PlaneShift

Support => Technical Help: Problems BEFORE entering the game => Topic started by: Cello on February 11, 2011, 09:23:28 pm

Title: cannot compile succesfuly
Post by: Cello on February 11, 2011, 09:23:28 pm
Hi!

Just been trying to do that. Cal3d (ver. 507) and Cs (ver. 35550) build without any problem ... however,  Planeshift (ver. 6905) still fails, dropping:

Code: [Select]
...
C++ ./out/linux/optimize/src/client/gui/pawspath.o
C++ ./out/linux/optimize/src/client/gui/pawsloading.o
src/client/gui/pawsloading.cpp: In member function ‘void pawsLoadWindow::DrawAnim()’:
src/client/gui/pawsloading.cpp:155: error: ‘class csVector2’ has no member named ‘Normalize’
src/client/gui/pawsloading.cpp:157: error: ‘class csVector2’ has no member named ‘Unit’

    g++ -c -o ./out/linux/optimize/src/client/gui/pawsloading.o -I. -I./include -I./src/client -I./src/server -I./src/common
       -I./src/tools/wordnet -I./src/tools/breakpad -I./src/tools/breakpad/third_party/linux/include -I. -I./include -pipe
       -ffunction-sections -fdata-sections -mtune=generic -fvisibility=hidden -fvisibility-inlines-hidden -g2 -O3 -fno-omit-frame-pointer
       -ffast-math -Wdisabled-optimization -fPIC -I/home/robertc/development/cs/include  src/client/gui/pawsloading.cpp

...failed C++ ./out/linux/optimize/src/client/gui/pawsloading.o ...
...skipped libgui-0.5.a for lack of libgui-0.5.a(pawsloading.o)...
...skipped psclient for lack of gui...
...failed updating 1 target(s)...
...skipped 2 target(s)...
...updated 92 target(s)...
robertc@lucid64:~/development/planeshift$

All prerequisits prepared according to the svn's guide. My specs: maveric 64bit on athlon x2, 4gb ram, hd3650 gfx ..
Any suggestions?
Thanks in advance, Cello :)

Title: Re: cannot compile succesfuly
Post by: weltall on February 11, 2011, 10:36:31 pm
update cs to head
Title: Re: cannot compile succesfuly
Post by: Cello on February 12, 2011, 07:19:12 am
Thank you Weltall  \\o//