PlaneShift
Gameplay => Wish list => PvP,PK and Thieving => Topic started by: Xordan on August 29, 2003, 03:43:23 pm
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Why not try out different Pk\'ing rules in the beta? Then we can all have an idea of how things will go. It\'s very nice to say what will happen, but untill we test it out we dont actually know. We should try out different rules and then use the best one. Say start with these: http://planeshift.oodlz.com/wbboard/thread.php?threadid=4861&boardid=21&styleid=3&sid=b3f6b366f3ceccb538c00885e5dd05e3
Then move on to try another if they arn\'t working. What do you think?
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If a few more people volunteer to be servers, we could have a few different servers with different ideas being tested on them. Then, whichever seems most popular would go through, or there would be a poll.
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If more server Volunteer\'s arent found then maybe certain areas of the world could have only certain forms of PvP, Like some areas where no PvP is available and some where Full PvP is enabled, then hold a poll to see if some forms of PvP should be dropped or new ones implemented.
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i would like the devs to do this because im so interested in the no holds barred theory of PKing. It would be cool going into a realistic world where killing would have a big affect. You never know, it may solve alot of issues. Maybe even a couple people thought would be started by this kind of openess to PKing
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The tests would reveal this: the pking would be abused. Players will single out weaker players and constantly kill them.
There is no perfect set of pking rules except this one: Have it or don\'t.
But the way it stands is fine. PKing is allowed within arenas, dueling, and Guild Wars.