PlaneShift

Gameplay => General Discussion => Topic started by: Dracaeon on January 28, 2011, 02:46:36 am

Title: Planeshift in the Mac App Store?
Post by: Dracaeon on January 28, 2011, 02:46:36 am
Having just gotten the Mac app store, I think it would probably be a good idea to put planeshift into it.  It would considerably boost our playerbase in my opinion.  I just am not sure if Planeshift will be allowed in, since Apple is famous for having funky guidelines for letting apps in [it's not because of content, but apparently you need to have a certain type of language, or so I hear]

Anyway, what do you guys think?
Title: Re: Planeshift in the Mac App Store?
Post by: Vakachehk on January 28, 2011, 04:52:36 am
Great idea to up some players. I also don't know but I think Apple makes you pay to have an app in their app store (depending on where in the app store). But then what would I know, last I heard th app store is only for iPods, iPhones and iPads  :-\
Title: Re: Planeshift in the Mac App Store?
Post by: weltall on January 28, 2011, 06:47:58 am
no they made it also for macosx and it was a nice failure from a technical point of view as they cracked it day 0 :P
Title: Re: Planeshift in the Mac App Store?
Post by: Ebonwumon on January 28, 2011, 07:01:01 am
The app store specifically disallows all beta software.

PS has not even hit beta yet.
Title: Re: Planeshift in the Mac App Store?
Post by: Gilrond on January 28, 2011, 07:44:32 am
Apple appstores have issues with GPL. VLC was pulled out of one recently because of it. The whole idea of their appstore isn't good really. It was coined the 'wallet garden'.
Title: Re: Planeshift in the Mac App Store?
Post by: thob on January 28, 2011, 03:19:57 pm
Apple appstores have issues with GPL. VLC was pulled out of one recently because of it.
*nods*
Apple demands to be the only way of distribution. GPL says you need to Source. Does not work together.

Thob
Title: Re: Planeshift in the Mac App Store?
Post by: Elkarway on January 28, 2011, 11:23:12 pm
Oh wow, Apple making something rigid, bad and trying to force more profit out of it's fan base?  Colour me shocked.  :innocent:
Title: Re: Planeshift in the Mac App Store?
Post by: Earowo on January 29, 2011, 01:02:11 am
The only thing apple is good for is makin iPods.
The rest of their junk is crap..
Title: Re: Planeshift in the Mac App Store?
Post by: echong on January 29, 2011, 04:31:15 am
hugs macbook
Title: Re: Planeshift in the Mac App Store?
Post by: Vakachehk on January 29, 2011, 07:50:14 am
The only thing apple is good for is makin iPods.
The rest of their junk is crap..

So true! Oh I like their Macbook on the outside but the inside is crap.

You should of made a poll as well, seeing how many people use Mac, Win, or Linux to see if it is worth the effort or we need more mac users or whatever.
Title: Re: Planeshift in the Mac App Store?
Post by: weltall on January 29, 2011, 08:29:48 am
(http://img825.imageshack.us/img825/7609/schermata100.png)
Title: Re: Planeshift in the Mac App Store?
Post by: Chucki on January 30, 2011, 12:55:31 am
Last I checked PS was on the list of games for Mac OSX on Apple.com anyway.
Title: Re: Planeshift in the Mac App Store?
Post by: Gilrond on January 30, 2011, 02:12:05 am
Oh wow, Apple making something rigid, bad and trying to force more profit out of it's fan base?  Colour me shocked.  :innocent:
There is nothing wrong with making profit per se. Methods of doing it can be quite wrong though. Apple's approach is known as "the walled garden" (which was jokingly coined "the wallet garden"). That approach goes along with other DRM methods, where Apple tries to ban anything competing from their controlled appstore (thus walled). That's the reason for example why Fennec (Mobile Firefox) isn't available for iOS.

Regular MacOS is less of a problem so far, since one can simply ignore the wallet garden, and install anything at will (it's possible with iOS with jailbreaking). But it seems Apple is moving away from it slowly. As someone asked "what kind of system should be broken, to make it work?".
Title: Re: Planeshift in the Mac App Store?
Post by: ncfbn on January 30, 2011, 06:13:30 am
Everyone should just switch to windows Vista, it's the greatest!
Title: Re: Planeshift in the Mac App Store?
Post by: Gilrond on January 30, 2011, 08:43:15 am
Everyone should just switch to windows Vista, it's the greatest!
Nah, it's full of DRM too.
Title: Re: Planeshift in the Mac App Store?
Post by: BoevenF on January 30, 2011, 02:50:20 pm
Everyone should just switch to windows Vista, it's the greatest!

your joke lacks of smilies  ;)
Title: Re: Planeshift in the Mac App Store?
Post by: Earowo on January 30, 2011, 10:19:59 pm
Windows vista was proven to be screwier then its older version XP, which i have, and windows 7 is a mix of both so....
Title: Re: Planeshift in the Mac App Store?
Post by: Gilrond on January 30, 2011, 10:28:08 pm
Have fun  ;D
http://www.youtube.com/watch?v=jOh6Nh8w6f8
Title: Re: Planeshift in the Mac App Store?
Post by: weltall on January 31, 2011, 09:00:26 am
Windows vista was proven to be screwier then its older version XP, which i have, and windows 7 is a mix of both so....
vista had the protection rules a bit too extreme (asking for confirmation too much), user of windows have been for a too long time assuming that being administrator always with full access with no protection was a good idea (and they still think so) but it's the worse idea ever to run windows as administrator at all times (just like it goes for linux and macosx, both even ask you to type your user password not only to click a button). vista put a fix at this but they went on the other side (too many confirmation for privilege escalation by default), which people who didn't use their computer correctly hated. at the same time oem installed it in computers which shouldn't have had vista. Windows 7 is still vista only with a less strict security configuration and it's not being installed in computers not able to handle it. (it's also able to scale a bit better on low memory environments but that won't change anything for who has 4gb of ram). Afaik windows 7 is a vista revision (vista = 6 win7 = 6.1).
bsod and similar faults of vista, which are no more in win7, were only oem fault caused by lack of proper drivers day 0, if you tried to installed the same things you would install in vista when it came out you would have the same precise issues on win7.
Also the whole issue with the applications which modded the kernel in order to provide security is another thing which they did well but was refused.

Essentially they did what usually shouldn't be done in informatics when you've end users: revolutionize the software fast to fix long lasting issues.