PlaneShift

Gameplay => General Discussion => Topic started by: Can-ned Food on November 05, 2018, 10:21:21 pm

Title: A better implementation of the Drawing skill?
Post by: Can-ned Food on November 05, 2018, 10:21:21 pm
The Drawing skill.
As it operates now, there is no way to practice it, so there are a few trainers who offer repetitive quests for you to improve it.  I say ‘repetitive’ because their dialogue doesn't change to simulate a new lesson each time you speak with them.

It is possible that this particular skill in the UE4 version was discussed but that I never saw it.

Anyway, so those quests are a placeholder, of course, for the fact that the act of drawing really doesn't function like any of the other ‘jobs’ skills.
To that end, I would like to submit this for discussion and consideration:

Personally, I prefer a different paradigm to implementing skills that distinguishes among familiarity with particular recipies, generic proficiency, and a few other things.