PlaneShift

Development => Unreal Engine => Topic started by: Talad on April 19, 2015, 02:48:42 pm

Title: Welcome to Unreal Engine board
Post by: Talad on April 19, 2015, 02:48:42 pm
Hi,
you can use this board to post questions or comments about Unreal engine, and to show your tests or progress in development. We will post here our updates as we go!
Title: Re: Welcome to Unreal Engine board
Post by: aladedragon on May 07, 2015, 10:28:47 pm
I just installed UE and I'm watching videos and reading howto's.
I'm new on 3D development, so any guidance will be so helpfull.
May be after a few training I can help on working on this proyect.
Hugs
:)
Title: Re: Welcome to Unreal Engine board
Post by: Eonwind on May 21, 2015, 11:01:30 am
I just installed UE and I'm watching videos and reading howto's.
I'm new on 3D development, so any guidance will be so helpfull.
May be after a few training I can help on working on this proyect.
Hugs
:)
sounds good :)
you can eventually join #planeshift-prospects from time to time!
Title: Re: Welcome to Unreal Engine board
Post by: isdsi on June 30, 2015, 12:36:18 pm
hello, talad.

i know this message is not good at this post and little sorry.

i have gone the irc before, but i couldn't see you.

and i inserted my resume to the planeshift site 'join us'.

i have already built svn trunk and ran it with localhost server.


please, check this and give me some guidelines.

thanks alot.

from isdsi.
Title: Re: Welcome to Unreal Engine board
Post by: hulla on July 03, 2015, 11:09:06 am
Hello
just found this
Mario on unreal engine 4
https://www.youtube.com/watch?v=VUKcSiAPJoQ
he said he have used some commercial adon not sur he can make the same whit freeware adon/plugin ?
Title: Re: Welcome to Unreal Engine board
Post by: CheatCat on October 23, 2015, 03:04:18 pm
Well, while UE itself is open source kind off, it uses some binary closed source dependencies.
But if you mean pay for plugins, it is not needed. Just fire up the editor, you can make pretty stunning stuff right away.


Other question is if PlaneShift will use an UE server or an independent one that not requires UE? I think an UE server might be more simple but that would most likely destroy all backward compatibility.
Title: Re: Welcome to Unreal Engine board
Post by: Eurac on July 13, 2016, 11:50:57 am
Any feedback and/or tips for installing UE4 in Ubuntu 16.04 or any other Linux Distro would be most welcome, struggling here :)
Title: Re: Welcome to Unreal Engine board
Post by: Ravna on July 13, 2016, 01:09:57 pm

This guide was basically written for Ubuntu: https://docs.unrealengine.com/latest/INT/Programming/Development/BuildingUnrealEngine/index.html (https://docs.unrealengine.com/latest/INT/Programming/Development/BuildingUnrealEngine/index.html) It may have been written for 15.4 or something, but it should work on most recent Ubuntu versions.

Also check this first if you don't have the source code downloaded yet: https://docs.unrealengine.com/latest/INT/GettingStarted/DownloadingUnrealEngine/index.html (https://docs.unrealengine.com/latest/INT/GettingStarted/DownloadingUnrealEngine/index.html)

Finally, https://docs.unrealengine.com/latest/INT/GettingStarted/RecommendedSpecifications/index.html (https://docs.unrealengine.com/latest/INT/GettingStarted/RecommendedSpecifications/index.html) lists a set of hardware and software requirements (including required software packages like cmake, and clang versions).

Title: Re: Welcome to Unreal Engine board
Post by: Eurac on July 15, 2016, 03:53:38 pm
Thank you Ravna, I believe the guides were for Ubuntu 14.04. My build on 16.04 won't complete due to an error during set up, I think it is an issue with clang-3.3 but I am not sure. i am a complete beginner at this bit will work the problem :) Next I will try on an Ubuntu 14.04 installation.
Title: Re: Welcome to Unreal Engine board
Post by: Eurac on July 18, 2016, 01:19:27 am
In case it's of use to anyone.

      UE4 LINUX BUILD

Linux-ubuntu 16.04 LTS

Source code from Epic GitHub. Link GitHub username when signing up at unrealengine.com.


   FIRST TIME SET UP

$ git clone -b 4.12 https://github.com/EpicGames/UnrealEngine.git
$ cd UnrealEngine
$ ./Setup.sh


(Note : No ***SUCCESS*** message after ./Setup.sh. Manually installed clang 3.5.)

$ sudo apt-get update
$ sudo apt-get install clang-3.5


(Note: Run ./Setup.sh again. ***SUCCESS***)

$ ./Setup.sh

$ ./GenerateProjectFiles.sh


$ make

(Note: Make a cup of tea, go out, take a weeks vacation. (About 1 hour.))


Open UE4Editor in UnrealEngine/Engine/Binaries/Linux/UE4Editor
Title: Re: Welcome to Unreal Engine board
Post by: Eleirit Kcelmien on August 30, 2016, 04:25:07 am
So I saw that this subject is about and I began to look for things to fix. Here is a few things i came up with.

The Races- Originally, the plan was to have 12 races, not 9. So possibly add that? Or to help, make the Diaboli a playable race? I have a few ideas for anyone who is intrested

The Colors- As I know Rykia Mewmeat already suggested this, but add some colors. Amendir is totally gray, and so is a bunch of other stuff, like armor and armor parts.

THE BUGS- Oh god the BUGS! The server crashing is a little weird, but the rainbow glitch is cool (where the colors just go rainbow mode, mostly in the forest.) and other than that, its good, exept for the occaisonal upside down world

Ill think of more eventually

:)
Title: Re: Welcome to Unreal Engine board
Post by: Eleirit Kcelmien on August 31, 2016, 01:04:49 am
I am a novice programmer but I am an okay Blender-er, so could I help with that, mabye?  ??? ??? ??? Or adding signposts
Title: Re: Welcome to Unreal Engine board
Post by: Dilihin on October 07, 2016, 07:49:47 pm
What is the current status of unreal version? Has there been much development or same old?