PlaneShift
Support => Complaint Department => Topic started by: Catlemur on July 09, 2012, 11:28:37 am
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I noticed a huge variety of OOC animal names inside the game.Notably names of unique weapons e.g. Owl's Mace (Owl,Bear,Fox).There is also an NPC in Ojaveda that mentions furs of those animals in a quest.Will those real life animals be implemented in the future?
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Moreover, if you watch the giant gates of Ojaveda, it seems a snake and a eagle are depicted. ::)
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Who says they're OOC? I recall one of the NPCs in Ojaveda talking about getting bear and fox hides for his work. There's honey in-game; I assume there are bees somewhere.
To be honest I'd love to see normal animals with normal names in game..."kikiri" sounds awkward in a sentence that would contain the word "chicken" in any other setting. Plus, with all the hulking monsters around, foxes, wolves, and bears would be a nice addition for newbies to train on.
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<replace bad="chicken" good="kikiri" />
in <config-dir>/options/chat.xml and problem solved Candy ;) ...Do you really think I typed "kikiri" all the time? Chickens are chickens...no matter what settings says. So just think of them as chickens and have the chat filter deal with it.
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<replace bad="chicken" good="kikiri" />
in <config-dir>/options/chat.xml and problem solved Candy ;) ...Do you really think I typed "kikiri" all the time? Chickens are chickens...no matter what settings says. So just think of them as chickens and have the chat filter deal with it.
I call chickens kikiri in real life sometimes....
And on an on topic note, the animals aren't OOC. They just happen to exist in real life to. Like humans, swords, beers, water, grass, trees, and dwarfs.
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'Ki-kiri-kiri' is the noise roosters make in Italia...
(http://againstlineofdance.files.wordpress.com/2012/05/themoreyouknow.jpg)
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Well, maybe it doesn't sound awkward in Italian, but it does in English...
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@ Catlemur:
The names of the weapons don't implicate the implementation of the animals in game; they could just be based on animals some immigrated races had on their home worlds and are now merely remembered in fairytales...
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@ Catlemur:
The names of the weapons don't implicate the implementation of the animals in game; they could just be based on animals some immigrated races had on their home worlds and are now merely remembered in fairytales...
That solves problem.