PlaneShift

Gameplay => Wish list => Topic started by: Jilerel on February 18, 2016, 05:04:55 pm

Title: /do command
Post by: Jilerel on February 18, 2016, 05:04:55 pm
The /do command. This is a really useful command, in the same state as the /me command.

For the people not used to it, it's used to make a description of the environment, without playing your character, and can be used in a multitude of places, where it could be a simple /me, or an OOC /tell, or... Nothing.


Case 1 : Fight scene
    A - /me tries to punch B in the face.
    B - /do B takes the punch right in the nose. He's now lying on the ground, stunned.
    A - /me chuckles as B falls.
    A - /do Can A see the blade in B's belt ?
    B - /do A can't, it's hidden by his jacket.
Printed :
    A tries to punch B in the face.
    B takes the punch right in the nose, He's now lying on the ground, stunned. The fist of A is now bloody from the punch [ B ]
    A chuckles as B falls.
    Can A see the blade in B's belt ? [ A ]
    A can't it's hidden by his jacket. [ B ]
Usefulness in this scene :
    First /do : There is not much usefulness here, but it allows for a more precise description of the scene.
    Second /do : Allow for precise details and knowing the boundaries of your RP, while keeping it IC, and not coming into OOC.



Case 2 : NPC RP
     A - /me asks Allelia a beer.
     A - /do Allelia smiles and hands A a beer mug.
     A - /me takes the mug, and hands it to B.
Printed :
     A asks Allelia a beer.
     A llelia smiles and hands A a beer mug. [ A ]
     A takes the mug, and hands it to B.
Usefulness in this scene :
     It allows for to describe the behaviour of NPCs, and can be done to a multitude of situations ! Your guildhouse has a guard, and you want to make a RP with him, but sadly, you can't have someone to RP it ? Fake it !



Case 3 : Environment description
     A - /me looks around for any traces of infraction.
     B - /do There are a few scratches on the tree. Maybe a sword has done that.
     A - /me inspects the scratch.
     B - /do The scratch was done by a sabre. This can be seen by the orientation of the scratch ((I have no idea of what I'm writing.))
Printed :
     A looks around for any traces of infraction.
     There are a few scratches on the tree. Maybe a sword has done that. [ B ]
     A inspects the scratch.
     The scratch was done by a sabre. This can be seen by the orientation of the scratch [ B ]
Usefulness in this scene :
     There is currently no way to describe the environment without getting OOC, or using books. Books can be fun, but if you are in a spontaneous RP, you can't always prepare that with books, and OOC informations isn't immersive at all, and can't be see by other players.



Case 4 : Detail telling.
     A - /me is lying on the operation table.
     A - /do His arms have been ripped off, and you can see, upon closer inspection, a small shard of wood inside his torso.
     B - /me doesn't notice the shard of wood and presses A's torso, pushing the shard inside him.
Printed :
     A is lying on the operation table.
     His arms have been ripped off, and you can see, upon closer inspection, a small shard of wood inside his torso.
     B doesn't notice the shard of wood and presses A's torso, pushing the shard inside him.
Usefulness in this scene :
     Could be replaced by a /me, but the /do allows much more precise descriptions and allows more interactivity.




Anyway, leave your opinion !
Title: Re: /do command
Post by: Tidebringer on February 18, 2016, 09:12:26 pm
:woot: It'll be sooo useful in RP! \\o//

Not yet implemented? I believe this would be a great command to have, though.
Title: Re: /do command
Post by: Bonifarzia on February 19, 2016, 04:14:19 am
We had an interesting topic about exactly this (http://www.hydlaaplaza.com/smf/index.php?topic=40924.0).
Allow me to quote myself to give you an abstract:

That's something that also came to my mind after chaining some /me statements. Certainly each line beginning with a name tag makes it easier to keep track of the dialog/action/ mixed wall of text, and that's probably the reason for the restrictions here. Maybe a compromise could help where the name tag is first displayed in brackets, and thereafter you can place some narrative text, just as you would do with /me or /my. Maybe for the above example:

/narrate The ring of steel striking steel can be heard reverberating through the sewers as Aramara raises her shield to block her enemy's battle axe.

[Aramara] The ring of steel striking steel can be heard reverberating through the sewers as Aramara raises her shield to block her enemy's battle axe.
Title: Re: /do command
Post by: Volki on February 19, 2016, 07:43:51 pm
If something like this is implemented, it would be wise to have the player's name put in parentheses before the sentence following the /do command.