PlaneShift
Support => Technical Help: Problems BEFORE entering the game => Topic started by: Shadowdancer on June 05, 2003, 11:29:26 pm
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Hi guys,
I\'m having problems when I try use client for Windows. My station:
- Pentium III 833MHz, 128MB de RAM
- TNT2 nVidea 16MB
- Windows 98
- OpenGL Rendering
When I start the client, I can create a character, but when I try load world, software connects and try load world definion until fill all machine\'s resources...
My machine is too slow to run client?
Please, help me!!! lol
Best regards,
Alexandre
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Yo Shadowdancer -- I think you should post this under the::
\"Client is running slow ? Please contribute to this
survey\"
thread. Either that or start a new thread, or rename this one with the title \"Memory Leak?\" lol.
I\'m having the same problem. I think they\'re probably related.
1ghz Intel P3
nVidia 32mb GeForce 2
blah blah..
Win ME
2 gigs of HD devoted to virtual paging.
Ooook.... I logged in once sucessfully, got into the world, had like.. > 1 FPS. Took maybe 20 minutes..
I closed the game through the exit/quit methods, and my system was still incredibly lagged... tried to open my dos shell, and got a \"System resources low\" or whatever. I\'m guessing theres a memory leak in there somewhere, and on top of that; for some reason it\'s loading one heck of a lot of data when you first enter the world.
My system runs descent 3, and Mechwarrior 4 better, even when they have the graphics maxed.
*shrugs* Everything is pure speculation on my part, but I\'d guess it\'s just loading way too many textures.
Jason