PlaneShift
Gameplay => Newbie Help (Start Here) => Topic started by: Chradraf on September 16, 2003, 02:38:53 am
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hi, i just made a 1337 blue demon-thingy-guy (just downloaded ps today, plz excuse the lack of knowledge of the races\' names) skin, and took some screenshots, but i didnt see where they went. wondering if someone could tell me where to find my screenshots?
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Umm.... as far as I know you can only take shots one-at-a-time, and only via alt-printscreen which puts it on clipboard.
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i know that i sound kinda dumb right now to all you people who know anything about computers, but where/what is the clipboard?
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u pressed printscreen right? have u tried pasting them on something like word?
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screenshots get saved to the clip board
to see them copy them to an art program like paint
and ask the devs to make a file where screenshots are saved so you don\'t have to save each individual one as you go along.
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thanks for telling me about screenshots, i took one of my cool new skin. now i need to know how to post pictures in the forum.
also wondering if there are any modeling programs for planeshift out? i used to make my own counterstrike models, and it would be fun in planeshift, too
who\'s devs???
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Originally posted by Chradraf
thanks for telling me about screenshots, i took one of my cool new skin. now i need to know how to post pictures in the forum.
I would suggest signing up on some free web space somewhere. I use brinkster ( http://www.brinkster.com ) to store files ( like screen shots ) that I want to share with others. It does not allow \'hot linking\' ( you cannot have the picture shown on a different page you can only place a link to your brinkster site with the image on it ). But it is free and you get a good amount of space and bandwidth. There are many others like this as well.
I know the newer version of Crystal Space allows you to take screen shots so we may add this feature in the next version to allow easy creation of screen shots ( Any volunteers to do this for us? )
also wondering if there are any modeling programs for planeshift out? i used to make my own counterstrike models, and it would be fun in planeshift, too
At the moment the artists use a mix of Maya and 3DSMax. We will ( at some point ) have to develop our own tools so that people can help contribute to the game by building new models/levels. But this is *really* ( I mean really ) hard to do and we would rather work on the core of the game then work on extra tools ( some may say this is bad but we make do ).
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use
[img][/ img]
(don\'t make space in [/ img] though)
i\'m not sure about modeling programs, but maybe Maya?
devs = developers
[edit: guess i was little too late :P]
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ok ok ok almost there....
made my site on brinkster, and put my screenshot up on it, but when i went to look at it, it said \"site under construction\". anyone who will take the time to help a n00bie get his site up, plz tell me how!
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What is your address on brinkster and what is the name of the file that up uploaded?
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site is www12.brinkster.com/chradraf
image is final, screenshot.bmp
now what? im confused!!!
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What I suggest is to make sure the file name has no spaces in it. Once you upload it, it should be:
www12.brinkster.com/chradraf/theNameOfTheFileYouUploaded.
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=(
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i did all these things, and every time i would try and put in [img]www12.brinksters.com/chradraf/chradraf[/ IMG], it would say 1 or more fields was filled out incorrectly. forget it, if you wanna see my skin, just e-mail me at soad_887@hotmail.com
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it is talking about subject field and such.
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just thinking that if someone would be generous enought to host my screenshot on their page, i could just link it to that, and get my image out =)
if you will do this for me e-mail me at soad_887@hotmail.com and i will send you my image
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is there any way to get my hands on some models that are to possibly used for the game? I wanted to try my hands at skinning but dont want the pressure of being a dev nor do i have anyhting online to show off my skill (if I have any) to even become a dev. If i could get a couple of models to work on than I would be glad to submit them to the dev. team and if its any good than I would love to go part/fulltime on it.
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Originally posted by Chradraf
i did all these things, and every time i would try and put in [img]www12.brinksters.com/chradraf/chradraf[/ IMG], it would say 1 or more fields was filled out incorrectly. forget it, if you wanna see my skin, just e-mail me at soad_887@hotmail.com
As acraig said, you can\'t use [img] tags with a brinkster account. You\'ll need to use [url] tags.
So, the correct url I believe would be www12.brinkster.com/chradraf/screenshot.bmp, ithat is f you uploaded it to your root directory on the server. Also, one note, you may wish to save your screens as jpgs or gifs, as they are much smaller, and, I believe, more compatible.
[edit]
It doesn\'t work, are you sure you uploaded your shot?
[/edit]
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did you make it?>
and if you did can i buy it?
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ok, im an utter n00b to webpages. Im sure i uploaded it, but whatever needs to be done to get my site up, i dont know how to do. every time i open www12.brinkster.com/chradraf, it says \"site is currently under construction\".
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meant to reply, not start a new thread, so ignore this
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ok, im an utter n00b to webpages. Im sure i uploaded it, but whatever needs to be done to get my site up, i dont know how to do. every time i open www12.brinkster.com/chradraf, it says \"site is currently under construction\".
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Your index page must be named exactly: index.htm (NOT html) for it to show up as default.
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Originally posted by Chradraf
ok, im an utter n00b to webpages. Im sure i uploaded it, but whatever needs to be done to get my site up, i dont know how to do. every time i open www12.brinkster.com/chradraf, it says \"site is currently under construction\".
I suggest you use the uploader at pixas.mine.nu
It works great, and its rather easy to use.
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Originally posted by Chradraf
ok, im an utter n00b to webpages. Im sure i uploaded it, but whatever needs to be done to get my site up, i dont know how to do. every time i open www12.brinkster.com/chradraf, it says \"site is currently under construction\".
You misunderstood, I\'m afraid.
When you start a brinkster account, it automatically puts a default index.html in your root which says \"Site is Currently Under Construction\". Your site is setup, it just put that default page as a placeholder.
Now, unless you know HTML (Which really isn\'t that difficult to learn), you\'re probably not going to want to link to a page, you\'ll more likely wish to link to the picture directly. So, after you upload your file, don\'t goto www12.brinkster.com/chradraf, as this will bring you to that default placeholder. Assuming you uploaded it to root, use the following URL (as acraig said):
www12.brinkster.com/chradraf/PICTURE_NAME_HERE
Naturally, replace the PICTURE_NAME_HERE with the actual filename of your picture.
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Perhaps you can just tell us the name of your picture (ex. screenshot.bmp), and we can connect the dots.
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here we go...lets hope it works
(http://www.myimgs.com/data/chradraf/chradraf.JPG)
its my blue demon guy with a leather shirt skin (uber 1337!)
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if it didnt work then just type in the url for it, and if you really really really like it, e-mail soad_887@hotmail.com and i\'ll send it to you. gonna work on some more skins, thanks every1 (especially grakrim)
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works good. you beat me too it hehe. http://home.earthlink.net/~xorfunc/chradraf/chradraf.jpg
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Originally posted by acraig
At the moment the artists use a mix of Maya and 3DSMax. We will ( at some point ) have to develop our own tools so that people can help contribute to the game by building new models/levels. But this is *really* ( I mean really ) hard to do and we would rather work on the core of the game then work on extra tools ( some may say this is bad but we make do ).
what kinda tools are we talking about here?
Is it that hard to make a converter from 3dmax file into your models? I know it probably requires knowledge of 3dmax script, so I don\'t know how hard it is.
If you want to make like a world creator that deals with triggers/placing units/making quests/terrain, now that\'s hard :)
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Originally posted by sashok20
what kinda tools are we talking about here?
Is it that hard to make a converter from 3dmax file into your models? I know it probably requires knowledge of 3dmax script, so I don\'t know how hard it is.
Those scripts are already done and in use. Vengenace himself wrote a maya -> CS converter so doing that is not so hard.
If you want to make like a world creator that deals with triggers/placing units/making quests/terrain, now that\'s hard :)
This is what I mean by custom tools. There is no way in hell we could create an application like 3dsmax in any useable form and there is no reason. 3Dsmax/Maya are written to create models so there is no need to try to duplicate their work. Things like map creation/entity creation/triggers etc are pretty PlaneShift specific so we need to develop tools for that.