PlaneShift
Gameplay => General Discussion => Topic started by: zaphar on August 23, 2003, 11:04:07 pm
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Post the things you\'ll miss about Molecular Blue, when the next release comes out, here.
1. Being able to jump from any height without damage.
2. Walking up walls to get to hard to reach areas.
3. The \"Holy Crystal\" untouchable untargetable and otherwise unobtainable despite being in easy reach and view :-)
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Responding to the newb question \"How fght?\" with \"You don\'t\".
The elitism associated with owning a weapon.
Running around on rooftops \"Crouching Tiger, Hidden Dragon\"-style. (Seriously, when I first showed my brother this game, he asked me if this was a \"Crouching Tiger, Hidden Dragon\" MMO).
The relative newb vaccum that occurs once they figure out there\'s no combat... I\'m sure combat may keep some of the more \"undesireable\" players playing.
A monster-free Laanx dungeon... Hey, that reminds me, if they implement fall damage, how the heck are you going to get down there?
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Originally posted by Grakrim
A monster-free Laanx dungeon... Hey, that reminds me, if they implement fall damage, how the heck are you going to get down there?
That\'s what I would like to know too.
I don\'t think I\'ll really miss much about Molecular Blue. Perhaps, \'it\', in its entirety... its atmosphere in paticular. I don\'t know how the enviroment and actual feel of the game will be affected by the addition of such things as combat and monsters in the labyrinths, but I\'m hoping it will be a great improvement over what we already have.
Right now, with a little custom change of music, the dungeon has a very ghostly silent, still mood... maybe I will miss this when the clash of swords can be heard echoing down every corridor and you can\'t camp on the balconies anymore awaiting the impending spawn of nearby crystals.
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Elevator. And yes I know combat brings about a huge fear in the kind of players and the number we are going to run into... they better have some plans for a bigger server handy...
Hey you cut my post off Moogie! Oh and anyway, MB is going to be around a while so I wouldn\'t worry about this much.
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I think I will miss bragging about my one crystal fortune the most... bring on the fighting
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1. Nothing
2. At all
(there is the other way down there, although I don\'t really see the point in it anymore :P )
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Originally posted by Kiern
(there is the other way down there, although I don\'t really see the point in it anymore :P )
I know about the other entrance...But its a bit anticlimatic, as it comes out in the hall of pillars.
Originally posted by Mogura
I don\'t think I\'ll really miss much about Molecular Blue. Perhaps, \'it\', in its entirety... its atmosphere in paticular. I don\'t know how the enviroment and actual feel of the game will be affected by the addition of such things as combat and monsters in the labyrinths, but I\'m hoping it will be a great improvement over what we already have.
So true...We take MB\'s laid-back atmosphere for granted. Imagine trying to find your way out of the dungeon while being pursued by a pack of no doubt frightening and vicious creatures. Definatly going to be difficult for the newbs, unless they hired experienced guides (hint, hint).
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im going to miss my galkard and mug spening so much time getting them only to have them wisked away ;(
o well im sure the dev\'s will have lots more whepons in cb
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A monster-free Laanx dungeon... Hey, that reminds me, if they implement fall damage, how the heck are you going to get down there?
On the mainpage they refer to a sort of elevator-system. Dunno if it\'ll be implented though :)
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I don\'t really forsee fall damage for the next version... has there been an official statement on that?
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I\'m not gonna miss much except for maybe the more freindly community as the community gets bigger not even Link will be able to scare the not so good noobs away
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Originally posted by Drilixer
I don\'t really forsee fall damage for the next version... has there been an official statement on that?
No, there\'s been no offical statement on that front, to my knowledge. I wouldn\'t be surprised if they didn\'t implement fall damage in CB, but I was thinking in the eventuallity ... Anyway, blame Zaphar!
Even if CB will be superior in some ways, MB should be a thing we cherish. Never again will PS be the same; in what ways it will differ, we\'ll just have to wait and see. I certainly know over these past few months I\'ve had a great time with all of you, and I hope I can enjoy the following months (and years) with all of you, as well.
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**wipes a tear from his eye** i to am going to miss the layed back community as well but im sure it will be ok as long as the noobs dont spoil all the fun 8o
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It seems inevitable. As soon as combat arrives, many of the annoying people with short, shallow attention spans will end up sticking around to get on our nerves... it happens in every game, it\'s unavoidable.
But as long as we all stick together through the rush of new faces, it\'ll be okay. A very close community, is ours, and as long as we have that strong foundation then I\'m sure we can keep the place as happy and peaceful as it\'s always been. :)
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Originally posted by Mogura
It seems inevitable. As soon as combat arrives, many of the annoying people with short, shallow attention spans will end up sticking around to get on our nerves... it happens in every game, it\'s unavoidable.
But as long as we all stick together through the rush of new faces, it\'ll be okay. A very close community, is ours, and as long as we have that strong foundation then I\'m sure we can keep the place as happy and peaceful as it\'s always been. :)
Amen
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Originally posted by Dureus
Originally posted by Mogura
It seems inevitable. As soon as combat arrives, many of the annoying people with short, shallow attention spans will end up sticking around to get on our nerves... it happens in every game, it\'s unavoidable.
But as long as we all stick together through the rush of new faces, it\'ll be okay. A very close community, is ours, and as long as we have that strong foundation then I\'m sure we can keep the place as happy and peaceful as it\'s always been. :)
Amen
exactly - if you don\'t want to deal with those short attention span people - just join a meritable guild and you can give any knuckle draggers the cold shoulder :D
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Things i wont miss:
The lag
The slowness
Bad FPS count
The lag
My computer after i get a better one
Bad FPS count
The lag
Did i mention the lag and bad FPS count?
Things i will miss:
Cant say ... Guess why? ;(
Heh, lets just hope CB will be abit more optimized... maybe i can play it then. :P
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Quote:Originally posted by Mogura
It seems inevitable. As soon as combat arrives, many of the annoying people with short, shallow attention spans will end up sticking around to get on our nerves... it happens in every game, it\'s unavoidable.
But as long as we all stick together through the rush of new faces, it\'ll be okay. A very close community, is ours, and as long as we have that strong foundation then I\'m sure we can keep the place as happy and peaceful as it\'s always been.
Amen
aye it will happen just watch out for the other people you know what I mean the OTHER people
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Sorry I guess I\'m one of the people who\'ll only start playing once stats are introduced... Most of the time I\'m on the forum.
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I will most miss being able to jump about five times higher than any dwarf should be able to. I mean seriously, I can jump higher than I am tall. :D
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But then we won\'t be able to play leapfrog! Unless crouch is introduced...
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Originally posted by Half_Pint
I will most miss being able to jump about five times higher than any dwarf should be able to. I mean seriously, I can jump higher than I am tall. :D
maybe a skill will be made for jumping like in Morrowind... I always loved that skill
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aaalthough...... ;-)
I\'ve got the MB server code and client software... I don\'t see why it would be difficult to backport any CB optimizations to MB and set up an \"online community\"... :D
Remember, MB is still there for those who are warming to the strangely attractive idea of a 3D chatroom. EverQuest has no point. It\'s like Freemasonry...get levels. Planeshift is even more pointless, at least as it is now, and it\'s just a bunch of people chatting!
Ah well, we\'re the testers. We\'re the nerds. I dunno about you all, but that\'s why I joined PS; to test. I don\'t play games! I think I might bow out as it becomes a game and I find myself in a room full of game-players instead of nerds. Like those who like to build stadiums getting together with those who play baseball...
Well, you all have my number. (AIM, YIM, ICQ, homepage, etc.) I will probably stick around PS with CB, since it still won\'t be a full release. :-? If there are bugs to find, well dad-gummit it\'s my duty!
Funny, I never really thought about it before. I was always enthusiastic about seeing the next version and only slightly curious as to whether I would miss exploiting bugs. I never thought about how it would greatly change the crowd!
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Morrowind...yeah, that was a good levelling system. You didn\'t have to worry about choosing skills, since what you used most automatically got to be the best.
But yeah, the crowd is gonna change. I personally am more into the really serious RP aspect--so don\'t expect to see me OOC once things get completed. I\'m the sort of player you either won\'t be able to stand, or will wish there were more of.
I just hope most of the current crowd stays. They\'re good people.
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Morrowind\'s leveling system is a bit cheap ( err pardon the pun here ) because you can buy your skills. After a few romps though some of the dungeons I have more then enough money to get all the skills I need. Just setup a mark spell in front of creeper, clear out a dungeon, drop everything at the front door. Run naked through the dungeon picking up all the loot and drop it all at the front until the dungeon is picked clean. Then pick up everything ( I\'ve been +1500 overweight sometimes ) and teleport back to creeper and sell the lot.
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No no no, tut tut acraig! Why Creeper when you can find that cute little mudcrab who has twice as much gold on him? :P
Hmm... this is spam, sorry.
Back on topic:
Originally posted by Grakrim
\"Imagine trying to find your way out of the dungeon while being pursued by a pack of no doubt frightening and vicious creatures.\"
I\'ll bet you anything that the only monster\'s we\'ll see are cute little goblins/trolls and a few animals such as wolves or giant rabbits. :P
Or they might add spiders... or eight-legged raindeer... or big mutated cheesecakes on legs... or three-headed killer skeletal gerbils from Hell...
...maybe not. :D
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Originally posted by Mogura
I\'ll bet you anything that the only monster\'s we\'ll see are cute little goblins/trolls and a few animals such as wolves or giant rabbits. :P
Or they might add spiders... or eight-legged raindeer... or big mutated cheesecakes on legs... or three-headed killer skeletal gerbils from Hell...
...maybe not. :D
I guess you never saw the image from the warcry.com interview? :)
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8o *gets excited*
Image?!
Monsters?!
Show me! Link me link me link me! :D
Edit: Hold on a second, I\'ve read that interview... I didn\'t see any... *looks again* I still don\'t see any. I\'m missing something. :(
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Image (http://images.warcry.com/image.php?id=4401)
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Oh that... I thought that was scenery. :D
Hehe, great help I\'m going to be on a monster hunt...
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Well, that is a prerendered image but the monster is based on one that should be in game.
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Funky! Can\'t wait to see what else there is. :)
Oh that reminds me, did the dev team ever take interest in the Monsters thread? There was about 10 pages of really great ideas, you should borrow a few, there was quite a few high quality submissions in there.
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Originally posted by Mogura
Funky! Can\'t wait to see what else there is. :)
Oh that reminds me, did the dev team ever take interest in the Monsters thread? There was about 10 pages of really great ideas, you should borrow a few, there was quite a few high quality submissions in there.
I believe that was part of Drilixer\'s task to take the ideas from there and pick out the best ones and work out some ideas based on them.
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we have some more in our threads..quite a few but in the olf threads, they\'re all archived so we can get back to them
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*looks at the link from acraig*
Ooh! acraig brings us a magical photo from the future! it\'s me! and I\'m running with a lady! must by my GF from the future...oh, now only if I could get my mouse to targer her, I\'d know who it is... :D
(hmm, this smiley is lacking. :( try ?_?)
(Edit: BTW, I\'m just kidding...the smileys are loverly.)