PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Binanie on November 17, 2011, 04:23:06 pm

Title: Crashing in dungeon
Post by: Binanie on November 17, 2011, 04:23:06 pm
Hello.

Everytime I go into laanxdungeon, past one point the client will crash, and then keep on crashing everytime I log in. The only way to fix it is to /die or get moved out.

The position which I am crashing at is laanxdungeon -90.68 -34.21 79.37.

Nothing I did seemed to help, the repair option said everything's fine, messing with graphics settings didn't help either.

My system specs:
Intel Core i7 640LM
Intel HD Graphics, using latest driver 8.15.10.2509
Windows 7 SP1 (6.1.7601)

When I attach a debugger, it seems to throw access violation reading 0x0 at this instruction:
000000013F305989  mov         rax,qword ptr [r14] 

Error log: http://pastebin.com/RQdg6zb8

Thanks for any help.
Title: Re: Crashing in dungeon
Post by: LigH on November 17, 2011, 04:26:27 pm
Welcome.

Did you try to delete your "shadercache" once?
Title: Re: Crashing in dungeon
Post by: Binanie on November 17, 2011, 04:42:12 pm
Yes, did try that, but it didn't help.
Title: Re: Crashing in dungeon
Post by: Aiwendil on November 17, 2011, 04:45:26 pm
Sorry, the errorlog in windows is completely useless. Really no point in posting it as it never includes the error that made PS crash.

I'm not sure here...but I think if you start planeshift with "psclient.exe --console" you get a far more useful output.
Title: Re: Crashing in dungeon
Post by: Binanie on November 17, 2011, 05:23:12 pm
Running with --console didn't produce anythink helpful, just a bunch of normal DR messages, the same as the errorlog.

I found out, however, that the error is specific to this machine. When I run PS on a desktop (Some quadcore AMD with AMD HD3000 graphics), I do not crash. Another problem with intel drivers, probably? I hope not.
Title: Re: Crashing in dungeon
Post by: weltall on November 17, 2011, 05:24:27 pm
it's most probably that check the module on top of the backtrace
Title: Re: Crashing in dungeon
Post by: Binanie on November 17, 2011, 05:50:34 pm
Backtrace shows just a bunch of addresses... psclient_static.exe, main thread, 000000013F545989 and several others... I guess I need to get debugging symbols compiled in.