PlaneShift

Gameplay => Wish list => Granted or negated Wishes => Topic started by: RussianVodka on September 06, 2003, 05:56:11 am

Title: Transportation
Post by: RussianVodka on September 06, 2003, 05:56:11 am
I have and idia!!!!!!!!!!!!!!!!! (its a miracle.... realy :D )

As the world of planeshift expands, horses (or some other animals of that nature) should be programed into the game. This will make travel over long distances alot faster and easier.

There should also be some dissadvantages to riding a horse in battle, like a minus on defence or something like that.
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Post by: Wedge on September 06, 2003, 07:25:22 am
If they have any plans for land-based transportation animals, they haven\'t mentioned it yet.  However there is this from the setting section (you should read it if you haven\'t).

\"The fastest way of getting over remarkable distances in a short time is using flying animals: Pterosaurs and Megaras.\"

Also a pulley system for transport will apparentley exist, although I imagine this is more for transport between levels rather than over land, but who knows?
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Post by: Tepsu on September 06, 2003, 09:55:11 am
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Originally posted by RussianVodka
There should also be some dissadvantages to riding a horse in battle, like a minus on defence or something like that.


Why disadvantage? Wonder why knights etc. used horses so much if it gave them a disadvantage in battle at midages ;P Horses give you an advantage in battle. Horses are big animals and you are in an disadvantage when fighting against mounted enemy.
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Post by: Xordan on September 06, 2003, 10:05:33 am
Lol, yeah. The footman has to worry about being trampled by a armoured horse as well as having his head sliced off. A rider should get a bonus of summin, not have a minus.
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Post by: RussianVodka on September 06, 2003, 03:24:58 pm
Well what i meant was, it should be something like this, when on a horse you should be given bonuses in things like agility and maybe strength.....
 But because you have to be balanced on the horse this will take away from ur defence......

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Originaly posted by Tepsu
Horses are big animals and you are in an disadvantage when fighting against mounted enemy.


Well technecly if you are an archer and are safly siting in a guard tower with your trusty crossbow...... THE BIGER THE TARGET THE BETTER.

(in short) A rider should get +bonuses for something and -bonuses for others.
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Post by: Xordan on September 06, 2003, 07:28:56 pm
No. lol, not really. U\'r not a bigger target at all. If u\'r horse gets hit u shouldnt take damage. Your horse will take alot of the hits. U stay the same size, and if anything, u move faster so the archer has less time to fire.
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Post by: Wormtail_ on September 06, 2003, 07:46:37 pm
Last time I checked, horses didn\'t charge into a bristling wall of spears. So polearms have an effect on mounted opponents.

Also, if mounts are badly injured, they may throw their rider to the ground, which hurts, and then run off. Or they go mad with rage and start trampling everybdoy in the immediate vicinity to death.

I believe mounts have been discussed at an earlier point under a thread called \"Mounts,\" but still, carriages and chariots, among other things, can also be used for faster land transporation.
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Post by: Xordan on September 06, 2003, 07:48:39 pm
Yes, then that should be their penalties. lol didnt think of that.

\'Or they go mad with rage and start trampling everybdoy in the immediate vicinity to death.\'

lol, that\'d be funny to watch from a distance.
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Post by: KwartzTheKran on September 06, 2003, 08:29:36 pm
U r a \'better\' target as u are lifted high above the ground, this is an easier to hit, firing off a horse or mount is usually much much harder, and ground mounts would make u vulnerable to polearms as wormtail said.



This puts me in mind of the famous \'elephants\';
\'Elephants are good, Elephants are impressive, they usually go nuts and trample your own men, but theres no doubting that their impressive...\'
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Post by: RussianVodka on September 06, 2003, 09:55:06 pm
Yeah!!!! Lets not use horses as mounts.............

I would much rather have an impressive elephant :D
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Post by: lostprophet on September 07, 2003, 09:57:25 pm
Hey if you used a confooz spell on an elephant maybe it could gore everyone around it. That would be funny.
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Post by: derwoodly on September 07, 2003, 10:26:22 pm
A war horse is generally a bunus to a mudane person or creature.  However most RPG characters are much stronger that a whimpy war horse.  Any mage worth his salt can vaporize a war horse out from under a ridder.  A druid class character should be able to charm the beast.

At high levels, or skill points, your mount should be more of a liability than an asset.  Unless your traveling.
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Post by: Xordan on September 07, 2003, 10:49:18 pm
Yes, thats a big disadvantage, but then a horse carrying a druid should have a certain immunaty to charm spells.
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Post by: Zabulba on September 08, 2003, 12:06:07 am
I think horses should be used exclusively for transportation. They could be trained by animal trainers. If you want something to help in battles, get a bear or a wolf.
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Post by: Wormtail_ on September 09, 2003, 03:45:31 am
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A war horse is generally a bunus to a mudane person or creature. However most RPG characters are much stronger that a whimpy war horse. Any mage worth his salt can vaporize a war horse out from under a ridder. A druid class character should be able to charm the  beast.
 

War horses aren\'t whimpy. I like horses, so that may explain a few things. Still, if a dark mage vaporized the warhorse, than why didn\'t he hit the rider? As for charming the beast, well, warhorses may become extremely loyal to their rider and become very resistant to outside control.

Anyway, this thread is based on transportation. I think that creatures should not be used exclusively for traveling, but only the rich would probably be able to own one, though. I agree, however, with the animal trainers training the animals for various purposes, though.

Perhaps the race of the character could contribute to whether he/she/it can ride an animal or not. I\'m not sure whether a Kran would be able to ride, say, a giant slug.
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Post by: Drilixer on September 09, 2003, 04:31:54 am
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Originally posted by Wormtail_
I\'m not sure whether a Kran would be able to ride, say, a giant slug.


I don\'t have a problem with krans riding on giant slugs; unless krans are salt-based... but last I checked it was silicon so there shouldnt be a problem there :P

However a better example might be a kran trying to ride on a small birdlike creature... eek, poor bird would be nailed to the ground and the kran would just be sitting there on top of it saying \'go lil birdeyyy!\'
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Post by: Wedge on September 09, 2003, 05:07:30 am
Or maybe Krans can be used as transportation vehicles ;)
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Post by: zaphar on September 09, 2003, 05:26:54 am
LOL thats a great idea
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Post by: RussianVodka on September 09, 2003, 08:44:41 pm
Im a kran, and there is now way something is gona ride on me..............

  :D I would rather have the little birdy :D
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Post by: lostprophet on September 09, 2003, 10:47:49 pm
Will certain races be more friendly with different animals? Like klyros would be friendlier with dragon type flying creatures because they look alike.

Sorry vodka, you\'re going to have to let the lil\' birdie go...
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Post by: shangralah on September 09, 2003, 11:07:25 pm
dont torture the birds its not there fault krans are overweight    but i do want horses and slugs  :D
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Post by: Wormtail_ on September 13, 2003, 04:56:32 pm
Bah, life getting busy.

When I was thinking of slugs, I was thinking about those types that, erm, die when you step on them. Anyway, back to the topic.

Perhaps there can be five types of transportation: Living, mechanical, magical, other, and a combination of the foremetioned types of transporatation. Then, those types of transporatation can go on five \'areas:\' Earth (caves, surface, so on), water (both on water and underwater), air, magical,other, and a combination of the four mentioned.

Now, these types of transportation may be used fo other purposes, such as combat or cooking, if you find a way to do both. However, this thread is based on transportation, so I\'ll leave it at that.

Lving methods of transportation are pretty simple. Horses, llamas, walking trees (perhaps magical as well?), etc. Those mentioned would go on the ground, and would carry x amount of travelers, also based on the race of the travelers.

This is more of an organization thingy than an idea, but what do you think? Perhaps then we can start dropping ideas on ways of transporation... Or not....
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Post by: Aigon on September 13, 2003, 06:24:30 pm
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Originally posted by Wormtail_
Bah, life getting busy.

When I was thinking of slugs, I was thinking about those types that, erm, die when you step on them. Anyway, back to the topic.

Perhaps there can be five types of transportation: Living, mechanical, magical, other, and a combination of the foremetioned types of transporatation. Then, those types of transporatation can go on five \'areas:\' Earth (caves, surface, so on), water (both on water and underwater), air, magical,other, and a combination of the four mentioned.

Now, these types of transportation may be used fo other purposes, such as combat or cooking, if you find a way to do both. However, this thread is based on transportation, so I\'ll leave it at that.

Lving methods of transportation are pretty simple. Horses, llamas, walking trees (perhaps magical as well?), etc. Those mentioned would go on the ground, and would carry x amount of travelers, also based on the race of the travelers.

This is more of an organization thingy than an idea, but what do you think? Perhaps then we can start dropping ideas on ways of transporation... Or not....


i think that thats a really good idea cos ive played quite alot of mmorpg like eq, daoc, swg and stuff and the transport has never really been thourght about properly.  So i think that if transport is brought into game that it need so be thourght bout properly and have these little features like wot uve suggested =)
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Post by: lostprophet on September 13, 2003, 10:42:01 pm
Will animals have stats as well? If you stick with the same horse/slug/rampaging elephant for a while, it would get stronger and be more loyal to you. If you had low animal empathy animals would obey you less, so both you and the animal would train.
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Post by: Wormtail_ on September 14, 2003, 05:04:57 pm
I like the idea of animals having stats. Anyway, monsters have stats, or at least I would think they do. NPCs could have stats as well, but I\'m not sure what knowing the stats will do for you. Anyhow, after looking through some old posts, I found something that deals with pack animals but mentions mounts. Slightly off-topic there, but I think on the verge of going off-topic here. Not quite on the other side, though.

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Pack animals would be nice. The only problem I can see is how they can ride the Ptetasaurs (spelled incorrectly) around the city. Unless it is one of those flying creatures, of course. Perhaps there could be \'porte-like creatures\' in the game. Basically like pack animals, but two footed. There could be a limit to how many pack animals/porters you have.

On the topic of pack animals, perhaps they can wear armor as well, and on that topic, why not mounts as well? Of course, only the rich would be able to get their animals and porters full armor on weapons, but still, it\'s going to be an interesting addition.
Title: mounts
Post by: Kakon178 on September 14, 2003, 07:55:02 pm
Ya, that would be awsome to have mounts, like horses but you can get better mounts as you progress in the game like a dragon or somethin like it...
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Post by: leach117 on September 17, 2003, 06:53:39 pm
I personaly enjoy the way Planeshift is going by not haveing horses but flying animals. it makes it very original, not many other games(non  that i can think of) have a flying animal but horses are common and to plain. Not very Fantasy oriented. But that is just my personal opinion.
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Post by: Grakrim on September 17, 2003, 07:19:03 pm
Remember, the reason we have flying mounts is because we\'re in this big multi-level thing.  So a horse wouldn\'t be entirely useful, sure, you could put a horse on a lift, or walk it up the staircase, but its not as quick as hopping on a Pterosaur and flying (I believe there are supposed to be holes carved in the floors for this sort of thing).  Although, I wouldn\'t be surprised if we saw some land-based mounts, because I remember a reference to carriages in the setting.
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Post by: RussianVodka on September 17, 2003, 09:51:15 pm
Well horses cant fly...... but imagine trieng to use a dragon to run through a dence forest..... not a good idea is it
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Post by: Grakrim on September 17, 2003, 10:19:26 pm
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Originally posted by RussianVodka
Well horses cant fly...... but imagine trieng to use a dragon to run through a dence forest..... not a good idea is it

How about flying over it? ;)
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Post by: Isgrimnur on September 17, 2003, 11:59:26 pm
Horses are an excellent idea as land based transport and as for what was mentioned earlier for combat, mounted troops should gain big advantages over normal foot soldiers (not pikemen or similar) but only when the horse is combat trained. Whoever heard of a carthorse that would be willing to charge into the hart of the battle. This would mean 2 skills for the horse, basic domestication and combat training, obviously a horse that doesn\'t run away at the first sign of combat would cost a lot more than a newly domesticated untrained horse.

As for the use of horses, well flying creatures wouldn\'t be mush good in the labyrinths so a horse would have the graeter flexibility of where it can go in the world whereas flying creatures would have the greater advantage in Yliakum.