PlaneShift
Gameplay => General Discussion => Topic started by: Jefka on July 27, 2003, 06:47:24 pm
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I know you\'ll be adding some in the next weeks perhaps, but about the second quest : will you give small rewards ??
I personnaly ask this...because...ahem you know weapons and stuff are like...exepensive ; )
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don\'t worry possessions of this world are transitory...
lamen\'s terms: once the next version comes out you will loose all your stuff anyways. Be like me - acquire one crystal and say... well that\'s not very nice is it?
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lol thought the more money you had, the more \"bonus\" you could have later on in the game
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Actually jefka, they\'re still working that out.
I would probably be only the richest/well known players get the bonus. (quite unfortunate because I\'m poor and don\'t play as often as some)
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hoping they read this thread :
I think that basically anybody who has a weapon should be rewarded, cause running for one is boring and discouraging ; so if anybody manages to have one, they should be rewarded ; let\'s say a level 1 or 2 scroll for mages, a knife for rogues and so on
a small help for beginning
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I think some kind of item that would let future players know how long youve been here would be more appropriate, just something simple, basic and small.
Awarding those with weapons would be a good idea, because even those like me who have gave a lot away if theyve been on enough can still afford one
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yeah but for now, let\'s hope dev\'s will give a reward : they did for first quest which I think was easier ( due to the last sentence\'s syntax ), so why not on second one ??
even talad said ingame they are considering some rewards, but I can\'t get any official answer till then
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since we are speaking of good citizens awards :P what about forum participation?
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The new quest is here, and I\'ve completed it after a good 30 minutes of playing :P And I was wondering, too, if there will be any reward for those who complete it first?
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I want to know too !!! Someone official please answer ...
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You\'ll get rewards... Don\'t worry about that. Although, if you finish first, don\'t start crying your eyes out when you loose your stuff... :) I wont take the loss of my Gold Falchion too personal...
*sob* They don\'t like me - taking away my G - G - Gold Falchion and stuff... ;(
Btw Drilixer, I\'m not sure whether 505 posts in one month is considered forum participation... As for rewards for forum participation, I suppose the only one will be that you have the chance to get your ideas into the game... :)
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i must know as well im need the crystals
please someont tell us ;(
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well yes again if someone official could just give an answer, it would help ; but you have more important things to do I understand
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Originally posted by Gronomist
Btw Drilixer, I\'m not sure whether 505 posts in one month is considered forum participation... As for rewards for forum participation, I suppose the only one will be that you have the chance to get your ideas into the game... :)
That\'s the only reason I\'m here Gronomist - because I want to help and in doing so get my ideas into the game as you\'ve said - I\'msorry that you don\'t understand 500 posts in a month - why did you have a golden falchion once? Obviously you devoted some time to the game - I have simply devoted more effort to the forums and helping than I have to palying the pre-alpha since it lags too much at this point to play on my computer. No one bites at Moogie for her posts/time - I suppose she\'s lucky I showed up just after she did. :P
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Hey dri,
We don\'t complain bout the moogle cause first moogles are cute and second this one has an average of 12.91 posts per day while you have 24. some odd. So as you can see major difference so leave the Moogles out of this! :)
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hehe, I like Moogie and if you read my threads you would see that... allthough I aknowledge that reading all my threads would take some time... but you would also realize that many of my threads are well over a page long.... anyways I don\'t post as often as I used to so you can expect my number of posts per day to slowly wither away...
At this point of the game it seems to me that forum support is just as vital (if not more vital) than playing the client and crystal hunting. Not to be mean though, but in my opinion there isn\'t much reason to reward any of us... don\'t you guys enjoy playing the client and helping out? Why should they reward you for doing what you like to do...
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Well I\'m glad you like Moogie but I refuse to read every post there is cause I\'ll be sitting in this here chair until tomorrow morning. The only reason I\'m working my bum off to download this bloody demo is to help find the bugs even if it mean staying sitting in front of my computer praying that my 56k modem doesn\'t feel like timing out while I\'m taking 2 hours downloading each part (And I\'m not finished). :D
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Ooof Drilixer, I didn\'t have a Gold Falchion, I HAVE one... But I know that someday they\'ll take it away from me... ;( Silly Talad and Venge... Stupids :(
Oh yea, btw... Got it for being the best person in the world, and... err... Oh yea, I finished 2nd (or 3rd) in the \"First Quest\", and won a bunch of crystals. :)
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I don\'t have any sword so you can understand me .......
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I\'m afraid that the NPC chat interface has scared me away from the quests... even though someone has already told me how to do both of em :P I just can\'t stand this stupid chat interface
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Yeah, whats with those quests? How could they be made easier/possible? Some one mentioned that the NPCs give hints as to what words they want by Capitalizing them- maybe if the whole word was bold? Or if you used the right word, but not in a full sentance, they would say something like, \"can you say more?\"
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If we are going to do a text based system - it should be done in one word instead of a phrase since phrases simply add in worthless connectors that non-English speakers trip over - it should be done like in Morrowing where possible conversation topics are either emboldened or in a different color
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100 % agree. like \"hyperlink talk\" you habe hyperlinks on good topics ; the logic is the same, but you don\'t have that bad syntax problem; possibly THE solution
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yeah, I agree with Drilixer..
I\'ve completed both quests, and even though I consider myself quite good at writing english, I had some problems with the quests, if you aren\'t good at spelling english, or good at grammar, you WILL have problems. Whereas a system as in morrowind will offer you a simple and easy conversation.. Quests like the ones so far would have to be altered a little to support this system, since it will be a little too easy just walking around town finding the npc\'s and clicking everything they have to say..
I am for a system as in morrowind, but the quests would of course have to be altered :)
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Originally posted by Xalthar
I am for a system as in morrowind, but the quests would of course have to be altered :)
hehe, I\'m up for that compromise - the only problem is that since Molecular Blue is only one town quests would have to be made into huge chains between the NPCs to make them half interesting (which to tell the truth wouldnt be fun). Nonetheless in a larger version, such as whats hopefully coming next, we could possiblely see some inter-town quests and quests to DO things - which would then show the power of the \'hyperlinked words and phrases\' idea.
EDIT: some phrases could require succesful intelligence or wisdom checks to unlock, also
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Yes, I would like exactly such a system too, Drilixer!
Just as in real dialogue (In reality :P) you can have insigts into the motives of the speaker if he says something, and you have a high enough intelligence score you are smart enough to understand what lies behind.. They have used this a bit in neverwinter nights, and I liked that very much... too bad there wasn\'t that much...
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Originally posted by Xalthar
They have used this a bit in neverwinter nights, and I liked that very much... too bad there wasn\'t that much...
hehe, I know what you mean! I used to play NWN, but it\'s lack of original content just got old, and now every time I log on no matter what mod I play in it seems the same... even the hardcore mods are the same game... just made much slower *gag*. That game wasn\'t made well. I am sure the Devs won\'t let this game turn out like that though.
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I certainly don\'t hope it will turn out anything like Nwn either.. that game was hyped, and IMO crappy :P
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I am haveing a hard time trying to talk to NPC, as English is my second language. I am bad in spelling and grammar too. :(
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Then Heulfryn, I assume you would also want the current system changed? :)
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all i wanna know is whats the prizes for finshing the quest (if any) so a can see how long i got left untill my galark
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Xalthar,
I don\'t have much experience with online game for role playing game much, my only other experience with gaming is DAoC. So I don\'t know how it work with other game.
But I would hope narrow down to key words and not phrase (if phrase is what PS NPC looking at). Last night I got to start to chat with NPC in game and didn\'t get far. Just Hi, Hello, How are you? anything i said they don\'t get it :(
Will try again next week, have a nice weekend everyone. (since i could not play in the weekend :(
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Well, I agree with you, but the npc\'s (so far) don\'t react to very much, but I seriously hope they change the system since it is hard to use for those who aren\'t good at english.
I completed the second quest rather quickly, but I had to spend most of the time guessing EXACTLY what to say.. You could type in a word too much and it would accept it, but if that word was in the middle of the sentence you write, the npc will not accept it.
I don\'t like that, but I guess it\'s hard to change, so I\'m 100% for a new system!
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I\'ve looked for the post but i couldnt find it - some dev was working on the chat system and I cant figure out who it was now... anyone remember? I\'d like to chat with him about this.
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I hate hyperlink interfaces, they make the game too easy, and it compensates by making you spend more time running across town and finding obscure items.
The current interface can definitely be improved, but the npcs need to have some kind of AI so they know what you\'re trying to say no matter how you say it. The developers need to do some research into how people normally ask questions and give npcs a list of phrases to recognise. What I really want to see is slang :P
P.S. I think it\'s acraig doing the chat thingy, but i\'m not sure.
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I LOVE hyperlink interfaces compared to the current PS system.. And if you make the npc\'s recognize easy sentences, the system could be exploited in countless ways, and perhaps even make it harder for people who aren\'t good at english grammar...!! So as I\'ve said countless times before, I am against the current system, and for a \"hyperlink\" interface. But that\'s only my oppinion, and since there aren\'t many supporters in here I\'m guessing people with bad grammar will suffer because of it...
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There would have to be a way of stopping people finding out what to say form people who\'ve already finished the quest, because that already happens. But otherwise, I think it is far more satisfying to find information for yourself than to be spoonfed conversation topics.
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Of course.. Yes, I like finding out the info and conversation topics for myself. No fun in getting it all from others, but there are still some that are having a hard time, and I\'ve talked to quite a few ingame... Ones whom I wouldn\'t exactly call \"Stupid\" :P
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At the moment the interface sucks, but the idea is good. I can\'t finish the second quest, because it\'s impossible to figure out what to say and how to say it.
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Yes and that\'s exactly why it sucks, one can\'t figure out what to say... This interface sucks, but I\'m willing to accept it (at present) and see how it turns out later on...
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Be strong, Xalthar. The mighty PS gods will surely be improving it by the next release *hint hint*. Because I know where they park *slightly less subtle hint hint*.
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I certainly hope they do ;)
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Originally posted by lostprophet
I hate hyperlink interfaces, they make the game too easy, and it compensates by making you spend more time running across town and finding obscure items.
The current interface can definitely be improved, but the npcs need to have some kind of AI so they know what you\'re trying to say no matter how you say it. The developers need to do some research into how people normally ask questions and give npcs a list of phrases to recognise. What I really want to see is slang :P
P.S. I think it\'s acraig doing the chat thingy, but i\'m not sure.
there is a pretty major problem with slang and making the computer recognize statements that are \'slightly off the mark\'. I\'m going to explain this graphically: Imagine you have a list of all the statementas in the game. You then cut out a circle for each statement and hook them onto a large board. The area of the board that can still be seen is room for improvement and statements that people want to use but that the computer doesn\'t recognize... so the obvious thing to do is to enlarge the circles by programming in allthe ways to say different statements... now that we have bigger circles they have begun to overlap and the computer is damn confused... also since the shapes are circles there are still blank spots here and there where new phrases need to be added, but the computer is already confused since there are so many overlapping circles (statements)...
I hate the current system - no one wants to play a guessing game. Quests don\'t have to be like this.
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well this s exactly why .... the quest logic, everybody knows what it is, but it is only syntax - therefore boring - problemns that stops player form finishing ; i\'m french and to find tha tfinal phrase was simply mad !!
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je suis d\'accord. S\'il faut que je fasse Planeshift en francais houjourdui, je ratterai horriblement. C\'est parce\'que je suis americain et je ne pense pas comme les francophones. C\'est la meme probleme avec Planeshift pour les francophones, qui ne pensent pas comme les anglophones.
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I hardly nderstood but thanks for speaking french this is really rare and good !
but I think the problem is not the mentality, but this damn syntax we all know it ; later on quest won\'t be only about talking, they will be much more complicated don\'t worry ; now the only difficulty turns the quests into frustrating things....
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the syntax is what I meant when i said \'on pense differentment\'... English syntax is far different from french syntax... especially in complex turns of phrases
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yeah I agree with you
but coming back to the original topic, still no rewards lol ?
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nope - no rewards - we like this game - we like playing it - no one needs a reward for doing what they like - but if you like I\'m sure you can get yourself a cookie at a supermarket near YOU!
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No, a reward would be nice, and keep people playing.. I managed to complete this quest rather quick after its release, so I\'m counting on those benevolent devs on this one (and I\'m also counting on that I was one of the first :P)
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*shakes head* I expected some disagreement with that one :D alright rewards for ALL alpha players!!! We all deserve an uber light saber of ultimate destruction, doom, and hell why not fertility!!!
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actually I meant in the same fashion as the people who completed the old quest were rewarded........
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Originally posted by Xalthar
actually I meant in the same fashion as the people who completed the old quest were rewarded........
I know - I\'m entitled to some fun arn\'t I though :)
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I know - I\'m entitled to some fun arn\'t I though
that depends what kind of fun are ya talking about ;)
also i realy whant atleast something for the quest i need the crystals *puts on baby face* pupupulease nice mr devs people can we have a rewared soon please :baby:
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haha even I can\'t argue with that...
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i don\'t like the actual system too. i think the best system should be based on this bot chat: http://www.pandorabots.com/pandora/talk?botid=f5d922d97e345aa1
please try to conact the owner of that bot and put that AI on your system. it should be a lot easier asking for quests and other stuff.
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*hmmphh* I\'d much rather have a multiple choice interface than that shit. My little sister plays games with those things!
EDIT: why did you post that in this thread anyways?
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well so the reward thing...still waiting !
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still waiting to know as well...
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Jefka - Zalthar : what do you two think you deserve?
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im my opinion (and from what i remeber what talad sed about a small reward) about 3000 for first then deductions follow
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Originally posted by seperot
im my opinion (and from what i remeber what talad sed about a small reward) about 3000 for first then deductions follow
3000 what? 1st in what? Doesn\'t sound very \'fair and balanced\' *ducks copyright lawsuit* to me
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back to forum participation 8)
don\'t play in game much due to , stuff...
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3000 what? 1st in what? Doesn\'t sound very \'fair and balanced\' *ducks copyright lawsuit* to me
this whole thing is about \"quests and rewards\"
3000 crystals for being in the first people to finish the quest seeming that the first much harder quest gave out 8500 crystals for being the first people and talad did say a small prize that is what i think its gonna be
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bah - can you be certain that the crystals we have now will have such value in the future? Once CB is released everything should be different with the addition of combat etc etc... you can\'t just make \'3000 crystal\' guesses like changing versions is just a quest
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ookkk then......
what do you think we should get? ?(
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A-um... Fish? :P
Btw, Seperot, when did Sephiroth (the guy on your sig-picture) grow wings? He looks silly with them, if you ask me. Maybe if you colored them like green with a blueish glow or something. That\'d be kewl. :D
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For start the NPc\'s should recognise different questions. In english u can use different questions to ask the same thing. Or make it that the NPC\'s just recongnise certian words. If somebody said the words \'want sword\' to you, you would probably assume they were asking for a sword.
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I don\'t \"deserve\" anything, I would just like to know if there will be a reward, and if I was one of the first to do it (don\'t think so, though :P)
The reward was in rubies the first time, so why should it be different this time? And the reward doesn\'t really matter other than I would like to get enough crystals to buy a weapon (just to look cool :P) I\'m not the best \"crystal discoverer\" so a reward for something I\'m good at (guessing what to say to the npc\'s, that is :P) would be kewl ;)
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Btw, Seperot, when did Sephiroth (the guy on your sig-picture) grow wings? He looks silly with them, if you ask me.
Never played kingdom hearts or the one winged angel song have you Gronomist :P
ya know i dont think we are going to get a reward surely we whoud have got them by now (then again the dev\'s might just be working on cb :P ) ?(
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Erf, when did he become a one-winged angel? Weird.. Anywho, the reward for the first quest ever was 8500 rubies for the first 4 people to do it, however I dunno what the reward is for the next quest(s)... Suppose it\'s something like that, though. :P
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Since the final battle in FF7, of course. (http://www.geocities.com/shadowzx99/sephiboss.jpg)
*Note: Artistic impression only, not an ingame image*
Now looky what you\'ve gone and done... I have to write something on-topic now. :P
Can\'t believe I didn\'t notice people talking about me here in the first page... it\'s nice, glad you like me hehe.
Well I\'ve never really agreed with the NPC chat system that Talad invisions. I believe even when finished and polished as much as it possibly could be, it would still be a slow, tedious process just to get some information. You have to be able to spell, use half-decent grammar and speak English.
Well... actually I\'m not sure on that last one. I believe some kind of inter-language chat translation system is being considered/developed. I don\'t know anything about that though, but it sounds very helpful. Here\'s hoping such a great idea makes it into the game. :)
[Edit: Yes I know the link isn\'t working... just search on Google Images for \"Sephiroth Angel\" and you\'ll get tonnes of pics.]
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Originally posted by Mogura
Since the final battle in FF7, of course. (http://www.geocities.com/shadowzx99/sephiboss.jpg)
*Note: Artistic impression only, not an ingame image*
Now looky what you\'ve gone and done... I have to write something on-topic now. :P
Can\'t believe I didn\'t notice people talking about me here in the first page... it\'s nice, glad you like me hehe.
Well I\'ve never really agreed with the NPC chat system that Talad invisions. I believe even when finished and polished as much as it possibly could be, it would still be a slow, tedious process just to get some information. You have to be able to spell, use half-decent grammar and speak English.
Well... actually I\'m not sure on that last one. I believe some kind of inter-language chat translation system is being considered/developed. I don\'t know anything about that though, but it sounds very helpful. Here\'s hoping such a great idea makes it into the game. :)
[Edit: Yes I know the link isn\'t working... just search on Google Images for \"Sephiroth Angel\" and you\'ll get tonnes of pics.]
many of us have moaned about the current system for the duration of the time that we have been here... but I\'m afraid this is one of those things that the devs are deadset on keeping.... no matter how badly we try to beat it into the ground
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Well I don\'t want to see it \'beaten into the ground\' as it were, I just wouldn\'t use that paticular system if I were creating my own RPG.
However, it\'s not up to any of us really. So we can\'t complain, it\'s not our creation... I\'m sure we\'ll still enjoy the game even if we do disagree with some aspects.
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this is a very important part of the game... NPCs are going to be a key element in Planeshift
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Originally posted by Mogura
However, it\'s not up to any of us really. So we can\'t complain, it\'s not our creation... I\'m sure we\'ll still enjoy the game even if we do disagree with some aspects.
We can complain! (and of course the devs could just ignore us) but wouldn\'t that go against the concept of the game to keep a conversation system which everybody dislikes?? I mean, the community is here to help tell the devs \"what the players like\"
I haven\'t seen anyone so far, who has actually \"liked\" the system. But the system isn\'t finished yet (i hope!) so I\'m still wating to see how it turns out before proclaiming my \"hatred\" of it :P
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I would go one step further. If you don?t like something it is your responsibility to complain. However saying something just sucks is not really good enough. The developers need details. Precisely what is it that you don?t like. It also really helps, if you have a better idea, to accurately describe what that idea is. I deal in technical arena as well, radiofrequency engineering. Being able to precisely describe a problem, concerned or bug is critical to getting it fixed. The more accurately you can bring your point across, the more likely it will get fixed.
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Originally posted by Fish
I would go one step further. If you don?t like something it is your responsibility to complain. However saying something just sucks is not really good enough. The developers need details. Precisely what is it that you don?t like. It also really helps, if you have a better idea, to accurately describe what that idea is. I deal in technical arena as well, radiofrequency engineering. Being able to precisely describe a problem, concerned or bug is critical to getting it fixed. The more accurately you can bring your point across, the more likely it will get fixed.
if I wanted text based npc interaction I would play muds... GUIs are the shiznet :D Is that expllicit enough? :P
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Not even close.
So let?s break this down. You need to talk to an NPC. Drilixer didn?t like the thread (NPC?s that talk using the sound system.) You don?t want to type it in or read text. So what would a developer be left with? I suppose the NPC?s could have two flags and run semaphore. Or they could possibly use sign language.
Saying ?GUIs are the shiznet ? doesn?t really explain a lot. How exactly would you implement that. A detailed explanation would be nice.
You may want to post it on a new thread. It\'s reasonably off-topic.
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Originally posted by Fish
I suppose the NPC?s could have two flags and run semaphore. Or they could possibly use sign language.
Semaphore NPC conversation system? Heh...You made me laugh...
Now to grakifiy this thread:
Anyway, I don\'t agree that anyone deserves anything for doing anything in this game. Its the dev\'s game, really, we\'re just playing it... If they choose to reward players for doing a quest (which, in effect, directs players to debug a particular aspect of the dev\'s code) they give the reward. If they choose not to, completion itself is enough of a reward for me.
Complaining really is the job of the tester, as a bug report is really just a complaint filed through some offical system.
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*grumbles* i never have sayed anything about \"deserving\" anything i was making suggestions
also im not so bothered with that quest qrize anymore **waves galkard around**
finaly the neverwinter speech system is good but if it was possibul to change the try try again thing it has it would be more interesting......for e.g....yoou run from one town to another to deliver a letter to a mob boss and you tell the guard what you have to do he dose not allow it so you have to run back to town and try again later
mabie thats to hard to work (im not very tecky) but it would make it interesting :D
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Originally posted by Fish
Not even close.
So let?s break this down. You need to talk to an NPC. Drilixer didn?t like the thread (NPC?s that talk using the sound system.) You don?t want to type it in or read text. So what would a developer be left with? I suppose the NPC?s could have two flags and run semaphore. Or they could possibly use sign language.
Saying ?GUIs are the shiznet ? doesn?t really explain a lot. How exactly would you implement that. A detailed explanation would be nice.
You may want to post it on a new thread. It\'s reasonably off-topic.
did you think I was being serious Fishy-Poo? Muahaha
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i think we need a new thread altogether this ones on its last page **burns up the little space left**
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Originally posted by seperot
i think we need a new thread altogether this ones on its last page **burns up the little space left**
I dunno - I am sure someone else will think they deserve some sort of reard for playing the tech demo :P
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Originally posted by Drilixer
I dunno - I am sure someone else will think they deserve some sort of reard for playing the tech demo :P
why should people get a reward for playing this demo? I still say that there should be a small reward for the first to complete the second quest... A reward similar to the one given when the first quest was completed..
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Originally posted by Xalthar
Originally posted by Drilixer
I dunno - I am sure someone else will think they deserve some sort of reard for playing the tech demo :P
why should people get a reward for playing this demo? I still say that there should be a small reward for the first to complete the second quest... A reward similar to the one given when the first quest was completed..
haha I was joking (notice the :P ) -> I don\'t think anyone deserves a reward for any of this - if you want a reward become a dev and give yourself one :D