PlaneShift
Gameplay => Wish list => Topic started by: Zalya on June 30, 2012, 06:44:27 am
-
Instead of showing outdated tips on the loading screens, I propose that we show commonly known settings info. Right now the loading tips are virtually useless. It makes no sense to tell people to "Go to the library to learn about commonly held facts about the setting" When the loading screens them selves could be that library. Every character in Planeshift should know the basics of the setting, and some of the history. Not every bit of information needs to be reviled, just some useful tidbits that help ensure that new players, and more forgetful ones (myself included) have access to the knowledge they need to play a character living in Yilikum.
Some tips could include;
-Yilikum is divided into eight levels. The Dome, The Barn, The Far Ground, The Forge, Lands end, Shore, Lower fields, And the Deep.
-According to legend the kran where created by Talad in 10 AY. In the process Talad scarred the god Laanx, permanently disfiguring the her.
-The Black Flame is considered by many to be just a story created to scare children, but rumors of a small following still persist, despite naysayers.
-In the year 536AY many Diaboli escaped to the Death Realm in an effort to find immortality.
-Pterosaurs are winged, reptilian creatures used for flight among those wealthy enough to ride them.
-The Azure sun is the massive crystal on the roof of the dome, its light is what illuminates all of Yilikum.
If we want to get really fancy, we could even have certain tips appear in certain places. Like the loading screens in Hydlaa talking about the history of hydlaa, or loading screens in Ojaveda displaying facts about Enki.
Some examples for Hydlaa would be;
-Pantel Firgal became the first ruler of Hydlaa in 320AY.
-Hydlaa is home to the temple of Laanx. Laanx worshipers from all over gather here.
And then some of Ojaveda;
-The Burning is a plague that affects only Enkidukai. Sections of Ojaveda have been closed off, preventing the spread of the disease.
-Ojaveda started as a desert village in 310AY. Since then it has grown into a thriving city.
Almost all of this information is freely available in game, and on the Planeshift website. There are many great uses for the tip system, but right now it isn't being utilized properly. It is my understanding that these changes shouldn't be hard to make at all, and would benefit the entire Planeshift community. It would be a great thing to see happen, and would make the setting information more relevant. So lets not tell people that Kada El's is at the top of the stairs in Hydlaa, lets let people know where Kada El's comes from!
Humble regards,
Zalya
-
:thumbup:
splendid idea.
-
It would be cool if, based on how long you've been playing, the load screens would show different tips. So, new players would get to see the basic how-to-play type of tips, and then as you play more you'll see less noob tips and more settings info. But this is probably getting too complicated.
Great idea, Zalya!
-
Great idea, Zalya!
/agree :thumbup:
-
(http://www.cosgan.de/images/smilie/froehlich/p015.gif) excellent suggestion
-
Wow! Logs of positive feed back. Thanks guys!
-
[ german_mode ]
Yliakum
[ /german_mode ]
But in general, yes, the Server MOTD could be displayed (and change) at each loading screen and get extended with many more samples.
-
I like, and support this idea. Good one, Zalya :thumbup:
-
Definitely a good idea!
-
It would certainly be more useful than being reminded that Planeshift works best when my computer is on. :D
-
It would certainly be more useful than being reminded that Planeshift works best when my computer is on. :D
I got a good chuckle out of that joke when I first saw it on the loading screen, but yes, I totally agree with Zalya's excellent idea! \\o//
-
It would certainly be more useful than being reminded that Planeshift works best when my computer is on. :D
I got a good chuckle out of that joke when I first saw it on the loading screen, but yes, I totally agree with Zalya's excellent idea! \\o//
I got a good chuckle too when I first saw it. I even smiled the second time I saw it. But somewhere around the 78th time, I was very much over it.
-
Yeah, if not from the settings I'd rather see some messages like "beware of crashes - CPU intensive area" or something else which actually relates to the entered location.
-
It's hardly the CPU if the game crashes. Rather accidently non-unique mesh identifiers. Entering the arena, after traveling across the plaza, crashes so regularly, there must be a reason, and that has mostly been a confusion between meshes of different maps.
-
I like this idea, simple and easy to do as far as I understand. Which is not far at all, but Im sure it can be done aha. Do it!
-
I love this idea! I've gone through and read a lot of the settings, but I forget things all the time. It would be great to see map-specific settings blurbs on these screens. :thumbup:
-
Mmhmm. Region specifics are good and would also give people a little bit more of a nudge to go visit them and learn more about them.
Another good thing would also be giving people more information on joining, so that not all lost noobs don't know where they are mm? :D
-
There are SO MANY inconsistencies between all the source materials, the main site, the player's manual, books and quests found in game, etc. It'd be good if we could get all the wrinkles ironed out and holes patched before we add one more settings source to confuse everyone. There's so much about Yliakum that hasn't been thoroughly developed yet, many 'facts' that once held true have been changed, and many of the source materials are in dire need of updating. I still think this is a fantastic idea, though.
-
There are SO MANY inconsistencies between all the source materials, the main site, the player's manual, books and quests found in game, etc. It'd be good if we could get all the wrinkles ironed out and holes patched before we add one more settings source to confuse everyone. There's so much about Yliakum that hasn't been thoroughly developed yet, many 'facts' that once held true have been changed, and many of the source materials are in dire need of updating. I still think this is a fantastic idea, though.
true, there's a lot to do, who volunteers to do that?
-
I feel like there are enough undisputed, concrete facts that we could start putting at least some of them on the loading screens, starting broad and then getting more specific as these inconsistencies are ironed out.
-
There are SO MANY inconsistencies between all the source materials, the main site, the player's manual, books and quests found in game, etc. It'd be good if we could get all the wrinkles ironed out and holes patched before we add one more settings source to confuse everyone. There's so much about Yliakum that hasn't been thoroughly developed yet, many 'facts' that once held true have been changed, and many of the source materials are in dire need of updating. I still think this is a fantastic idea, though.
true, there's a lot to do, who volunteers to do that?
it'd require an unrestricted access to all that material, and I believe only those who pose as gods have such access.
-
:thumbup:
Here's to the gods.....
Sanrai :sorcerer:
-
There are SO MANY inconsistencies between all the source materials, the main site, the player's manual, books and quests found in game, etc. It'd be good if we could get all the wrinkles ironed out and holes patched before we add one more settings source to confuse everyone. There's so much about Yliakum that hasn't been thoroughly developed yet, many 'facts' that once held true have been changed, and many of the source materials are in dire need of updating. I still think this is a fantastic idea, though.
true, there's a lot to do, who volunteers to do that?
it'd require an unrestricted access to all that material, and I believe only those who pose as gods have such access.
setting prospects have access to a lot of materials and can propose changes about inconsistencies and if they are confirmed they are fixed, also improving the wiki (http://planeshift.ezpcusa.com/pswiki/index.php?title=Players_Guide) can be helpful as well
-
We went through a pretty long review of setting material, and all information posted on the main site is considered to be the master and correct. What may be outdated are books/quests in game. If you find any inconsistencies in books or quests with the material on the main web site, please report it as a bug on bugtracker.