no matter your preferred level of detail, the key to successfully rping a fight is to keep in mind that you can only dictate your characters actions, and not the result of those actions. a method of determining those results should be agreed upon by all parties involved.
"Light" fights make me want to puke.
If you aren't going to consider learning about something in order to roleplay it, just don't do it at all...
Caraick, what do you consider a successful fight?
no matter your preferred level of detail, the key to successfully rping a fight is to keep in mind that you can only dictate your characters actions, and not the result of those actions.
If you aren't going to consider learning about something in order to roleplay it, just don't do it at all...
Is just ignorant. That's like saying I need to have an M.D. to play my healer, or an M.S. in Chemistry to play an alchemist. Yes, I'm going to know the general idea of what a doctor does, and yes, I'm going to know the sort of techniques that they have in the PS setting, but that doesn't mean I'm going to be a medical dictionary.
Role playing anything that has been implemented in the game mechanics is an insult to the developers who bestowed them to the community :P
Just kidding, sorta, kinda, not really, but nobody said you had to listen to me.
In any case, I think Prreta made the strongest point by highlighting the word GRACE.
Whatever style or method of PVP is to be used, the participants ought to be graceful toward each other OOCly.
As Caraick hinted, if RL knowledge is required then none of us should play magic, since there is no such thing in RL. No magic = no fantasy setting.
Furthermore I doubt newbies to RP such as myself arrive with a full set of knowledge about any relevant skills, so that suggestion would prevent the community from ever growing. I mean seriously, who wants to play a nobody for the years that it would take to gain such knowledge in RL? No newbies = stagnation and eventual extinction.
Hmm, come to think of it, my chars haven't done a LOT of PVP combat compared to some player chars I know, but what PVP I have done has been almost entirely RP. I think my style varies between detailed and lite, depending on who I'm playing with, and how it best enhances the narrative of the RP story (realizing, of course, that my concept of 'best' is entirely subjective).Agreed. OOCly, we all need to be far more graceful in resolving some of the difficulties (such as position/state mismatches) we come across as RPers.
I agree with Caraick and Aramara and Rigwyn's posts above. I also agree with Volki inasmuch to say that it's good to gain more knowledge and bring it into RP when possible, because RL knowledge is useful to enhance RP, but *not* that it is a requirement.
In any case, I think Prreta made the strongest point by highlighting the word GRACE.
Whatever style or method of PVP is to be used, the participants ought to be graceful toward each other OOCly.
If someone godmods, then why not graciously and gently either (ooc) whisper to them, so that the action can be retconned or otherwise agreeably addressed, or just let the matter go and see where the RP goes from there?
Or if someone happens to be a newbie at descriptions, and doesn't RP much detail, why not graciously look on it as a teaching/learning opportunity? OR (for just this once) try graciously humoring them and then have an OOC discussion about it afterwords?
Anyhoo, I realize this is somewhat idealized, but I hope it is taken in the spirit which it was meant.
~Timil~
Prreta attempted to escape, but not in any way that would be successful, so I couldn't really let her go.
Don't worry about it. $.02
(23:06:28) Prreta struggles for a moment to regain her footing, then attempts to slip from Sarras grasp by dropping and rolling away.
(23:07:17) Sarras drops her weight and tries to sweep a foot under Prreta, opposite the direction of her roll, to knock her over.
(23:09:32) Prreta runs into Sarras leg, then moves quickly to hit the dermorian in the baclk of the knee, attempting to knock her to a seat
(23:09:45) Prreta says: "Let go of me!" she growls
(23:11:13) Sarras's leg buckles, but her arms are already around the fenki's neck. She falls straight down and tries to shove her weight on top of Prreta to pin the wild woman.
(23:11:15) Kaerli looks to Prreta gravely "Just what started this?"
(23:11:29) Kaerli then looks to Nabilia, then to Darryel
(23:11:55) Nabilia says: I mentioned something about Celroc and Alran and she flew off the handle again. This fenki's insane....
(23:12:27) Darryel coughs a lot, suffering from the overuse of magic, not giving a proper answer.
(23:12:47) Nabilia says: Hey, you alright, Darryel? Did she attack you?
(23:13:30) Kaerli growls "Great..." then looks to Darryel "You alright?"
(23:14:59) Darryel says "No... she didn't....*cough*.... I'm exhausted from my training and using magic again..."
(23:15:03) Prreta says: [sarras, I don't think you can have your hands around my neck, be blocking me from rolling away and at the same time be bringing your wieght down onto me unless I"m broken in have AND my moves had zero effect?]
(23:15:18) Prreta says: [broken in half]
(23:16:07) Sarras says: [one arm is around your neck, the other arm is around your shoulder. it's a grappling move.]
(23:16:51) Darryel says: [roll a di... wait wrong game :P]
(23:16:51) Prreta says: I understand that part just fine - it's the part after that where I dropped below your hold...that would have had to have zero effect
(23:16:59) Prreta says: [sorry, forgot []'s ]
(23:17:17) Prreta says: [I'm not sure how to respond to it because I can't reconcile all three of those things]
(23:18:06) Sarras says: [she followed you by dropping her center of mass... you didn't do anything to counter the lock so i assumed she still had control]
(23:19:18) Prreta says: [and you swept a foot under her to stop her rolling out of the hold without loosing your balance and...you know what, nvrmind.]
(23:19:29) Sarras says: [...martial arts bro]
(23:19:38) Prreta growls "If you don't let go of me right now I am going to bite your arm off!"
(23:19:48) Sarras says: [you don't lose your balance during a sweep... at least you shouldn't]
(23:20:09) Kaerli says: [I'm with Sarras on this one: you really shouldn't lose your balance on a leg sweep. Sarras' CM would have been over her stance for the entire time]
(23:20:39) Prreta says: [and my attempt to roll out of the lock?]
(23:20:53) Darryel says: [I don't know much about martial arts... sorry :P]
(23:21:05) Sarras straightens one leg, the other awkwardly trapped uner her body. "Go ahead," she grumbles, expecting someone else to intervene before her arm is eaten.
(23:21:11) Prreta says: [nevermind. go on. I've plenty of martial arts training mhyself but I'm not going to make this ridiculous situation worse]
There were also other messages --not included here-- in which I stated I had no problem with losing because Prreta isn't a grappler
(23:23:23) [Tell] You tell Prreta: [sorry. i know rping grappling/wrestling and stuff is difficult, but sarras probably has years and years of training on prreta anyway. this is totes her thing.]
(23:24:36) [Tell] Prreta tells you: [I have no problem with it --even the losing, because Prreta is not a grappler-- if my moves aren't totaly ignored. that's what I have a problem with]
and i requested additional clarification to the moves.
As the experienced pvp roleplayer you had the opportunity to teach..
which I felt like was totally lost with the appeal to your own authority.
After that point Sarras totally dominated Prreta because I got frustrated and gave up trying.
Several things from the above discussions come to my mind as possibly making the whole encounter better :
- we should have agreed OOC to the encounter taking place at all.
- we should have OOC established relative levels of skill of our characters and ourselves
- we should have used Kaerli's STA approach
- I should have not gotten flustered.
Also, Prreta's fangs and claws are capped, so I never expected she would be able to do any harm to you through your armour, or even if you had no armour...it was her posturing and me still trying to make the best IC experience possible despite my OOC confusion and frustration.
{Respectful snippage follows:}
While still imprecise, it leaves both players with no doubt as to the intent of the move. Let your intent be known - are you escaping, retaliating, trying to cause damage? Body movements are nothing without intent, especially in a game where it's already easy to get confused.
{Respectful snip}
Instead of using Jargon, and instead of over-describing your moves, try and make them as simple and clear as possible, given the action.
@Timil, as far as I know Prreta's character has no fighting experience. If she was heavily scarred and wore armor, I might give her the benefit of the doubt. But she's a fenki who wears dresses and practices some magic.That is an assumption you could have double-checked OOCly ahead of time; I generally prefer to do so myself, especially when dealing with a character who's a total unknown quantity. (BTW: IME, Prreta has good instinct, but is still developing in terms of IC combat skill, based on Kaerli's interactions with her, which include a RPed sparring match.) In a world dripping with magic, btw, I wouldn't say its safe to assume that simply because someone doesn't wear armor at all times or chooses not to bear scars, that they have never been through any sort of combat training. Remember, also, that there is a very significant mental aspect to combat...and most offensively-minded mages need this mental training just as much as a weapon-swinger will.
/me senses random and inexplicably violent vibes ::| ;D