PlaneShift

Gameplay => Wish list => PvP,PK and Thieving => Topic started by: Rageburst on October 10, 2003, 10:22:06 am

Title: Dagger as thief weapon
Post by: Rageburst on October 10, 2003, 10:22:06 am
The dagger should best used by Thieves. Another class may be able to wield it, but the dagger should somehow gain better benefits if your thieving skills are developped.

This might include the addition of poison damage, better accuracy, the ability to do critical damage via backstabbing (stealthy attack where the monster does not see you until you strike... due to sneaking or other stealth abilities).

Backstabbing:
--> Action:Performs a critical hit when a monster is not aware of a foe.
--> Description: The only weapon you can backstab with is the dagger. Other weapons can do critical hits only by chance. Like in Morrowind, to perform a backstab, the monster must not be aware of you. This is done via stealth/sneaking skills.

Poison Coating on Dagger:
--> Action: For a long duration, a monster loses X hp/sec unless it has resistance/immunity or has the skill to cure it. The skill is only active until a dagger strike is done (so you must activate it again for every hit).
--> Description: This skill can be taught (like buying spells) by an npc in the thieves/assasins guild. You must also be a member of that guild. It helps to kill monsters without needing to continually strike a monster. The drawback is that it administers the damage slowly.
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Post by: Andrewix-the-kran on October 27, 2003, 09:11:00 pm
Maybe there could be a whole different weapon assortment that only thieves can use.
With special sorts of weapons that bring out the characters abilities like +4 to sneaking or something like that.
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Post by: Aramys on October 28, 2003, 09:25:33 am
Daggers (and other similiar thief weapons) of a higher quality might give Backstab bonuses to Thieves/Rogues, also smaller weapons would make it easier to backstab as they would be more manuverable at short range when the afore mentioned wielder is directly behind his opponent.
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Post by: paxx on December 02, 2003, 01:47:11 am
Hmmm, and in a game with no classes, how do you qualify a ?thief ? weapon?
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Post by: cmhitman on December 03, 2003, 12:18:36 am
a weapon that a thief typicaly uses... even with no set classes, classes will naturaly arise... Human nature.