PlaneShift

Gameplay => General Discussion => Topic started by: Talad on September 30, 2010, 10:14:39 am

Title: Raise your shields!
Post by: Talad on September 30, 2010, 10:14:39 am
[News taken from main site]

Dear Planeshifters, as of today shields  are finally working!

You've been feared by the sticks those Cutthroats tried to hit you with or were afraid being touched by those wiggly legs of a Consumer?
Fear no longer! Learn how to use one of the many shields out there and they'll no longer get through to you.

Hurry up and visit your local crafter today to get one of those great pieces, who knows how long it'll take till they're sold out?

And don't forget to prepare yourself with your favourite training partner for new challenges. Who'll win? The blasting youngster rageing with his pair of axes or the clever master who knows how to block his uncoordinated strikes while still landing critical hits?
Title: Re: Raise your shields!
Post by: Geoni on September 30, 2010, 01:42:57 pm
The cutthroats are sweethearts, but now I fear them not! Thank you for these shields, now I can totally beat Kull up and it WILL work with a shield this time!
Title: Re: Raise your shields!
Post by: LigH on September 30, 2010, 03:15:00 pm
I believe Talad referred to the shady guys on top of the Cutthroats Bane in the middle of BDRoad1 (which, BTW, still has wrong textures (http://www.hydlaaplaza.com/flyspray/index.php?do=details&task_id=2828)) -- the followers of Ukabnu, not of Kull.

(http://www.ligh.de/PlaneShift/Cutthroats_Bane.jpg)

Note that hooded fellow at the left top...
Title: Re: Raise your shields!
Post by: Camazotz on September 30, 2010, 06:42:21 pm
Can I buy one with all of my 2 tria?
Title: Re: Raise your shields!
Post by: bloodedIrishman on September 30, 2010, 08:26:52 pm
I'm so famous the creator of the game uses me as a reference for fear. Not surprising at all in fact.  ;D
Title: Re: Raise your shields!
Post by: RlyDontKnow on September 30, 2010, 08:58:31 pm
it's a reference to the NPCs or generally cutthroats, not to anyone specific :P
Title: Re: Raise your shields!
Post by: citizen on September 30, 2010, 09:17:58 pm
So the efforts my alt made to reach shieldmaking level 59 were not wasted :)
Title: Re: Raise your shields!
Post by: Bonifarzia on September 30, 2010, 09:40:56 pm

Now all we need is some more specific display of weapon stats, such that people will know what all those different types of fancy shields are good for and how they differ.
Title: Re: Raise your shields!
Post by: Earowo on October 02, 2010, 01:06:44 am
I'm so famous the creator of the game uses me as a reference for fear. Not surprising at all in fact.  ;D
it's a reference to the NPCs or generally cutthroats, not to anyone specific :P
Isn't his guild meant to be a part of the npc cutthroats?

Now all we need is some more specific display of weapon stats, such that people will know what all those different types of fancy shields are good for and how they differ.
Yeah, i wanna know if my crown shield is a heavy shield or light shield, so that i can know weather or not to get  diffrent shield, since im a heavy user
Title: Re: Raise your shields!
Post by: weltall on October 02, 2010, 06:45:17 am
there isn't such a classification shields are more like weapons
Title: Re: Raise your shields!
Post by: Caraick on October 04, 2010, 04:51:28 am
I'm so famous the creator of the game uses me as a reference for fear. Not surprising at all in fact.  ;D

/me pulls out a microphone and clears his throat for his best Aerosmith cover  "Dream on! Dreammmm on! Dream on! Dreaaaaam Onnnn!!
Title: Re: Raise your shields!
Post by: Vakachehk on October 05, 2010, 01:29:13 am
Well there's a few things I am wondering.

Are shields based on the training of Shield Handling or Armor training?
Are shields now repairable, under repair armors or repair shields?

I am soooooo happy I have a 300Q Golden Shield :D If anyone would like to touch my shield thy would have to speak with a GM first  ;D

I think what Talad was meaning NPCs. In my own opinion, and please take no offence in the matter, I hate ranks or guild names taken after an NPC, it to me sounds like they play to much PS or either cant think of anything else to name it.
Rogue is fine. Dark Rogue isn't, maybe Knights Rogue or something else.
Title: Re: Raise your shields!
Post by: Caraick on October 05, 2010, 03:51:59 am
/me saw a shield in action today, and has never seen so many blocked hits.....  ???
Title: Re: Raise your shields!
Post by: weltall on October 05, 2010, 05:53:52 am
what's so weird about 300q shields you just need decent crafters
Title: Re: Raise your shields!
Post by: Earowo on October 07, 2010, 03:16:59 am
Shields is great and all, but why does it Max at Level 19?
Title: Re: Raise your shields!
Post by: bloodedIrishman on October 07, 2010, 03:39:37 am
Rlydontknow purposefully made shields to block my daggers :P
Title: Re: Raise your shields!
Post by: Caraick on October 07, 2010, 10:31:55 pm
/me agrees with Irishman....  ;D
Title: Re: Raise your shields!
Post by: potare on October 09, 2010, 02:04:59 pm
shields sound great. Thanks for finalising shields
Title: Re: Raise your shields!
Post by: Vakachehk on October 16, 2010, 08:02:40 am
Shields is great and all, but why does it Max at Level 19?

uhhhh, well the same reason as why swords max at 100 and axes at 150. Theres a certain location that is not implemented yet to go further in shields, obviously.
Title: Re: Raise your shields!
Post by: Earowo on October 16, 2010, 06:53:15 pm
thats a really late comment, the training has been fixed for quite a few days now

Perlan says that somthing about it got lost in the system, thats why after it got fixed the guy who trained to 19 trained up to 20
Title: Re: Raise your shields!
Post by: Vakachehk on October 17, 2010, 08:22:09 am
thats a really late comment, the training has been fixed for quite a few days now

Perlan says that somthing about it got lost in the system, thats why after it got fixed the guy who trained to 19 trained up to 20

mhmmmm yes, because I do play PlaneShift... But yes my answer is the most obvious one.
Title: Re: Raise your shields!
Post by: Perlam on October 20, 2010, 08:25:41 pm
In the description of shield handling it does say there are LA, MA, and HA types of shields, maybe it will be implemented some day, as for now, no type of armor is described on the shield itself.

I can imagine though, a buckler is small, but that has nothing to do with the material it is made of  ;D
Title: Re: Raise your shields!
Post by: Glaciusor on October 21, 2010, 11:25:57 pm
One word... unbalanced. Duels with shields are solely dependent now on skill level in shield... it's pretty much as bad as the HA situation... just my two Trias. I like shields, but they shouldn't block almost every single hit... and though I was for shielded duels a while ago, now I'm fully against them. It takes all skill and strategy out of duels. As far as against NPCs though, thanks for making something that could let us survive against the really strong baddies.
Title: Re: Raise your shields!
Post by: RlyDontKnow on October 22, 2010, 12:47:38 am
One word... unbalanced. Duels with shields are solely dependent now on skill level in shield... it's pretty much as bad as the HA situation... just my two Trias. I like shields, but they shouldn't block almost every single hit... and though I was for shielded duels a while ago, now I'm fully against them. It takes all skill and strategy out of duels. As far as against NPCs though, thanks for making something that could let us survive against the really strong baddies.

mind to post some more information? e.g. what armor/weapons each duellant used? what stats and skills they had?

tried it on a few levels and I was able to overwhelm a shield+weapon user with dual weapons (all at cap)
Title: Re: Raise your shields!
Post by: Earowo on October 22, 2010, 12:53:16 am
One word... unbalanced. Duels with shields are solely dependent now on skill level in shield... it's pretty much as bad as the HA situation... just my two Trias. I like shields, but they shouldn't block almost every single hit... and though I was for shielded duels a while ago, now I'm fully against them. It takes all skill and strategy out of duels. As far as against NPCs though, thanks for making something that could let us survive against the really strong baddies.
I find it more realistic, the way fighting is currently, is you randomly swing your weapons every few seconds, which makes no sense, in real life you would swing and block whenever you get close, weather you miss or not would depend if the person jumpped back