought u ment sumoing :D

LMAO
u know like those big fat japaniese guys trying to push each other out of the arena  lol

summoning is a great idea ;)
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Post by: RaZor on February 07, 2002, 11:46:32 pm
key hans
voor die helping
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Post by: whitti on February 08, 2002, 02:12:32 am
hehe. geez quit speaking in dutch or german or whatever that twittering is.

Sumo ing hehe
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Post by: eruinn on February 08, 2002, 02:52:01 am
summoning is a great idea :]
but speaking in a foreign languge is not
lol raZor :D
Title: lmao
Post by: ninkwi njadro on February 08, 2002, 02:10:05 pm
hahaha lol sumoing!! sorry i am gonna speak dutch again

GUIDO leer is engels ofzo!!!! :))

and the sumonig (not sumoing) is a great idea!
Title: dungeon keeper
Post by: ninkwi njadro on February 08, 2002, 02:11:07 pm
the sumoning skeletons idea is from dungeon keeper (2) lol
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Post by: HasjSNAke on February 09, 2002, 01:45:29 am
its not only in DK II , its in alotta other games and its a very good thing...

[dutch] haha guido! leer engels aap [/dutch]
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Post by: RaZor on February 09, 2002, 02:10:11 pm
a great idea isn\'t i can\'t speak english :D  
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Post by: Dwinney on February 09, 2002, 04:10:20 pm
Legend Of Mir also had summoning skellys :D
Title: huh??
Post by: ninkwi njadro on February 11, 2002, 05:10:04 pm
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When u r higher lvl u can get a spell that makes u able to charm animals like wolves and bugs and spiders etc..


ey hasjsnake what is the idea behind this cause what if  U are in a batlle and there aren\'t any creatures around?? or do U just charm the wolves and put them in your pocket??
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Post by: HasjSNAke on February 21, 2002, 10:00:24 pm
u can command em to follow u right? put em in ur pocked lmao
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Post by: mistwalker on February 21, 2002, 10:09:50 pm
Heh heh.

I remember in runescape there was a quest where you had to grab a skull to get rid of a ghost, and a skeleton would guard the skull. And through a bug, if you dropped the skull anywhere else, and someone tried to grab it, then a skel would appear and attack them. I would drop them in the bank. It was the only way you could summon in rs, although I think it dosen\'t work anymore.
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Post by: ninkwi njadro on February 21, 2002, 10:27:15 pm
cool I will try that one sometime
BUT this is not \"the other game\" so sumoning would(prob.) be possible and not trough a bug!
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Post by: Lenric on February 21, 2002, 10:29:30 pm
Heh I did the skull trick a few times, when i was bored doesnt work anymore though.Neither does the old fire trick that made it possible to lock someone inside a house.
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Post by: Holy_spike on February 22, 2002, 03:40:47 am
I got stuck inside a bank from fire.... anyway whats with the recent RS posts?  I wanna be a necro :)
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Post by: ParaSite on March 02, 2002, 07:13:14 am
Omg let\'s change this forum into a dutch one!  :D

btw i\'ve been thinking about summoning, maybe you can give ur friends a special item, so that they can summon YOU when they\'re in trouble  8)
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Post by: ninkwi njadro on March 02, 2002, 09:52:40 am
yeah but what if U are in the middle of a quest?? then poof U are in the middle of a fight U (prolly) don\'t wanna be in!
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Post by: Golbez on March 06, 2002, 09:28:26 am
I dont really like the \"summoning friend\" idea because of the reason ninkwi njadro said.  What if you are doing a very important thing (doing a quest, training, buying stuff, etc) and get summoned to the middle of nowhere by a friend who is in trouble?

Perhaps you could choose whether to help your friend or not.  For example:

Ninkwi is in the 6th level of Yliakum and I am in the 1st.  I gave him the summoning friend item.  Suddenly he is attacked and uses the item.  Then it would send me a message saying: \"Ninkwi Njadro has summoned you from the 6th level.  Do you wish to help him? Y/N\"

Therefore, if I choose Yes, I am inmediatelly teleported to ninkwi\'s location.  If I choose No, then I stay where I am and a message would be displayed on ninkwi\'s screen saying: \"Golbez does not wish to be summoned\".  That way, you won\'t be summoned against your will.
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Post by: RaZor on March 06, 2002, 03:28:28 pm
just summoning creatures is enough
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Post by: ninkwi njadro on March 06, 2002, 04:30:33 pm
nope I really like the summoning a friend idea too!! but U have too give permission to be summoned. and the summoning player should be able to send a message with the request

example: golbez is in my clan. our clan is against the hututu clan. suddenly he is attacked by members of the hututu clan and summons me. he could type a short message that goes to me \"ninkwi need help attacked by hututu\"(for an example) so then I would come. if he would say something like \"I am trying to kill a salesman and I am loosing\" I wouldn\'t come!
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Post by: Princess Aelya on March 06, 2002, 05:50:03 pm
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Originally posted by ninkwi njadro
nope I really like the summoning a friend idea too!! but U have too give permission to be summoned. and the summoning player should be able to send a message with the request

example: golbez is in my clan. our clan is against the hututu clan. suddenly he is attacked by members of the hututu clan and summons me. he could type a short message that goes to me \"ninkwi need help attacked by hututu\"(for an example) so then I would come. if he would say something like \"I am trying to kill a salesman and I am loosing\" I wouldn\'t come!


LMAO! thats a good idea
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Post by: Princess Aelya on March 06, 2002, 08:21:14 pm
if mt magic skill is high enough. id like to summon demons fron hell!  :D
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Post by: Lenric on March 06, 2002, 10:28:24 pm
You are a demon from Hell or pretty close.I could see it as a spell that lets your friend know your in danger and then they can teleport to you.
An item of some sort is what Im thinking that is attuned to different players.
Like a danger sense that you feel when the other person is in danger perhaps from loss of hitpoints so you dont really know how bad they are hurt  but you can choose to teleport to them using the item.

Now for summoning I think there should be various different kinds of summoning.
Perhaps different types of creatures could be summoned by different alignments.
good would bring good creatures bad would bring bad creatures.Neutral would bring both good and evil.

Different creatures would be able to do different things.
Locate people ,search for things,send deliver messages,guard things,fight
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Post by: Holy_spike on March 07, 2002, 12:52:02 am
YEY necro! :D  :D

What you mean by neutral?  Wouldn\'t you have a civil war?  Like the good summoned monster auto attack the evil ones and visa versa
Title: neutral
Post by: Lenric on March 07, 2002, 06:21:38 pm
Well there are some beasts that are neutral.But as i see it unless summoning is gonna go like it does in most fantasy novels.Where the summoner conjurs circles of protection and has to be very specific and careful regarding lines and runes ,candles,times etc .I dont think the creatures will have minds of there own for the most part.
Most likely it would be summoning like other games where you summon the creature and it is of the same alignment as yourself.
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Post by: meket on March 08, 2002, 03:26:02 am
sumoning is dumb...fight for yourself u wussies

besides...what would stop be from suming up a (insert monster name here) and killing it....gettin exp for doin the magic deal and soem for killing it..its dumb..let the monsters be things to lvl on the right way.
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Post by: ratdudett on March 22, 2002, 02:44:59 am
i think its a cool idea :) :P i wanna dragon a baby blue one ;)  :rolleyes: :)
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Post by: Weitang on March 22, 2002, 04:23:15 am
I think you should be able to sumon creatures, and not have to be high level to.  You should be able to summon stronger creatures as your level goes up, or at the rate you train the skill or whatever.  I\'m not saying that you would be able to summon something way stronger then you, just about the same level as yourself.  This could be the primary way a caster could fight.  *A caster that would specialize in this though*  The caster should also be able to like, cast disease spells and stuff...  I dunno, but I dont think that it should be required to be real high level to do it.
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Post by: Golbez on March 22, 2002, 04:48:11 pm
I don\'t know why I didn\'t reply Meket\'s last post,  I completely forgot about this thread.

Meket\'s got a point here,  you shouldn\'t get exp for killing the monster you just summoned.  I think that it doesnt make any sense to get experience from a monster that follows you everywhere and won\'t attack you.  So, the summoner must not get exp for killing his/her monster.
Also,  it could happen that a summoner calls a monster just to let his/her friend kill it,  helping him to gain lvls.

Oh and Weitang is right,  summoning should be possible to low level characters as well.  Of course they won\'t summon a huge and dangerous monster,  but a monster which is about the same level as the caster.  I don\'t know why many people say that summoning a monster should cost a great amount of MP and require a high level character to cast the spell.
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Post by: ninkwi njadro on March 23, 2002, 08:59:35 am
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good would bring good creatures bad would bring bad creatures.Neutral would bring both good and evil


ow so a good player would summon a lil pink bunny. but an evil player summons a big hell demon. :D

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it could happen that a summoner calls a monster just to let his/her friend kill it, helping him to gain lvls.


so what. I like this idea this way U could get monsterranchers and U pay em they summon a creature U like for U. but the creature has to fight back.
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Post by: Tearlach t'an Ailech fin Leros on March 23, 2002, 11:30:16 am
Why not do as it is in (for an example) Baldurs Gate, you don\'t get experience for killing a summoned creature, besides you must make a difference between summoning and raising spells, and the high level monsters maybe need to be bribed or such to join your side.
And raising spells, which is black necromantic spells need a corpse of some sort to work, if you raise a newly killed person or monster you get a zombie and if you raise a body from a cemetary (there is no cemetarys in planeshift by the way, this is an example) you get a skeleton and if you would by mistake raise an undead creature from the old, like what happens if I throw raise at this lich kings grave?
Then you have a Lich king, and he will probably kill you just for the fun of it.
Skeletons and Zombies have no mind of their own so if they are not commanded to do something they will just stare blankly in the air even if they are attacked.

Back to the summoning, small monsters are easy to intimidate, therefore it\'s pretty easy to make them join your side, if they are not intelligent you charm them as a part of the spell, high level monsters as a dragon must be bribed, cajoled and they are to big or smart to be charmed, all summoned creatures is intelligent and they will protect themself and their caster (if they are on his side), but if not charmed they will not make foolish things, if they don\'t have a chance they will run and creatures of the higher levels may turn on you if you give them orders that is a sure way of getting themself killed.
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Post by: gwydion2 on April 08, 2002, 08:04:59 am
The summoning is a great idea, but for the dutch people: \"lolz, die andere gasten verstaan er niks van, dat is toch ook nie al te leuk voor hen!\"
The summoning friends sounds cool too, but it should only be possible once every ? houres.
And you shouldn\'t be able to summon the most powerful creatures. Oh, and another thing: if you get killed, even if you have summoned a creature, the creature will go insane and attack everyone, including your friends. This would make it a bit harder and more fun.
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Post by: cmhitman on April 10, 2002, 08:00:04 am
hahaha funny guys.......
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Post by: Conan on April 10, 2002, 08:30:17 am
Or you could force creatures with weak will to fight for u. And that could be cool that someone summons 100 minions and become a lord like Sauron and every body tries to kill him. THAT would be cool.
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Post by: David_HD on May 25, 2002, 01:00:34 pm
Maybe follow D&D a tad in when (relative power level-wise...) we can summon variously powered beings... Then we\'ve got some playtesting working for us...