How about a random plot starter generator kinda like this here (http://www.seventhsanctum.com/generate.php?Genname=storygen) but more suited to PS settings.
Nova, we shouldn't have a registration required. I believe it should take entries from the already existing [A Post for RPers to find RPers] (http://ww.hydlaaplaza.com/smf/index.php?topic=32766.0).
There is an 800 character limit on that field and it is pretty much an 800 character string which is being entered raw at the moment. Another reason for keeping it key only club for the moment. 8)
online character listing (http://psstatus.uglyhorst.de/chars_list.txt)
Nova, we shouldn't have a registration required. I believe it should take entries from the already existing [A Post for RPers to find RPers] (http://ww.hydlaaplaza.com/smf/index.php?topic=32766.0).
The registration is there to have some control against more malicious uses of the site. The software has ip blocking as well as unique ip and email checking available. At the moment the unique ip blocking is turned off. Do not underestimate the determination of spammers (http://en.wikipedia.org/wiki/Spammer) and disgruntled players.
Scraping (http://en.wikipedia.org/wiki/Web_scraping)the data from the [A Post for RPers to find RPers] (http://ww.hydlaaplaza.com/smf/index.php?topic=32766.0) thread is on the TODO List (http://en.wikipedia.org/wiki/Todo_list#Task_list). It should be implemented during the set up of the scrape of the online character listing (http://psstatus.uglyhorst.de/chars_list.txt). The plan is to import the data; assigning it to a reserved name player like admin. Should another player, at some future date, happen along and try to submit the same named character; then the older entry would be deleted as the new entry is added to the database.
We can link the HOWTO from the opening page for public consumption. A public search has its pros and cons. Right now it seems more weighted towards the cons in my thinking.
- Nov
What about keeping that "raw" string limited to 800 characters in the database and insert line breaks on page display? Alternately, i.e. if you're lazy, simply add a style="white-space:pre-wrap" to the <p> element that contains the description...
Edit: ...waaait a second. Username and password is transmitted in clear text GET requests for every page? Are you serious? Inb4 someone posts a link of a db search with his user name and password appended and someone edits his characters.
You see, my idea was that there would be no other way of adding characters to the list... So, you'd have to already be spamming PlaneShift's forum in order to spam the page. So in my scenario, all entries would be applied by the "scraping admin."
1) Lemur is missing from the list of races.
2) Can the "Character Description" field be substituted with something... well, useful? My impression from when BoT members were talking about it in guild chat was that section would be for character information, like "So-and-so is a preachy _____" or "So-and-so is a merchant who sells _____". Having the actual descriptions is pretty useless as a plotting tool, IMO. Could it perhaps be substituted with "Commonly Known Information"?
Edit: Forgot to mention the idea of adding a feature whereby characters can be flagged as knowing another character. Much like the friends system of Facebook. Might that be beneficial in weaving plots?
changing to post is quite easy to do you just have to change get to post
1) There should be a disclaimer when searching. This disclaimer should say something along the lines of "Information on characters refers to what is generally known about them. When roleplaying, do not use any of this information, unless your character has acquired it itself."
Why... Because it'd help with keeping people focused.
2) Also, I'd change the "character" types to this:
- Rogue;
- Ranger;
- Fighter;
- Caster;
- Social;
- Merchant;
- Laborer;
- Crafter;
- Entertainer;
- All Around.
3) I'd add a section called "Demeanor" and make it include fields along the lines of: "Passive, Aggressive, Kind, Protective, Witty, Moody, Criminal, Selfish, Undisclosed (For those who don't wish to share it / despise the utility of the function.)
Double post to say that the "Black Flame" options for religion isn't a smart idea... It's better (for everyone) if we don't know who is a black flamer or not: one because they should be secret, two because they should be secret.
I have new critique. I think the database should be more player focused. Instead of asking GMT for each character we make, just ask once when the player creates the account. Also, make the player visible in the character's profile, so people can distinguish between alts (i.e. don't end up asking the same player to play two characters on a plot.)
Are PMs HTML-enabled? If so, I'd like to be able to view a preview of my message.
I think the database should be more player focused.
Edit: btw, why is none of the (even trivial) bugs I reported earlier fixed?
Hey, wait a minute. I thought these Cooperative Plot thingy was meant to focus on PlaneShift. Now you're talking of boards and whatnot?
so why bother with using D&D's?
PS has its own rules, so why bother with using D&D's?
I'm still making the Cooperative Plot Creation HOW TO
*sighs* I still don't get it why we can't just focus in in-game roleplay...
*sighs* I still don't get it why we can't just focus in in-game roleplay... But I'm just being exhaustive, I get it.
Hum, this week I had some evaluations and such... This week I'll have some too, but I have half of the HOW TO done. I think you'll like the outcome.
- Can't remove characters
- No option to view all characters
- No option for character gender
- No option for "follows no god" (as has been discussed is different from atheist)
- "Athiest" typo
- Line breaks in descriptions aren't converted to HTML linebreaks
- Description field contains a tab character by default
- Search result are ordered by ID instead of name (an "ORDER BY `name`" or something should do)
- All "home" links lead away from the site to the main blog. In order to get back to the welcome page, you need to manually edit the address.
1.1. Requirements
Make sure you know how to roleplay (http://www.planeshift.it/roleplay.html) and do it for a while at PS's Roleplay Server to understand it's general context.
I must say, this is a brilliant idea! But when I registered to that site I never got the confirmation email, and I tried again, and still, nothing.
I love how you link to a "guide" to roleplay, that uses an example in which a kran is referred to as a "he".
- Players can now post their Gender, Stength, Agility, Health and Armour type. Other than Gender the
other fields will not be displayed on the Character Display. They will be used in the new battle routine
that is currently under development.
Edit 111810: The Right Hand and Left Hand weapon placement is now in place on the Character Edit page.
Right now the choices are simply Sword, Axe or Blunt; plus Shield for the Left Hand.
- Partial searches are now possible on Character Name. So one can now search on Ven, Venorel and
Venorel Weruno to return my character's record for example.
- The Registered Characters on PS menu link will return a listing of all site registered characters
which are currently logged on PS. A listing of all characters logged on PS can be had by using the
Characters Presently on PS link on the main page of the site.
Err. I register Monala as female Ynnwn, and when I log back in to update it, she's apparently a male klyros. There is no Ynnwn field now, but two klyros ones now. o.O
So instead of being stubborn, I registered one of my characters.
Check out what I did with strength, agility, and health. :P
Anyways, for some critique:
I can't see a person always having the same thing in their right or left hand all the time. Don't know why that needs to be there.
I also think that character type should be something a person can fill out themselves, and the rule Candy established: [When roleplaying, do not use any of this information, unless your character has acquired it via IC means.]should be automatically added to the end of everybody's characters description.
My dirty two cents.
If it's filled out by the player it kind of loses its search value. Because what one calls a "sneaky character of doom" another calls a "stealthy warrior" and another ones calls a "roguish fighter" making it hard for someone to actually find the character he or she wants.
The way it is done, you just cross rogue and fighter and everyone can find the character easily.
- Description field contains a tab character by defaultOn TODO list
Edit 110711: Tab removed.
<p style="white-space:pre-wrap">(Character description here)</p>on the character display page? Pretty please? I don't want to be forced to add HTML to my description just to see line breaks in the output.
I was talking about the character types such as fighter, rouge, entertainer, etc. I think that should filled out by the player. Race choice and link to wiki is perfect, I don't think that needs to be changed.
The whole scripted duel thing is a no for me, so I should probably mention that on my character profiles. I like expecting the unexpected, but I'll put it out there to everybody that I'm fine with meeting their character at some place, but I won't plan what will happen between them.
If it's filled out by the player it kind of loses its search value. Because what one calls a "sneaky character of doom" another calls a "stealthy warrior" and another ones calls a "roguish fighter" making it hard for someone to actually find the character he or she wants.
The way it is done, you just cross rogue and fighter and everyone can find the character easily.
People search for certain character types to RP with? The pompous pricks. :o
You're missing the point here. Look at the name. "Cooperative Plot Creation." The list is not meant for you to look at people's characters and see who is the best, or to choose your very best friends from within.
Yeah, except if you can't check any of the values because nothing really fits your character all that well. What, e.g., if your character is a child?
Also, can you pleeeaase either add a replace(description, "\n", "\n<br />") or, like I suggested, do
Also, can you pleeeaase either add a replace(description, "\n", "\n<br />") or, like I suggested, do
That has been addressed using $description=~s/\n/<BR>/g;. Let me know if that is not enough.
... you shouldn't make that replacement *while editing* the details, but *while displaying* them. So, the database only saves notmal linebreaks, but the browser gets HTML ones. Thanks.
Player Generated Quests could use the same database table if a different type flag were added to the record.
For example a player might make a public quest that whoever excepts it will then remove it from being offered to others.
PS is checked every ten minutes for those currently logged on. If a character being monitored is found to be logged on PS then the time and date are recorded to the database. That data will be displayed to a user monitoring that character when they choose the Monitor Menu option.
The data of the monitored character's activity will be stored in the database of the site until there are 288 separate entries. This would be the same as the number of entries generated if the monitored character was logged on PS for a 24 hour period.
After there are 288 entries, or more, recorded in the database for a monitored character; then that data will be sent to all users which are monitoring that character in an email and the data will then be removed from the site's database via a cron job that will be run each 24 hours. This is to ensure that the database does not become overly cluttered with such monitoring.