PlaneShift

Gameplay => Wish list => PvP,PK and Thieving => Topic started by: Skain on May 31, 2003, 02:44:09 pm

Title: PK while travelling
Post by: Skain on May 31, 2003, 02:44:09 pm
why not make pvp out in wilderness areas, like when travelling between cities, this way people could actually make their job an outlaw, and it makes travelling like a mini quest avoiding them.

And those who do not wish to be killed while going from city to city. they could perhaps pay for warps, or maybe some kind of hiring of large group vehicles that take them there. Or maybe animals to ride on to outrun them, like chocobows, or if ur really rich, a big bird like thing that flys there!!!

Also there could be an arena area where ppl compete, like the gladiators, and the rest of us spectate.

Ppls thoughts?
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Post by: AendarCallenlasse on May 31, 2003, 06:12:56 pm
So basically anyone who doesn\'t want to be attacked has to fork over what little money they have in order to stay safe.  I still don\'t see how that makes things fair.
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Post by: Skain on May 31, 2003, 07:19:23 pm
well people could also travel in groups so they dont get attacked and what not, (coz the attackers could be outnumbered) perhaps there could be some alternative path too, that, well, maybe has less treasures or sumfin that ppl who dont want to fight could take.

i mean, im talking more realism here, that oh look u cant hurt me coz the server says so nyaaaa. kinda like the ff wildernesses when traveling, their could be a free air bus (bird or whatever) that comes hourly or sumthing as well.
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Post by: Samoth on June 01, 2003, 05:11:31 am
I like the wild west theory of PvP

players could ride the stage with a shotgun, or travel in groups, or ride a very fast steed
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Post by: tygerwilde on June 23, 2003, 06:41:52 pm
and if the outlaws happen to venture into town stupidly, the guards take him to the chopping block for an insta permadeath!!! btw, I DON\'T like the idea of permadeath just because of griefers... so in my opinion there should be a severe penalty for acting out of part in a pk fashion.
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Post by: shangralah on July 19, 2003, 10:12:00 pm
i think its a good idea but a little on the unfair side if you dont know what your doing even if you travel in groups if the person is alot better than you chances are he\'ll take a person in 1 or 2 swings
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Post by: sashok on July 22, 2003, 01:31:27 am
it\'s good stuff, it opens up plenty professions like bodyguards, all those who are in merc guilds, outlaws, all those who like to live in forest and wait(which is also a little unrealistic) because I\'m sure the areas between cities will be huge, I don\'t think outlaws will stand around everywhere for hours just waiting for somebody.
Anyway, it could open work for traveling services, whether you can rent a horse :), for a fast ride, or you can take the supersonic japanese metro.
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Post by: shangralah on July 22, 2003, 02:17:42 am
lol a metro? nevermind forget i asked

I kinda like this idea of pk\'in by traveling from city to city but on the other hand i dont. Itll add lots of buisness like most of you said but it would not be fair at all to new people or people with very low levels. Maybe if there were areas right out of the city were you could fight monsters and lvl or if there was a level difference  i.e  if you were lvl 15 and you see like a lvl 1-5 you cant attack them. I dunno i just like the pk because its realistic.
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Post by: Drilixer on July 22, 2003, 02:40:47 am
hehe again - there are no levels in Planeshift

and the whole wilderness idea - that is how it is in Diablo 2 -> the end result is that the pks will wait right outside the town gates for the poor wandering noobs who don\'t know what they\'ve gotten themselves into
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Post by: shangralah on July 22, 2003, 02:53:53 am
once again .... your making me look like an idiot ....... well make the area out of town not pk only make pk a little far between the cities and i know about d2 i owned with my sorc