PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: Sagaiphro on February 09, 2011, 07:44:58 pm
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Hi,
I am desperately trying to install planeshift on my computer but I have display problems.
I am using Linux Mint version Julia. Initially I installed Planeshift using the open source drivers. But that generated an error message when I wanted to play (Major opcode of failed request: 129 (XFree86-VidModeExtension) every time I pressed 'Play' i the presentation menu)
So I updated my computer with the latest ATI drivers for HD radeon 4250 and I reinstalled planeshift. Now, the screen goes mad wen I lauch pslaunch and I have to turn off my computer to be able to restore a normal display.
Can someone help me please?
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Well, actually I managed to make it work: I have removed the configuration file (.PlaneShift), reinstalled the game, and set the option Video.FullScreen = true in the configuration files (pslaunch.cfg and psclient.cfg).
Not sure of which action solved the issue though.
But I still cannot start the game: when I press 'Play', the window disapears and I am left with lots of errors in the console. I am not sure about the 'pandemonium will ensue.' message, and there is a very bad problem at the end (X Error of failed request: BadWindow (invalid Window parameter)).
Any suggestion?
:~/Applications/PlaneShift$ ./pslaunch
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.weaver'
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
WARNING: failed to initialize plugin 'crystalspace.graphics3d.shadercompiler.xmlshader'
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: could not load plugin 'crystalspace.level.loader'
WARNING: Can not load default shader vars, no iSyntaxService available
Opening GLX2D
Checking for updates to the updater: Using mirror http://planeshift.clevertech.net/Updates/ for updaterinfo.xml
Creating Context
FULL SCREEN: 1024, 768
Video driver GL/X version (direct renderer)
Visual ID: 0x0000000000000027, 24bit TrueColor
R8:G8:B8:A8,
level 0, double buffered
WARNING: could not load plugin 'crystalspace.syntax.loader.service.text'
ERROR: Couldn't load plugin with class 'crystalspace.syntax.loader.service.text'!
NOTIFY: Applied: Broken ATI point sprites (ATI)
NOTIFY: Applied: ATI: Can't handle compressed formats for RECT textures
NOTIFY: Applied: ATI: RECT texture extension support apparently sucks
NOTIFY: Applied: ATI: 'Forceful' fixed function enable
NOTIFY: OpenGL renderer: ATI Radeon HD 4250 (vendor: ATI Technologies Inc.) version 3.3.10428 Compatibility Profile Context
NOTIFY: Using full screen mode at resolution 1024x768.
NOTIFY: Pixel format: Color: 24 Alpha: 8 Depth: 24 Stencil: 8 AccumColor: 0 AccumAlpha: 0 MultiSamples: 0
NOTIFY: Multisample: disabled
NOTIFY: Using VBO with 64 MB of VBO memory
Default shader /shader/std_lighting.xml not available
/shader/std_lighting_portal.xml: 'xmlshader' shader compiler not available
Default shader /shader/std_lighting_portal.xml not available
WARNING: could not load plugin 'crystalspace.renderloop.step.generic.type'
Failed to load plugin crystalspace.renderloop.step.generic.type; pandemonium will ensue.
WARNING: could not load plugin 'crystalspace.rendermanager.unshadowed'
No rendermanager set!
Mounting skin: /planeshift/art/pslaunch.zip
Texture Manager parsing /paws/launcher/imagelist.xml
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/top_left_1.png<
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/top_right_1.png<
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/bottom_left_1.png<
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/bottom_right_1.png<
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/left_1.png<
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/right_1.png<
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/top_1.png<
Wed Feb 9 19:09:30 2011, <src/common/paws/pawsimagedrawable.cpp:66 PreparePixmap SEVERE>
Wed Feb 9 19:09:30 2011, Could not open image: >/paws/base/maps/leather/bottom_1.png<
Wed Feb 9 19:09:30 2011, <src/common/sound/system.cpp:36 Initialize SEVERE>
Wed Feb 9 19:09:30 2011, Failed to locate Sound renderer!
DEBUG: Initializing OpenAL sound system
DEBUG: Retrieving available devices.
DEBUG: Available OpenAL device: PulseAudio Software
DEBUG: Available OpenAL device: ALSA Software
DEBUG: Available OpenAL device: OSS Software
DEBUG: Default OpenAL device: PulseAudio Software
DEBUG: No device specified
DEBUG: Falling back on default device
DEBUG: OpenAL context frequency: 44100 Hz
DEBUG: OpenAL context refresh: 21 Hz
DEBUG: OpenAL context uses asynchronous (threaded) context
DEBUG: OpenAL context should support 255 mono sources
DEBUG: OpenAL context should support 1 stereo sources
Couldn't locate resource Examine Background in the current skin!
Couldn't locate resource Examine Background in the current skin!
Using mirror http://216.6.227.163/updater/ for updaterinfo.xml
Using mirror http://216.6.227.163/updater/ for updateservers.xml
No updates needed!
Checking for updates to all files: No updates needed!
DEBUG: Initializing OpenAL sound system
DEBUG: Retrieving available devices.
DEBUG: Available OpenAL device: PulseAudio Software
DEBUG: Available OpenAL device: ALSA Software
DEBUG: Available OpenAL device: OSS Software
DEBUG: Default OpenAL device: PulseAudio Software
DEBUG: No device specified
DEBUG: Falling back on default device
DEBUG: OpenAL context frequency: 44100 Hz
DEBUG: OpenAL context refresh: 21 Hz
DEBUG: OpenAL context uses asynchronous (threaded) context
DEBUG: OpenAL context should support 255 mono sources
DEBUG: OpenAL context should support 1 stereo sources
Couldn't locate resource Examine Background in the current skin!
Couldn't locate resource Examine Background in the current skin!
DEBUG: Closing OpenAL sound system
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 4 (X_DestroyWindow)
Resource id in failed request: 0x3e00003
Serial number of failed request: 504
Current serial number in output stream: 506
AL lib: ALc.c:1879: exit(): closing 1 Device
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Any suggestion?
It is looking like crystalspace is not able to be loaded. Perhaps it's path is not defined properly? On my Fedora system cs has been compiled in $HOME/development/cs . Before launching psclient on my system it is required that the CRYSTAL variable is first defined. On my system this is done with the following command:
export CRYSTAL=$HOME/development/cs;
With that defined psclient can be called directly; avoiding pslaunch altogether.
Hope that may help while awaiting a more definitive suggestion. :)
- Nova
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his problem is x not providing the video mode he has chosen.
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May it help not to use "Fullscreen" mode?
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Thanks for all the answers!
@Nova:
I have only installed the PlaneShift installer, I have not installed crystal space. My understanding is that they may interfere so they should not be installed together (I read that in a post, somewhere). I am wrong?
@ Light:
I will try without full screen, I'll post a message if itworks.
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ok, I tried to start in windowed mode and the bug happens again. So I haveto start in fullscreen.
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if you're using X wih a 1024x768 resolution, try PS in 800x600 windowed mode, let's see if you are able to finally connect to the server. It seems that full screen mode is bugged, so better not using it.
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Great! It is working at last!
I used windowed mode, 800x600 resolution and it now connects to the login page. I will have to create a new account, it seems like the one I had a long time ago does not work anymore.
I still don't have sound though, I will need to work on that too.
Thanks for the help!