PlaneShift
Development => Development Team Blog => Topic started by: Tuathanach on February 12, 2015, 11:59:51 am
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My First blog of 2015
What has happened?
Over last six weeks 0.6.3 update (http://www.hydlaaplaza.com/smf/index.php?topic=41970.0) and mini update (http://www.hydlaaplaza.com/smf/index.php?topic=42036.0) have happened. Added to the vast list of changes is also more stack crafting for cooking, alchemy & Herbal. This means instead of grinding items 1 by 1 in a mortar and pestle can now grind several at once, if you put a stack of 5 in you will get 5 of result item, Note this only works for 1 to 1 transforms.
Shindrok's Crater Project (http://www.hydlaaplaza.com/smf/index.php?topic=41934.0)
As you may know this is a community project ran by myself and Zunna to enable people an easier way to contribute to a project for the game. It aims to enhance the OjaRoad cave with a society of rogues, creating many new NPC's and Quests.
I thought I would give an update on this :
- NPC's
- Will have professions assigned from smiths to bar staff to brewers to guards
- Will be unique
- Jade Cutthroats (level 1 rogues)
- NPC's are assigned to volunteers
- Most at stage of creating Quests for NPC, some already done.
- After quests are done we will work on interaction between NPC's.
- Jade Serpents (level 2 rogues)
- Will be more specialist NPC's, less typical rogue
- More complex quests
- Will enhance and focus story (of crater) based on player choices.
- Cave
- Cave 1 has started to be laid out
- has defined areas, like living, storage, bar/kitchen, training and crafting areas
- Will also include "boss" NPC's
We have some good volunteers, but are happy for more. We also have a wiki page http://194.116.72.94/pswiki/index.php?title=Shindroks_Crater_Project (http://194.116.72.94/pswiki/index.php?title=Shindroks_Crater_Project). Feel free to contact myself or Zunna in game, by PM or on IRC (http://webchat.freenode.net/ ) at #ps-shindrok.
What is coming in the future?
Note: All is done as part of the Dev team including prospects. So requires effort from several people
Brewing
- Data has been tested
- To Setup Brewing stations and vendors
- Quests to be tested
Jewelry Making
- Data is being tested
- To Setup crafting stations and vendors
- Quests to be tested
Enchanting
- Weapon Enchanting - data tested - quest to be done
- Shield Enchanting - data to be tested - quest to be done
- Scripts to be done
In Rules team we are also working on enhancing combat and creating some new mobs. As well as the constant balancing of game.
I have been working on some new 3d art including furnace, brewing items and crossbow.
If any one is interested in contributing can either contact a dev or come on to IRC (http://webchat.freenode.net/ ) at #planeshift-prospects and discuss what you feel you can/would like to help with.