PlaneShift
Gameplay => General Discussion => Topic started by: Hamled on September 23, 2003, 04:50:06 am
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I was wondering what programs were used to build the world maps... Looking at them they seem to be in some sort of xml style. I was wondering, also, if there were any tools out for converting to this format?
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Mostly we use MAX and Maya, with some custom export programs/scripts. More info about them can be found in CS CVS.