PlaneShift

Support => Technical Help: IN GAME bugs (after loading world) => Topic started by: Aiwendil on November 27, 2011, 03:07:50 pm

Title: For all people with 0.5.8 and sound turned OFF
Post by: Aiwendil on November 27, 2011, 03:07:50 pm
If you have sound turned off in PSlaunch the game will crash randomly for you. As I assume there is a good reason for you to have sound turned off and suggesting to simply turn it on again is no solution here is another workaround:

Go to your PS configuration directory (linux: "~/.PlaneShift", MacOSX: "~/Library/Application Support/PlaneShift", Windows: "%AppData%\PlaneShift") and find the "planeshift.cfg" file. Open it with your preferred text editor:
Code: [Select]
vim ~/.PlaneShift/planeshift.cfg
Now add a "System.Plugins.iSoundManager = crystalspace.planeshift.sound.dummy" line at the end (Without the quotes of course. Maybe check if there is already a line starting with "System.Plugins.iSoundManager" in the file. In that case remove that old line first). This will make PS uses a dummy soundmanager...in the end more or less the same as disabling the sound. Afterwards the crashes should stop (And you can listen to other playing their new instruments or enter ojaveda).

Edit: Yes...even mac users have the right to have their OS spelled correctly
Title: Re: For all people with 0.5.8 and sound turned OFF
Post by: Lusserall on November 27, 2011, 03:27:28 pm
Thanks Aiwendil this seems to have stopped me crashing every 2 a 5 minutes  \\o//
Title: Re: For all people with 0.5.8 and sound turned OFF
Post by: Aiwendil on November 27, 2011, 03:32:42 pm
Ah..I forgot to mention something. If you ever want sound again you have to delete that line again. Only enabling sound in the launcher won't help.
Title: Re: For all people with 0.5.8 and sound turned OFF
Post by: brassbender on November 27, 2011, 04:03:12 pm
Thanks, that helped. Psclient was seqfaulting everytime some seconds after loading the world
Title: Re: For all people with 0.5.8 and sound turned OFF
Post by: Rigwyn on November 27, 2011, 04:35:27 pm
Thanks, I think that helped. That and turning shaders down as far as they would go.