PlaneShift
Fan Area => The Hydlaa Plaza => Topic started by: brassbender on December 09, 2013, 10:53:40 pm
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http://www.theguardian.com/world/2013/dec/09/nsa-spies-online-games-world-warcraft-second-life (http://www.theguardian.com/world/2013/dec/09/nsa-spies-online-games-world-warcraft-second-life) No idea if we're considered important enough...
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i heard if multiple people make multiple threads about the same thing at the same that'll confuse them and you'll be able to break their control on you.
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Do you believe terrorists would register to PS to abuse the in-game chat to organize world domination?
I doubt. The number of players is still as low as it used to be during the last months.
And you know, the real terror is the one that affects every people, not just the few living in capitals.
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Well fortunatly there is an huge difference between PS and those so called "games."
WoW is a real industry, you must pay for it, it's a business, simple as that.
Second Life is all except a game, it's a giant supermarket. A lot of "in real" organisation created avatars in second life which generate profits and permit to approach an enormous category of population seating at home, less stressed, more "open". Were not talking of simple nice little games there.
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WoW isn't a game? Whatever it was, I really enjoyed it...
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/me looks around to see if anyone is coming, then whispers to the masked figure cloaked in black and using a name that differs from the one floating above his head. "I'll trade you one Ancient Studded Longsword of Meetmeatdestinationxat3pmbringsupersecretsuitcase for 1.8 million trias and a free Pterosaur ride to somewhere off the map."
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Yeah, yeah, it's all exciting to think about the NSA spying on terrorists who are using PS as a chat client to arrange real world meetings and attacks. But let's be honest, the only terrorism happening in PS is the bombing of certain holiday festivals...