PlaneShift
Gameplay => General Discussion => Topic started by: Knightspark9 on August 02, 2011, 10:36:16 pm
-
Some players considering killing off the clan 'hammerwielder' please know that hammerwielders are a favored race (There was a poll a long while back) The reason, I believe why people do not know about differences between stonebreaker and hammerwielder is because of the IC belief that all dwarves are siblings that many dwarves from both clans seem to rp together. As the dwarven clans have their similarities, they also have their differences. However this is unclear to many players who have not bothered to look at the main PS site and do their best to study the two clans and said similarities and differences. The reason for this RP is believed to be from an IC a long while ago known as 'the dwarven wars'. My knowledge of the dwarven wars is limited, but during this rp it is said that dwarves from both clans were captured by dermorians whom were under control from a sorceress who had a deep hatred for dwarves. The dwarves that were still free and not captured by said sorceress (most of them) from both clans decided to join under a single banner. In the end the dwarves were victorious, but at a cost of much bloodshed.
Quotes from the PS site. Read this and understand.
Physical Traits
The Hammerwielders are taller and even more robust then other Dwarves (some rare individuals can reach one meter and half in height), have a darker complexion and black or brown hair. Like many Dwarves, they let their beards and moustache grow and then tie them in plaits and knots. They are from 1.30 m to 1.50 m tall.
Physical Traits
Stonebreakers are generally shorter and less robust than other Dwarves, with blond or red hair and beard, and pale skin. They have developed an amazing strength. They are from 1.20 m to 1.40 m tall.
Abilities and fields of interest
Hammerwielders have a more natural affinity with metals and gems than with granite, becoming often-clever blacksmiths and gem cutters. They tend to be skilful fighters and often put their crafted weapons to the test.
Abilities and fields of interest
The clan of Stonebreakers have lived for centuries digging tunnels, shafts, wells and caves in the deep of earth until they arrived to Yliakum. They are talented engineers of machinery like winches, ventilation pipes, canals, means of transport for goods and everything that can be useful to overcome the drawbacks of underground life. They are also powerful and untiring miners; many say that they created the Stone Labyrinths. But Lemurs and Kran know that the StoneBreakers made only parts of those tunnels. When they arrived the tunnels were already in place, even if not so complex.
Now, both clans have good relations with the enkidukai. Whom make their bread. In exchange hammerwielders would offer metal, gems, etc. In exchange the stonebreakers would most likely offer machinery, granite, etc. The reason why both races aren't good farmers? My reasoning would be that, since hammerwielders have been said to live in towns, which offer mostly metalworking and to an extent mining, and stonebreaker vice versa, but both with taverns. Perhaps both tried farming before, but found they weren't to good at it? Therefore, go to the enkidukai, they've been known to have good crops.
Now, since both don't have physical differences that barely anybody notices except the clans themselves. Take a look at the stats of both clans and I'll explain my reasoning.
Hammerwielder stats
Starting stats: STR 65, END 85, AGI 60, INT 45, WIL 55, CHA 40
Stonebreaker stats
Starting stats: STR 80, END 66, AGI 42, INT 67, WIL 55, CHA 40
The reasoning for these stats, I believe lies in the above physical descriptions. Hammerwielders are slightly taller, and have sacrificed some strength and have been taller instead of the 15 level strength boost. The hammerwielders slight height boost would make for more endurance, not to mention that many fight, making their skin coarser. The stonebreakers have been said to lift heavy stone and machinery, they're bound to have a strength boost. The hammers are taller, making them slightly nimbler and able to doge slightly better then the stones would be, whom are shorter by a bit and can be hit a little easier. Stonebreakers have been dealing with complex machinery, hence the slight intellectual boost. Hammerwielders instead of complex machinery, would instead work with tactics, making for a decrease in starting intellect. Both clans, however have a Will as strong as a 10 inch steel wall, and don't care much for charming people and seducing them.
Modern day dwarves (Those that you'd find today in PS) are very versatile. This is due to the fact that after Dwarvenstar, it only makes sense that these clans would have a close bond, resulting in the flow of ideas and marriage between clans. These are many of the dwarves you'd find while roleplaying. They're still proud, but proud to be a dwarf in general. Not of a specific clan. These dwarves often times in one of three dwarven guilds found in Yliakum. Earlier, however I talked of dwarves that did not join dwarvenstar. These come from both clans and stick to their own clans, still being versatile to an extent, but still sticking to their own and being proud of their clans.
These reasons are from my research of the PS site and what reasoning I could come up with sounded, well, reasonable. :)
If you feel I've left something out or need to edit something, please feel free to PM me about me.
tl;dr: Read the full thing. Honest, it makes sense.
-
::| yay, ardoin's suddenly a genius! :woot:
-
Seems you take pride in your dwarf selection!
-
@ Knightspark9:
Do you allow quoting this in the "Way of the Hammer" chronicles?
-
@ Knightspark9:
Do you allow quoting this in the "Way of the Hammer" chronicles?
Yea, sure.
Oh, and error 404. :D
-
I recognize I'm surprised at Ardoin's intellectual side *hides*
-
I recognize I'm surprised at Ardoin's intellectual side *hides*
Har har har. Nah, I'm just kidding you. ;) Well, let's get back on topic, shall we?
-
This is something I wrote a few years back. Might help in your roleplaying.
http://www.hydlaaplaza.com/smf/index.php?topic=37306.0
-
This is something I wrote a few years back. Might help in your roleplaying.
http://www.hydlaaplaza.com/smf/index.php?topic=37306.0
Considering that that's not official lore, well, I don't believe I'll use it. The last I heard from a different thread a long ways back was that you have it under copyright.