PlaneShift

Development => Development Deliberation => Topic started by: Matai on December 01, 2010, 12:43:05 am

Title: Licensing Concerns
Post by: Matai on December 01, 2010, 12:43:05 am
I'm interested in using the Planeshift engine for a small project but there's one thing concerning me, the GPL.
I want to plug in things which are not GPL compatible, components which are proprietary and different open licenses.

Are the developers flexible enough to provide Planeshift under terms that would allow me to do this? If I could I would provide manpower towards bug-fixes and implementing features we both want, I'll also have a library of graphics/sound assets you can use as long as you give attribution.

I'm not a lawyer, I do modelling, level design, sound so I'm not exactly that well versed in licensing.
http://blog.milkingthegnu.org/2008/04/gpl-for-dummies.html

As for Planeshift game content, I have no interest in that. :P