PlaneShift

Gameplay => General Discussion => Topic started by: Camazotz on December 23, 2010, 02:34:32 pm

Title: Is it snowing again in PS?
Post by: Camazotz on December 23, 2010, 02:34:32 pm
There seems almost no reason for the snow, but I love it.
Title: Re: Is it snowing again in PS?
Post by: Hipie_Froboz on December 23, 2010, 04:21:29 pm
Snow physics is on the wishlist... fun rp, sled away folks... I love the new weather
Title: Re: Is it snowing again in PS?
Post by: Camazotz on December 23, 2010, 07:21:57 pm
"snow physics"

I have not heard talk of this.
Title: Re: Is it snowing again in PS?
Post by: Earowo on December 24, 2010, 05:59:45 am
Weather needs to stop, it almost never ends anywhere, you have like 5 mibutes between weather strikes, and us low power comp users cant do a damn thing in it, and un-checking the box in psluanch that says, turn on weather or whatever DOES NOT WORK
Title: Re: Is it snowing again in PS?
Post by: Vakachehk on December 24, 2010, 08:52:41 am
"snow physics"

I have not heard talk of this.

Yes I heard now with snow falling it eventually makes the ground overed in it.

Weather needs to stop, it almost never ends anywhere, you have like 5 mibutes between weather strikes, and us low power comp users cant do a damn thing in it, and un-checking the box in psluanch that says, turn on weather or whatever DOES NOT WORK

Say that on the bug tracker. But I doubt it will get fixed  ;)

______

A question: Since weather is all 'fixed' does this mean when you are inside a building (Tavern, Harns, not guild houses or separated maps) does rain stop on the roof not the ground?
It doesn't seem too hard to make the rain stop on roofs, wouldn't you just code it to stop on the tallest thing? Like roofs, people, monsters, etc.
Title: Re: Is it snowing again in PS?
Post by: weltall on December 24, 2010, 11:08:56 am
code based solutions are too expensive (and could be also not be appropriate in some cases) in place sectors should be done, like kadael
Title: Re: Is it snowing again in PS?
Post by: Hipie_Froboz on December 27, 2010, 08:54:55 pm
I've heard you can replace the weather affects with blank pngs with the same name and it works better....
"Snow physics" refers to friction, speed, resistance, etc of sliding / throwing snow.
Title: Re: Is it snowing again in PS?
Post by: LigH on December 27, 2010, 09:42:08 pm
Making weather effects invisible doesn't change the fact that they are calculated.

It doesn't change the fact either that weather is an attribute of the whole "sector", and therefore visible in all areas where you see "air" in this sector. If you want to have a different weather "under a roof", the volume under the roof would need to become an own sector ... but that would have even more annoying side effects, related to "portals" as connections between sectors. Not to mention even worse rendering performance.
Title: Re: Is it snowing again in PS?
Post by: RlyDontKnow on December 28, 2010, 05:36:31 pm
Weather needs to stop, it almost never ends anywhere, you have like 5 mibutes between weather strikes, and us low power comp users cant do a damn thing in it, and un-checking the box in psluanch that says, turn on weather or whatever DOES NOT WORK

will work with next pslaunch update.
until then in your planeshift.cfg locate the line "PlaneShift.Effects.Weather.Enabled = false" and make that "PlaneShift.Weather.Enabled = false"
Title: Re: Is it snowing again in PS?
Post by: Earowo on December 29, 2010, 10:00:52 am
Weather needs to stop, it almost never ends anywhere, you have like 5 mibutes between weather strikes, and us low power comp users cant do a damn thing in it, and un-checking the box in psluanch that says, turn on weather or whatever DOES NOT WORK

will work with next pslaunch update.
until then in your planeshift.cfg locate the line "PlaneShift.Effects.Weather.Enabled = false" and make that "PlaneShift.Weather.Enabled = false"
thanks bud, will see if that works