PlaneShift
Gameplay => General Discussion => Topic started by: Wedge on June 28, 2003, 09:42:04 am
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Sooooo... maybe I\'m not paying attention, which is likely the case, but what, if any, is the official word on what happens to everybody\'s accounts when we go to Crystal Blue?
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Accounts will be deleted
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accounts will be deleted, however, there was some talk of some kind of permanent reward for people who spent a lot of time in testing.
however, the devs aren\'t sure it\'s a great idea
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Well I think an idea like that only works if they have usage statistics for the characters. Since really that is the only fair measure of how much someone has been playing the game. Still tough you could cheat on that front, so maybe it\'s not a good idea.
I do think it would be great if any active guilds got a reward based on their overall standings at the end of MB.
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We do have usage statistics.
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Simply deleting everything that we have worked for is kinda... crappy!
Also, if a total dBase wipe will take place, accounts will have to be reregistered and guilds will have to be reformed!
Would it be possible to \'empty\' characters, that is keep the name and password, but delete the race and stats (maybe keep the inventory ;) )?
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There is a lot of stuff out there to save, but there is also a lot of worthless cruft. For example when I checked Wednesday there were 423 different guilds registered in MB. Of course we all know that most of those are dead or useless.
Same with player accounts.
Saving certain people\'s names, etc. who have collected a lot of crystals or who have other items may be possible, but I don\'t want to promise anything.
- Venge
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As long as I have my name I\'ll be happy :) (although my gold falchion and mug would be nice too :P )
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There\'s a lot to be said for wiping characters. Some people here have 20 characters that they never use, and as Vengeance said, over 400 guilds...lots of cruft that can be removed. Also, character creation will probably do something useful in Crystal Blue (or certainly in future releases), so recreating your character would be useful. Also there will be new races, so people may want to change and end up abandoning their old character anyway.
Still, some people have played for months here, and I\'d like to see them be able to keep things. (Note that I don\'t have a vested interest in seeing a galkard transferred or anything...I have no weapon yet.) However, transferring items directly may not be feasible since the types of items may change.
So here\'s a thought. For Crystal Blue, why not:
Start with a blank slate for Crystal Blue - no existing accounts transferred. However, put up a page similar to the merchant page now, where you could enter your old Molecular Blue username and password, and your newly created Crystal Blue username and password.
The page would look in your old inventory, and see what your old character had, and provide your new character an appropriate \"bonus\" in Crystal Blue. So if you had a Longsword, you could get a certain amount of money/tria: if you had a Silver Falchion, you would get more tria. (Again, not items since the items available will probably change.)
Once you receive your bonus, your old account is deleted from the molecular blue database. After about a month or some reasonable timeframe, the transition site could be removed along with the Molecular Blue database. This separates the cruft from the new release, and in due time kills it entirely. Yet anyone who is still seriously on board for Planeshift can get a bonus to use toward whatever they want - the ultimate in flexibility.
This idea would require some judgement calls upon how much of a bonus to award on the part of the developers - but in future releases you could potentially use it to correct problems. Say the next release made it too easy for some people to get extremely rich and powerful, by mistake. Then the developers could just adjust the bonus factor for the next release accordingly.
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This is a GREAT idea, from Nilaya, of course.
Obviously, most players want to keep sth from the time they spent, and me too. I don\'t know what, probably a mug made with gold and diamonds...
Nilaya says HOW-TO. The idea is an interface between the ancient word and the new one. Concretely an interface between two databases with name and password to join.
What are you thinking about ?
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i think thatsa good idea that way i know my galkard wont be fully lost :))
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Shush, seperot... Galkard, bah. :D
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**w?v?s g?lk?rd ?r??nd ?n ? m?ck?ng f?s??n**
:D ;) :P
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i think it would be cool if weapons are kept/transfered so you can wave them around and show off but they can only be used as a weapon inside of arenas, that way equipee\'s have no real advantage over other players ingame but have something to show for thier hard work
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I\'m not even that concerned with weapons being saved. I just want to make sure that Dameon will still be MY character and someone else didn\'t register it before I had a chance to.
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I think the webpage idea is also a good one. We do need some solution and that lets the players self-select which accounts to move.
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Originally posted by Dameon
I\'m not even that concerned with weapons being saved. I just want to make sure that Dameon will still be MY character and someone else didn\'t register it before I had a chance to.
I\'m with you there; in fact, I\'d rather have everything deleted if it would make it easier on the devs. Even if weapons were preserved, I\'d like the option to opt out of the reward, so I could earn a weapon on my own (not like I have one, anyway:( .)
Nil\'s idea is pretty good, fair for the oldbies and the newbies. That is, as long is the reward isn\'t too high (not 1:1 conversion). I know some of you guys don\'t like the newbs so much, but I don\'t think we should discriminate them to the point some have suggested.
Originally posted by Venge
We do have usage statistics.
I knew someone was watching! *puts on a tin foil hat* Try and watch me now, Haha!
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I don\'t feel rewarding those who have played for a long time is discriminating against new players. As Wedge noted, they have the chance to come play now, unless they cannot get it to run.
Chances are that someone in Molecular Blue (me & others) would teach them the ropes and guide them around a bit. Chances are the experienced players will continue to help new people in Crystal Blue too. In fact, any bonus would just get us up to speed more quickly, and then we can help others get up to speed too. It puts us in a position to be able to better serve others.
Some people may use this against new players. I doubt Explorers would. I doubt Feline\'s Lair would. I\'m fairly sure it\'s against Mirth\'s beliefs. I doubt Defenders would - in fact, they\'d probably be defending new players from mobs and even experienced players who are now out to kill people. Just a guess. I\'ve heard from several Assassins that they will defend people too. So are we really all out to get the new players? It doesn\'t sound like it to me.
Chances are many of the more serious new players will join guilds, and these guilds will help them grow and bring them up to speed. Isn\'t that what guilds do? Guild members help other guild members. The community at large helps people.
As someone who\'s answered newbie questions for two months now, and was given the honorary title of \"Moogie\'s Assistant\" after one week, I\'ve noted a few things: Some new players are extremely polite and want to learn how to play. It is a pleasure to help them, and many people do. I teach them on their first day what took me a week to learn, and tell them of things they\'ll be able to do with practice - some of which I only learned a few days ago! These people learn quickly.
Others are not so polite and scream in all caps for an hour and make obscene threats against us. These people will likely be helped less and therefore will be at a disadvantage, or may be taken out by someone. Sorry to be blunt, but that\'s not our problem. ;-)
A final note. Grakrim - Naturally you wouldn\'t have to keep anything unless you want to. If we have a webpage, you can simply not get a bonus. Even if there is no way to opt-out of anything, you could always distribute your wealth among 15 new players.
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Are we the only guild who would be out to get everyone new? *sigh* How boring. :rolleyes:
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Lolz ;)
Well, I\'m in doubt... I\'ll soon get a new computer and will be able to play...
But I\'m not sure how I\'ll play. In every game (and IRL), I always try to help people... But maybe this time, I\'ll just be a vicious slaughterer.
Let\'s just hope everyone realises that that is an IC role :rolleyes:
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Nilaya is such a genius, I mean she\'s right, who would want to go around killing newbies --(which I think pvp should\'nt give you experience which solves the problem of massacres)--when you can look cool and defend newcommers and be nice to people, I think that if most people make a promise not to take advantage of our obviously hard-earned \"bonuses\" for the purpose of slaughter --(which I may say is what most of the 2000+ crystal bearers hate the most,...cough, diablo,..cough)-- then we can maybe make a moral code that will protect these new players, we all help newbies anyways, we were them ourselves, it\'s not like we\'re a parent talking to our childs, we were newbies (most of us) less than 4 months ago, our memory isn\'t that bad? I don\'t think it\'s too much to ask (please forgive my arrogence oh mighty Dev god) to have a \"little\" bonus for sticking around (and throwing away our other social-life sucking hobbies) .
Well, I like to thank all you devs for us being able to influence the game like this.
P.S. Nilaya is cool!
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Originally posted by Harwen
I mean she\'s right, who would want to go around killing newbies --(which I think pvp should\'nt give you experience which solves the problem of massacres)--when you can look cool and defend newcommers and be nice to people
The Cabal would. 8)
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Originally posted by Harwen
these new players, we all help newbies anyways, we were them ourselves, it\'s not like we\'re a parent talking to our childs, we were newbies (most of us) less than 4 months ago, our memory isn\'t that bad?
please dont take this the wrong way, i dont mean to offend anybody but, Why u include yourself?? u talk like an oldbie when u regitered less than a month ago that makes u one of \"these newbies\" doesn\'t it??
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Wow, no reason to argue!
See, this is what could be caused by these \'rewards\'.
People getting jealous X(
Also: I don\'t think anyone should go out and slaughter newbies, and there should certainly be some kind of protection (like PvP lvl limit) against that! We don\'t want to scare new players away now, do we?
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I certainly wouldn\'t worry about people going around and PKing, mainly because PK isn\'t going to exist in the next version! There likely will be consensual PvP and/or an arena, but there will be no sort of free PKing until a proper system for controlling it is set up, and that will not be in Crystal Blue.
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I like Nilaya\'s idea! Not that I have much to save, but whatever.
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Originally posted by Arzosah
Wow, no reason to argue!
See, this is what could be caused by these \'rewards\'.
People getting jealous X(
Hey i didn\'t want to argue, i just found it weird that a guy regitered in sept. 2003 would be talking like that and refering to newbies like he wasn\'t a newb himself
And i am not jaleous of other people getting rewards from the devs for their dedication cuz i know a lot of players have put a lot into this game and the comunity and those players should be rewarded somehow
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No point in saving accounts, I mean it doesn\'t really matter, this isn\'t the full game, so it doesn\'t really what\'s saved or not because things change as it gets closer and closer to being not finished by \"commercially released.\" I used commercially for lack of a better term.
Heh the Cabal...I can see the guilds teaming up together against them but it would be cool.
The War of the Cabal against the Guilds Federation Alliance. Which is Cabal vs. all the other guilds.
Heh I\'m sure the way the Cabals act, they\'d put up one hell of a fight.
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Originally posted by NikonX
Hey i didn\'t want to argue, i just found it weird that a guy regitered in sept. 2003 would be talking like that and refering to newbies like he wasn\'t a newb himself
Well, just because somebody is new to the boards doesn\'t mean they\'re new to the game. ;)
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There\'s no reason not to do this. There is no transfer of the old data to the game, just reading it and translating the value of an old account to the new game. Which if you played the old version is totally fair.
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But if you didn\'t, totally unfair.
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Compensating people for their inventories or carrying them over will not work. It will unbalance the game and possibly make it impossible for newcomers. Here\'s an example:
Let\'s say Person A had a galkard in the Molecular Blue release and the developers decide to give him a 1000 tria compensation for it. Ok, now let\'s say that Person A heads over the the blacksmith and, with his bonus 1000 tria, can afford the best equipment avaliable so he buys it. Now it seems that the cost of equipment is too cheap, so the cost is raised to make up for the 1000 tria bonus. Now Person A decides he wants to go fight some monsters so he heads out to the nearest spawning grounds and VERY easily (due to his equipment) takes them out. Well, now the monsters are too weak so the developers are forced to make them tougher. This, in turn, makes it much harder if not impossible for people that couldn\'t afford decent equipment (due to not having the 1000 tria bonus) to kill monsters. Well, now Person A has a fairly decent challenge, but can take the now more powerful monsters comparably easily. This makes it so that the people that did not have the 1000 tria bonus in the beginning have a hard time finding the monsters they have a difficult time killing, which, in turn makes it so they have even less income.
Now you see that it would more than likely be a mistake to compensate for (or carry over) weapons and items from Molecular Blue to Crystal Blue. It would be much better to do a complete wipe, not saving anything.
P.S. The 1000 tria is just to make an example, it\'s not a real value.
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Yes, Zeus here just said almost exactly what I was going to post (except his sounds a lot better ;) )
Anyways, here is another reason not to do this, considering it was said from the beginning that old people would not be rewarded, and seeing as how crystals will only be playing the major part of the game right now...converting them into money or whatever would be a reward, especially considering they said they all would be deleted in the first place, people playing should expect nothing more.
So, if we go that way, how about giving me my own city since I\'ve been here since before jan 2002? 8)
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I agree with Zeus, giving people money for crystals will just give powergamers (people who have no life but to play games all day) an easier time, there are people right now that have played ps for only 4 days but have 1500 crystals + because thats all they do. Why should we reward them with money, people knew that their accounts would probally be deleated, if they still collected crystals, thats their problem, its still pre-alpha
the characters and stats shouldn\'t be saved untill you can learn, and its more like a game instead of a coding/graphics showing.
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I\'m totally agree with Zeus.
I think it will be a big problem for newcomers...
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KIERN, Cap\'n Zeus, Windwalker, and Edell= very smart people who understand balance. 8)
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You seem to be making some rather sketchy assumptions there. There aren\'t that many people that are going to have anything worth transporting over to the next version, so why would the devs cater the monsters and equipment prices to a few people? They wouldn\'t, the people who had the bonus would have an easier time initially but that\'s all, the devs wouldn\'t go and change things based on how a few people the devs already know have an advantage do in the game. This idea of \"fairness\" to the new players doesn\'t make much sense, the gain for the players that got to carry something over isn\'t going to be THAT great, and it\'s not going to upset the balance of the game or anything.
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Then it really isn\'t worth going through all the trouble of finding out how to do it and then actually doing it...the game needs to be worked on, not other things such as this, especially since you say it won\'t matter much.
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The impact it would have on a player utilizing something like this would be significant. I\'m saying the impact on the next version as a whole will not be, it won\'t upset any sort of balance; they devs aren\'t going to make adjustments to it because of it. And we already know how to do it, that\'s why this thread came back up. It\'s not difficult, at all. You enter a player name/pass, the database is queried, if they have any items, you get money. Simple.
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Whether or not you waste time by trying to invalidate my points won\'t matter much. What you said does not convince me as I have been in similar situations in which I will not take the time to explain. For all of those that are convinced, I would like to refer you to this:
Originally posted by Kiern
Anyways, here is another reason not to do this, considering it was said from the beginning that old people would not be rewarded, and seeing as how crystals will only be playing the major part of the game right now...converting them into money or whatever would be a reward, especially considering they said they all would be deleted in the first place, people playing should expect nothing more.
Which, in itself, is a valid point. I say we just use the valuable time and energy that would otherwise be used on compensating people for their items for moving Planeshift forward and on to better things. Trust me, we\'ll all make up for whatever we lost soon enough. Compensating for things we had in the past will just take a lot of the fun away.
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ya know what this is you guys saying that its not fair its because your all lazy people that never botherd to get high up things like a galkard so now theres a prospect of us who worked hard to get 10,000 rubys are going to get better more than thouse that dident.so just to lose them all just because the people who dont have them wont get the same amount of stuff come the next version as someone who was ingame looking for crystals is getting nothing is very unfair why not insted get on planeshift and try to get a galkard or claymore yourself? then you will get a better reward then others which makes the whole crystal hunt more worthwhile ;)
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I didn\'t want to bring that up, but yes that is much easier to say for someone who hasn\'t played a lot. And I can and will continue to negate any points you bring up, because they are all wrong. There wouldn\'t be any valuable time and energy used up on this, I already said how simple it would be, the biggest issue in it would be coming up with a fair conversion as opposed to actually coding it. Heck by the time CB comes around I could probably code something like that. Compensating for what you never had in the past is pretty easy when you never had anything. Coz\' being an Explorer, I most certainly DO want an advantage going in to the next version, since my goal is to get everywhere before anyone else, and that will aid me greatly.
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It\'s because it\'s free and open they don\'t have to wipe everything. Since they aren\'t going to be commercially packaging and selling this, the logic in restarting the playing field for the public masses doesn\'t exist. This game is totally open at all times to everyone, so anyone has had an oppurtunity to play it up to the point in the next version; which is usually not the case with a beta for a regular commercial game. And I wouldn\'t try and put down any regulars of the game right now as leechers, coz\' trust me, all the leechers leave the game in a few minutes once they find out how early development it is.
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Originally posted by Zeus
Compensating people for their inventories or carrying them over will not work. It will unbalance the game and possibly make it impossible for newcomers. Here\'s an example:
Let\'s say Person A had a galkard in the Molecular Blue release and the developers decide to give him a 1000 tria compensation for it. Ok, now let\'s say that Person A heads over the the blacksmith and, with his bonus 1000 tria, can afford the best equipment avaliable so he buys it. Now it seems that the cost of equipment is too cheap, so the cost is raised to make up for the 1000 tria bonus. Now Person A decides he wants to go fight some monsters so he heads out to the nearest spawning grounds and VERY easily (due to his equipment) takes them out. Well, now the monsters are too weak so the developers are forced to make them tougher. This, in turn, makes it much harder if not impossible for people that couldn\'t afford decent equipment (due to not having the 1000 tria bonus) to kill monsters. Well, now Person A has a fairly decent challenge, but can take the now more powerful monsters comparably easily. This makes it so that the people that did not have the 1000 tria bonus in the beginning have a hard time finding the monsters they have a difficult time killing, which, in turn makes it so they have even less income.
Now you see that it would more than likely be a mistake to compensate for (or carry over) weapons and items from Molecular Blue to Crystal Blue. It would be much better to do a complete wipe, not saving anything.
P.S. The 1000 tria is just to make an example, it\'s not a real value.
To all of you who disagree:
1- It\'s not like you WORKED for the crystals. You walked around hoping to have good timing just like everyone else. You are, to be perfectly blunt, selfish little wankers.
2-Do what\'s good for the game and the community and don\'t bitch and moan about losing your weapons.
3-The game is in very early stages of development still, and it is imperitive to get the skills and other systems down right the FIRST time. (IE-How strong the monsters should be and how weak the newbies should be).
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so your telling me that the new kid that has 24 hours a day online because his a drop out or wont find work will get a reward?!
this game will become unballanced, rich people and poor people and the only way it can change would be if all the poor became powergamers and all the rich got a life. which wont happen. so that means its worthless for me to keep on playing. It is a demo, not a game
you should expect char dumps
also its not fair to the people who cant play the game properly because the computer is to slow still, this demo takes a lot out of the computer and it is suposed to be made to use less ram than it does now, so your rewarding the rich for being able to buy a good computer?
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*sigh* I knew this would be hard since so many of you can\'t comprehend the concepts behind this game, being it\'s something that has NEVER been done before. Firstly it\'s clear a lot of you have no concept of how the game plays right now, since most of you haven\'t done that very much, but I\'m not going to get into that. It wouldn\'t really matter since it seems none of you are even listening ot a word I\'m saying since you are bringing up points to which solutions have already been posed too; or are just being outright rude. But I give up, I\'ll just let the big shiny post that explains everything take care of this...
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There are many issues here and I\'m going to try to clarify exactly what we\'re dealing with here. I want to keep this _constructive_ , and perhaps even useful.
The issues:
(1.) WHAT transfers: When transitioning between two releases, what can people keep? - Keep their account names? - Keep any items in their inventory, or receive something \"equivalent\"? - Keep any skills or character development they\'ve done?
- And so on...
(2.) HOW does it transfer: If characters can transfer any of the above, how do we choose correct bonuses or transfers which are reasonable and fair to the planeshift community as a whole? What are the consequences of choosing one set over another? (3.) How can we best IMPLEMENT the transition: What is a good technical method for achieving the transition?
While technical issues/implementation will influence what we feel is possible, it is a separate concern from _what_ we want people to be able to keep, and _how_ as in what exactly should transfer and how should things be converted between the two differing systems.
Also, none of these issues are particularly important now. However, they will become _increasingly important with future releases_. At some point, we will be figuring these things out - and much of the decision will come with each release.
---Why transfers are or will be important---
- Keeping account names. Old accounts should be purged once in a while, and perhaps people should be able to purge their own account if they are no longer going to use it. We clearly can\'t have 400 guilds and 20 characters per person and keep building this up. Some people may not want to keep their account names, too. So directly transfering the database is probably not what we want, and it may not be technically feasible.
Still, keeping account names will be important. Imagine someone were to create a \"Havena\" account and a guild named \"Explorers\". Then they went out as a disgrace, and everyone _thought_ they knew who Havena was from the months they\'d spent with her before. People have to distinguish between the old Explorers guild and the new one - or else a developer personally restores it. I don\'t know anyone who thinks that name stealing would be a good idea for high profile cases.
For low profile cases, it is also important: Imagine you\'ve played Crystal Blue for around 6 months, and really got into your character, with your name, your race, your personality...and you role played. People knew who you were. Then, the next release comes out, and someone takes your name. Not only do you not get your name, but you have to watch some person you may not even know running around as...you. Only not you. That would be demoralizing.
Again, this is not so important between MB and CB. But between CB and the next release, it will be more important - we\'ll have more players and further developed characters.
- Keeping items
I talked to a friend the other night who hunts a lot and essentially gives the crystals away to other people who need them more than he does. When he thought of the prospect that nothing would transfer between releases, he suddenly became a bit demoralized and seemed to no longer want to play. In fact, he quit and went to do something else. I can see 4 months from Crystal Blue\'s release, if we were to do wiping then - \"Oh, I don\'t want to play anymore...everything I do will go away.\" That would be sad.
Not a big deal now, but in future releases, it will be a problem.
- Keeping skills
Not a problem with MB to CB. In future releases, it will be a problem.
I would say that any of these will essentially be a requirement for transferring between Crystal Blue and future releases, if not required now.
---On fairness---
A good many people have said that any transfers will give people an unfair
advantage. Specifically, power gamers who play all day will have an unfair
advantage. I have news for you. Power gamers will _always_ have the advantage.
Why? They have explored and know the world like their own home. You can simply
say \"I\'m by a small crack in the wall\" and they\'ll come running across the
entire world knowing exactly where you are, taking the short path there. They\'ll fight more mobs, add to their skill set, discover game secrets, and so on.
They\'ll likely also communicate with other power gamers and share their findings, allowing both to gain an even stronger advantage. You cannot stop any of this from happening without killing any community - nor would you want to.
New players can still overtake \"power gamers.\" As a case in point, Harwen just bought a longsword. I have never had 2000 crystals to purchase one. I do know where most spawn points are. I have played Molecular Blue for far more than he has. Yet he overtook me in a fairly short amount of time, though I\'m pretty sure I\'ve taught him a thing or two on the way.
Transitional bonuses may, in the short term, provide an advantage to some players. These may be power players, but also other players. However, in the long term, this becomes rather irrelevant. Why?
People join at any time. I joined 4 months after Molecular Blue was released. People will be joining 4 months after Crystal Blue is released, too. Even if there are _no_ transfer bonuses at all, people who started at Crystal Blue release time will have an edge over those who join later. Is that fair? Is it right for those who start sooner to have an edge over these new players? Sure, it\'s only logical - otherwise those who played for the first 4 months would have made absolutely no progress in their game!
As such, the game must be structured so that new players can join, be a part of the game, but do things that new players do to strengthen up and build their character. Easier parts. Advanced players need to be able to move beyond this and go to harder locations. You would never make the entire game for advanced players, nor for easy players. Either way, you would have no players - people could either not start, or they would be bored!
So all we end up debating when we say that transfer bonuses are evil and give an unfair advantage or not is an initial advantage - one which will soon blur. Someone who played MB for 5 months straight and then played CB once a week would soon be overtaken in power by a new Crystal Blue player.
We can choose to provide or not provide an initial advantage and when or if we want to level the playing field. We cannot choose whether or not some people will eventually have an advantage over another. Whatever we do, we do need to consider our existing and future player base, and make sure that we treat them both in a just manner and avoid demoralizing either our players (new or involved), or our development team.
I only wish to inquire and voice _my_ suggestion on one _potential idea_ of how things might work both for this transition and for future transitions. I did not see this idea posted, nor had others who encouraged me to post, as someone who wishes to see the Planeshift project succeed. I want back up my idea with my reasons for suggesting it. I want to clarify the issues, what\'s at stake, and provoke useful discussion and to find solutions to future problems. My idea of having an old database and a transitional webpage is one that could be applied even to transitions between Crystal Blue and future releases when the stakes will be far higher.
I have given countless hours of my life to answering questions and helping people out. Lots of people turn to _me_ for help all the time when they need anything. I\'ve met people here and given time _outside_ of planeshift to help these friends. I want to help with useful proposals and ideas.
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Let me get one thing straight.
I never called myself an \"Oldbie\", nor did I call myself I newbie either. It\'s not like there is much to the game to get \"Old\" or experienced at, I was just calmly explaining my views on a subject. If you are going to get trivial about a matter and not contribute to the conversation, my email is avaliable.
Anyways, I agree totally with anyone who has a weapon. They know how much work it took to get that shiny sprite in your hands.
To everyone else who is too lazy or just a stick in the mud. Understand, what is the reason for crystals in the first place? What was the entire reason for such high weapon prices at all? If you were going to wipe everything so ruthlessly (again I apologize) then why make the galkard so expensive? Why disheart us from playing this game everytime a new release is put out? What is so bad about the elite being the elite? I am not saying I am \"the best\" but I did spend most of my free time in between work and school (yes, work I am 19, I have a job I go to college) trying my hardest to collect crystals to get a lonsword so I could make my guild proud. I am really into the game, I have escapist problems, sue me. I, and I am sure many people like me would suddenly find a terrible flaw in this great game you have if you decide to \"wipe\" everything.
1) Collision Checking (understandable)
2) It can\'t be our real lives (understandable, marginally)
3) It is a waste of time.
That might get me deleted right there, but 3 months to play a single game is a long time. I haven\'t gotten bored, I have seen 456 rubys and I haven\'t gotten bored a single time I picked them up. I defend your game to the T online, I support newbies (like me) by giving tours of the city, and giving tips. I am a quick learner, what can I say.
After many serious discussions with my friends in the game, I have found that many of them would probaly not play as much or give up on a little thing called justice. We earned our weapons, It\'s fair in my eyes, just because you don\'t have your pretty galkard yet, doesn\'t make it right to take away my hard work.
Go Cabal, you guys rule.
P.S. Watch out for Harwen, Cabal, watch out for Harwen.
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This is so horribly pointless, I don\'t care anymore about this stupid game, this has become emotionally draining for reasons I don\'t care to say, it\'s only a stupid game, right?
If anyone else tries to degrade my argument on the ridiculous basis that I am just a newbie, let them know this, THIS GAME HAS A LEARNING CURVE OF TIC TAC TOE.
The inventory works, so why give us hope at all?
And you SHOULD get a reward for being there for 2 years, did I exclude you?
Forget you all and the hopless dream that was planeshift.
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And I\'m still right, I said something like this has never been done, because it hasn\'t! You are right all the attempts before have failed, and clearly you believe this one will as well, so just go screw yourself. This jack-off aside, I think the rest of you people can understand some of this.
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After many serious discussions with my friends in the game, I have found that many of them would probaly not play as much or give up on a little thing called justice. We earned our weapons, It\'s fair in my eyes, just because you don\'t have your pretty galkard yet, doesn\'t make it right to take away my hard work.
Well, when i said earlier that \"its not like you WORKED for them\" i was trying to get the fact across that we did little more than get on a lot and pick up a bunch of crystals. I guess i might have sounded a bit like a hypocrite, but I earned my Claymore. What is MORE IMPORTANT is that i wouldnt hesitate to give it up if it meant that gameplay would be fairer to newbies, becuase they would eventually become really good and the game itself would become more fun and more challenging because of that.
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The system doesn\'t force anyone to carry stuff over from MB, it would just be an option. You don\'t have to if you don\'t want too. And we\'ve thoroughly explained why carrying stuff over is not unfair to newbies nor will it unbalance the game.
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I don\'t understand why some persons want to reinitialize all accounts to make the game fairer.
Each time a newbie create an account in PS, all others players will not lose all their items to be at the same level than the incoming? Th
So, why a new release should flush the dbs? MMORPG can\'t be fair like this! the older -> the better. A way to prevent this is not to clean dbs each time but to create drawbacks for huge equipment, decrease the power of money... The biggest problem is normally high-stats but for the moment, i haven\'t see any char with huge skills so there is no need of such a cleanup
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Originally posted by Wedge
I didn\'t want to bring that up, but yes that is much easier to say for someone who hasn\'t played a lot.
Um...yes, I have played a lot...and I know others who have played a lot longer than me who I talked to in IRC about this that agree
Originally posted by Wedge
Firstly it\'s clear a lot of you have no concept of how the game plays right now, since most of you haven\'t done that very much, but I\'m not going to get into that.
The game does not play ANYWAY AT ALL, the crystal hunt was put there to keep people occupied until the next version, nothing more, and that should in no way effect the game later.
Originally posted by Wedge
It wouldn\'t really matter since it seems none of you are even listening ot a word I\'m saying since you are bringing up points to which solutions have already been posed too; or are just being outright rude.
oh really, we are? To me, it looks to be the other way around, we continue to come up with valid points to get rid of the ones you have made while the people who agree with it continue to bring up the same points, over and over again. As for being rude, read your other posts...
Either way, it seems to me, most of you who want this are just being greedy, it has always been said they would be deleted, just because you wasted your time playing the game shouldn\'t make a difference to those who were smart enough to realize that they should be doing something productive...if it had been said from the beginning, that would be totally different.
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Originally posted by elscouta
So, why a new release should flush the dbs? MMORPG can\'t be fair like this! the older -> the better. A way to prevent this is not to clean dbs each time but to create drawbacks for huge equipment, decrease the power of money... The biggest problem is normally high-stats but for the moment, i haven\'t see any char with huge skills so there is no need of such a cleanup
You overlook one important point: What if the structure of the DB must change (Which I say is likely from MB to CB, due to the change in character creation)? Then pwipe is inevitable. This is something that MUDers should know all too well; I\'ve been on more than a few MUDs that pwipe once every year or two, although they were rather early in development (such as we are). Being a MUDer myself, I don\'t mind a pwipe; our devs know what\'s best for this game.
Also, Kiern had a point when he said the Crystal Hunt is only here to keep interest. CB likely won\'t have a Crystal Hunt, to which I say \"Good riddence\".
How about this as a compensation method: Record some of the top players in a variety of categories (crystal ownership, weapon ownership, total richness, usage time, etc.) for all eternity on the website. That way the players who deserve it are compensated, but in a way that is fair to all players.
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Yes I know I was mad last night. I said a lot of things I didn\'t mean, and I apologize. I realize there is a key point I should have brought up that is the real purpose behind this. Firstly, no, I actually don\'t really care if MB stuff in ported to CB in any manner, it isn\'t that big a deal. However, unless the accounts for CB are going to be the same accounts for the rest of the games development, porting characters between versions will matter an increasing amount. So while the transition of things from MB to CB is not that relevant, I think it would be a good precedent to set, given\' the relative ease of implementing it. Which I have thought out some more and the structure would work like this:
Planeshift Website: For about a week on each side of the release of CB, a form is put up on the website where a player can enter a valid user/pass for a MB character.
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\\ /
Molecular Blue Database: Is queried for the inventory of the user specified.
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\\ /
Crystal Blue Database: Imports the user/pass from MB (so player names are preserved) and translates the inventory to currency in CB, which based on the economy section of the website would be about 11-12 rubies = 1 tria, seems about right.
Now again, I don\'t really think it is that relevant that data be moved over from MB to CB, but in the future it will be a much larger issue, so it\'d be nice to start now.
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Well i think acounts should be deleted because of the many names not used and the guilds blah blah blah
it only makes sense to delete the accounts and im sure the weapons wouldnt be as hard to get with the fighting and all.
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Wedge, you have yet to say something new, we can read just fine. Once PS gets advanced enough I\'m sure they will be keeping the characters, that does not have any relevance to crystals being changed into money.
Originally posted by Wedge
Firstly, no, I actually don\'t really care if MB stuff in ported to CB in any manner, it isn\'t that big a deal.
...
which based on the economy section of the website would be about 11-12 rubies = 1 tria, seems about right.
Obviously, you do, or you would not continue to argue the point of crystals going to tria, they can set up the system just fine without that.
And that is insane, most people would be rich from the start following your system, rubies are nothing.
Grakrim\'s idea is a good one, although I don\'t see the top players on here complaining they want all this stuff, I doubt wedge will be satisfied unless he is paid for wasting his own time.
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Originally posted by Wedge
Now again, I don\'t really think it is that relevant that data be moved over from MB to CB, but in the future it will be a much larger issue, so it\'d be nice to start now.
i hope that there will be no more db cleanup. It will be very frustating if you lose all your skills/stats/items when fighting has begun.
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Originally posted by elscouta
Originally posted by Wedge
Now again, I don\'t really think it is that relevant that data be moved over from MB to CB, but in the future it will be a much larger issue, so it\'d be nice to start now.
i hope that there will be no more db cleanup. It will be very frustating if you lose all your skills/stats/items when fighting has begun.
thats why from a dev perspective it would be better for the playerbase to be desensitized to such occassions while the game is still in alpha / beta
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Originally posted by Kiern
although I don\'t see the top players on here complaining they want all this stuff
I want all this stuff :P ;)
Besides Wedge has some good points. I realise I am probably totally biased here and should shut my mouth before it even opens, but crystal/weapon gathering is not only an incentive to keep us coming back to MB (worked rather nicely I think ;)), it is also an extemely hard fought competition, one which we have been told there will be rewards for - and what would be the point of a reward if we were only to lose everything in CB?
It has always been said that those who have shown dedication to MB may be rewarded, and why not - surely that isn\'t a problem for people?
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For about a week on each side of the release of CB, a form is put up on the website where a player can enter a valid user/pass for a MB character.
Planeshift Website
Query(user/pass)
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Molecular Blue Database
IfFound(user/pass)
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\\ /
Crystal Blue Database
Add(user/pass)
There, happy? I really don\'t care, I just want the system to exist for the future, where it can keep owls dry.
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What will be will be, let\'s leave this in the capable hands of the devs to judge.
Whatever happens, MB has provided us all with a lot of fun and when all said and done that\'s what we come here for isn\'t it :D
By the time we\'re a few weeks into CB all this will be long forgotten.
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Awwwwww, but Miss Kada, I haven\'t gotten into a big fight in a long time. It\'s fun to get involved in petty squabbling :D
You\'re all the bestest.
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too soft! too soft!
I\'m tired, I\'ll stir things up tommorrow
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By the time we\'re a few weeks into CB all this will be long forgotten.
Exactly.
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We don\'t need this yet.
In future versions (beta), it will be required, but certainly not now!
I know some people worked hard to get all of those crystals... But they\'ll be NOTHING compared to the things that you\'ll experience in the next few versions :D (Well... I hope so!)
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Well i don\'t really care if my stuff is saved or not for all i care i start all over again it does make the who is the best battle a lot tougher and it would be better for the noobies otherwise the n00bs that are starting out with the new version have nothing and the elite players ( like ourselves ) have everything and we can smash m in an instant
think about it!
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Originally posted by dorbian
and we can smash m in an instant
think about it!
But, as far as i know, PK will not be allowed... And it is probably the only way to solve the elite vs newbie problems because newbies will probably not join only after db cleanup
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But it would still be nice to have a lil something with which we could say \'Ive been here since mb I have\' some veteran Id card for our chars or something XD =)
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Originally posted by KwartzTheKran
But it would still be nice to have a lil something with which we could say \'Ive been here since mb I have\' some veteran Id card for our chars or something XD =)
No, not fair! I played in Atomic Blue, but forgot my char password :( :P
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Originally posted by KwartzTheKran
But it would still be nice to have a lil something with which we could say \'Ive been here since mb I have\' some veteran Id card for our chars or something XD =)
well, if they keep this forum... you sorta have the join date as verification of your oldbiehood :P
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Well, my opinion is that you should get some reward for playing. I\'ve spent a lot of time playing, and would get very sad if all my crystals disappeared. If you don\'t have any crystals or weapons I can understand that you want everything wiped, but PS will surely loose some players if that happens. However, even if you wipe everything, you have to be able to get your name back. You should also be able to get back the guilds. Without being able to get back player names and guild, I think everything will be chaos. If both my cystals and name disappeares, I don\'t think I\'ll continue play PS. I would also like the devs to make up their minds on this (please don\'t smite me for making demands on you), so I know if it\'s any idea to keep collecting crystals, or just stop playing and wait for the next release. I think Nilaya\'s suggestions is great, and I would be really happy if that happens. However, all of this is just my personal oppinions, so please don\'t beat me :)
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i play for a while ( i stopped for a while also because school was giving me a hard time ) but i wasn\'t collecting too much because i thought all could be reset once and then you will be pissed that all your hard work is gone but as far as i know the name\'s will be save if you log in with the same name and pass for the guilds i don\'t know for sure i heard somewhere ( dunno where ) that they might be saved also.
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Originally posted by Xalthar
Originally posted by KwartzTheKran
But it would still be nice to have a lil something with which we could say \'Ive been here since mb I have\' some veteran Id card for our chars or something XD =)
well, if they keep this forum... you sorta have the join date as verification of your oldbiehood :P
*looks at join date* no i dont i only registered a seperate name recently XD
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Originally posted by dark_chicken
Well, my opinion is that you should get some reward for playing. I\'ve spent a lot of time playing, and would get very sad if all my crystals disappeared. If you don\'t have any crystals or weapons I can understand that you want everything wiped, but PS will surely loose some players if that happens.
Oh look, someone who didn\'t read the whole thing before posting! Either that or, you just feel like repeating everything.
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lol, I don\'t suppose that any of u have thought that the devs might need to wipe everything later on? If so then it would make it worse to have carried stuff over, as u will then lose everything from both MB and CB. May as well wipe everything at CB.
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Originally posted by KwartzTheKran
Originally posted by Xalthar
Originally posted by KwartzTheKran
But it would still be nice to have a lil something with which we could say \'Ive been here since mb I have\' some veteran Id card for our chars or something XD =)
well, if they keep this forum... you sorta have the join date as verification of your oldbiehood :P
*looks at join date* no i dont i only registered a seperate name recently XD
We\'re still in MB, aren\'t we?? :P
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Kiern, I did read the whole post. I was just giving my oppinion, and supporting Nilaya and others. I hope you don\'t think that\'s a bad thing to do.
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In Kiern\'s standards, he made a very happy comment there. :P
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Originally posted by dark_chicken
Kiern, I did read the whole post. I was just giving my oppinion, and supporting Nilaya and others. I hope you don\'t think that\'s a bad thing to do.
no it\'s not, but why type the whole thing thing? Just a simple Nilaya is right, I think we should get reward for playing would have been sufficient enough...but whatever, maybe I\'m just lazy :P
Originally posted by Mogura
In Kiern\'s standards, he made a very happy comment there. :P
Not true, I make plenty of happy posts, just not here...this board brings out the worst
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Originally posted by KwartzTheKran
But it would still be nice to have a lil something with which we could say \'Ive been here since mb I have\' some veteran Id card for our chars or something XD =)
Just give everyone who played MB a neat mug. And don\'t let people get them any other way. :-P
Just kidding. I don\'t have enough of an opinion on this topic to think about fighting about it.
Null_Void
(Karrash)
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I see that this thread is pretty much dead now but I was curious if any headway has been made concerning the transition between MB to CB.
Judging by Venge\'s remarks, I\'m guessing we shouldnt expect anything to be transferred over to the next release in terms of items, etc.
However, like Nilaya pointed out earlier, I\'m sure there are many people who would like to keep their account names, and a form like the merchant page should provide this. (People enter user name and pass desired to keep in the form, once CB is set up those accounts are created, blank like everyone else, but the username is reserved).
I appologize if this brings up more argument about this, but I was curious if we would be able to keep our account names/char names for the next release.
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even if you cant just make it again eh?
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Hey, I\'d rather people ask things on old threads rather than creating new ones. It cuts down on people saying the same things over and over again, if they\'ve never read the old discussion before.
Currently the devs havn\'t decided anything. If they do, we\'ll let you know. ;)
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Originally posted by Ghostslayer
However, like Nilaya pointed out earlier, I\'m sure there are many people who would like to keep their account names, and a form like the merchant page should provide this. (People enter user name and pass desired to keep in the form, once CB is set up those accounts are created, blank like everyone else, but the username is reserved).
As far as what I know, Venge had some kind of idea for this, but as to how it works, what it looks like EDIT: and if it\'s even going to be used... That\'s beyond my knowledge.
I do know, however, that things will be wiped. I think we\'ve been told that many, many times. :D
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:\'( see ya mug, I liked to meet you... Will guilds be disabanded as well?
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the whole database will be wiped, players, items, guilds etc.
it\'s not such a bad thing the guilds will be deleted, a lot of registered guilds are inactive anyway.
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I have finally finished reading all of this talk and i would just like to direct your attention to alternative solutions to this issue - hope it helps...
http://www.planeshift3d.com/wbboard/thread.php?threadid=3725&boardid=1&styleid=3&sid=41066190f0c6ea5671ef84aaf79a945e