PlaneShift
Gameplay => Wish list => PvP,PK and Thieving => Topic started by: Kixie on October 13, 2003, 06:28:47 am
-
To truly make this game different from lots of other mmorpgs maybe there should be heavier death penalties. like tremendous experience decreases. this would fix so much... people wouldnt just go suicidal into a forest and see how much xp they could gain. I mean really would u do that in real life? Instead more penalties should be given for dieing and better xp for killing things. This combined with realistic battle (a rabbit or dog could not survive being hacked at by a
human being with a sword.) would make the game very interesting. Life would be sacred in a game for once instead of people boldly killing others. There would be a sense of community. This would add so much spice to a game already unlike others. The market is filled with mmorpgs with no real value for life. Why make the same mistake over and over.... start here.... please?
-
i forgot to add a couple of things! this system would be good for all types of people (ones who dont like PKing and ones who do like it!) this would be because less fights would happen because surely every battle would be a gamble with death and penalties. And PKers who are strong enough can kill other players but will have to be very carefull not to loose. Penalties should probally range around 1/3 of experience lost, or loose all items in inventory, or character can only be killed a certain number of times before having to start a new account. (also this is probally in another thread but we should be able to have a bank where we can keep our stuff in safe keeping!)
Happy PKing! (and not PKing
-
To sum up: I *don\'t* like this system.
Why?
First you want to make a game like real life. real life is boring and it\'s why we play PS. ;-) Why instead of applying penalties, just remove the player from the game, that\'s more realistic.
A thing that i don\'t like in heavy-death RPGs is that you spend a lot of time killing small monsters really above your exp level to be sure of not dying. That\'s really annoying. I don\'t want to be force of killing rats during months just to be sure of not losing the game.
And finally you said that there will be no more PK. That\'s obviously false. Your system will make PK worse! PK is never done aginst same-level player. It is huge-level players that kills newbie for fun. Do you think you can reach level 10 if you lose 5 level each time you meet a player? No, really not..
-
Whemyfield,
I like the idea of having rats and dogs killed in one hit with a sword. I like the idea of making the forest more dangerous.
One third your exp!!! Yikes!!! PS will have skill levels so what do you mean? If you go out into the forest and are killed all of your skill points go down 33%??? At low levels not a big deal, but if you just compleated the 10,000 Bake-me-cake-quest and now have a baking skill of 200. You are back down to 140.
Bleck!
-
You do have some points on increasing the value of life in a game, but it seems other have already countered them well enough. The thing you said that they overlooked, a maximum amount of times of dying and you have to start a new account?
Well, it\'s the most ridiculous thing I\'ve ever heard for a GAME suggestion. If I spend 2000 hours on a mighty kingpin character that has accomplished more than ever expected out of the game, and I die a few times, I\'m deleted? 2000 hours gone like that? I\'d like to think I have a token of my hard work on something, no?
Allow players to steal perishables from the corpses of their victims: Gold, potions, stones, gems, basically loot, but not hard-earned equipment.
(This game definitely requires a bank system, at least for money, so you aren\'t walking around with 2 million tria and you accidentally die and lose it all.)
-
Pk\'ing sucks, I hate pk\'ing, I can argue about it all night. No Pk\'ing. Only pk\'ing should be in arenas or colleseums and that\'s it, nowhere else.
-
Or a designated area of the world perhaps? PK Land galore, mwahahaha.
I wouldn\'t might at all if PK\'ing was in arenas and stadiums only. Either way there should be some penalty to dying, ie money loss.
-
i think if you put 2000 hours into a game you would be care full and avoid fights more. There arent too many mean players who would be so evil that they would want to kill someone just to kill them. Plus designated places should be like forests. if people got in a fight in town then guards should come in and break up the fight. the person who threw the first punch would go in a jail cell for a few minutes. That way the normal citizen wouldnt walk into town and be mauled by 30 players. 30 feet out of town is a potencial zone for pking. And maybe ( im streching my ethics here) there should be no pking on main roads. Thay way it would be possible to have a character that has no involvement in fights but at the same time have a realistic enviorment to where people who do kill can go about it in a realistic fasion. so if your horse and buggy dodles into the forest a bit you could be attacked by a robin hood like figure and he could kill you take all of your money for being so foolish.
-
Originally posted by whemyfield
i think if you put 2000 hours into a game you would be care full and avoid fights more.
So when you have reached 2000 hours of play, you don\'t do anything interesting, fearing to lose a bunch of exps.
I\'m not against losing exps, but that should not exceed 5~10 hours of play.
-
Nonsense, Kuiper. PK can make a good game great.
For example, I played a MUDish sort of game called Realms of Kaos for a while. Outside of cities, it was free PK. You started in one city, and usually stayed there until you got to level eight. At level eight, you had to leave, and it was the most exhiliarating part of the game running scared through the swamp in front of the city you had to get to, hoping a PK\'er wasn\'t around the next corner. And it was fun.
The reason it didn\'t get tiresome was because of a skill called soulbinding. If you needed an item (armor, for example), you\'d get it soulbound by a cleric. It stayed with you when you died. Anything else, you lost. This was bearable because a. things were cheap, and b. monsters gave out a *lot* of gold.
It would have been a horrible game with PK confined to arenas only. As it is, it\'s a pretty good one.
-
ummm, whemyfield, there really ARE people who are mean enough to kill people for the sake of killing them, or because they like to collect ears, or because it\'s a thursday. People have always been like that, people will(sadly) always be like that. Not everybody, no, but enough of them to ruin it for the rest of us.
Jessyn
-
hey think about this wouldnt it be a more fun game not to have people who just sit in a safe world and keep gaining more and more and more exp for 3000 months and then just kill people in an arena anyways? thats so dumb! i would rather have an exciting game where no one is level 99 and everyone is around 20 or 30! it would be so cool! wat maia inspires me! Runing when ur a newb and then hunting when your pretty strong! that would be a game! 20 minutes would go bye in 1 second for the fear of being killed! Comment what you like but to me thats a game! I read some posts by vengence and what official posts the programmers are posting are the same things that are in every single game! Its horrible! If we dont put something drastic in this game that makes it different im sure that it will be a free everquest! That apauls me so much! We should have a totally different game than any other game! We have seen that games like EQ and Runescape are almost the exact same thing. isnt that why we are here? These games are so boring and the same that we are bored enough to play a pre alpha tech demo! I\'m sure if we dont put something drastic in this game like major death penalties then this game will be so bland.. ugh it makes me so sick! Not everyone is going to agree with me here. But for some reason i think if the programers would put it in anyways with out everyone agreeing to it people would play it, try it out and find out that it is a very good thing! If you think this is crud then your saying \"i want play months and months for a level 99 character and then get bored and find a new mmorpg\"
-
The solution that would apparently please the most people seems to be PK zones. Certain areas of the world where PK is allowed, and certain areas where it is not. There should be some incentive to go into the PK zones, whether it be better experience for killing monsters, or rare stuff laying around, etc.
-
basically larger pk zones, more incentive and more death penalties would just about do it. Though I know this coulnt happen i kinda wish that death could be anywhere... would make a very interesting game.
-
whemyfield, go play Shadowbane then and quit whining.
-
im not whining but basically the devs have been two faced on the subject of making this game unique. first they are very open about letting players have thier opinions about what the game should do so they can make a unique and great game, and then when we do have opinions they rarely even look at our ideas and we have people like you who take our thoughts and poop on them.
-
Honestly, there really is no level 99 in this game, there is a reasonable need for safe zones, just where they are is the key. I would love it if I could post my well-thoughtout ideas about this, but I really want this sub-forum shot in the head. I am sure the Devs know what they are doing. I might not like somethings, if I don\'t boo-hoo and I will keep on playing. Others, will go play another MMORPG (but oh so not as good as this one I gaurantee) and we will never see them again. Really Whemy, take Venge\'s advice. If you some jerk to kill you every time you log on, then you have problems concerning practicality....really dude think about it. :rolleyes: :rolleyes:
-
I got a good idea (i think)
There are places with no PK, but a person can come in a building (like a bank) and say:
Get DOWN!!! THIS IS A HOLD-UP!!!
But it would be hard to get OUT with the money, because everyone will be lookin at you like you crazy(or players will be notified) (ie: The bank is being robbed!!! different for what kind of player you are) (ie2: like a bounty hunter gets a go save them ! message while a mason will just say the bank is being robbed)
hi btw
-
then what\'s the point of robbing a bank if you know you can\'t leave with any money? Anything that branches off of pk\'ing sucks. I still hate pk\'ing. If the monsters become too easy then I\'m sure the Dev\'s will notice this and put stronger and harder monsters.
-
I dont see why some people hate PKing. It adds a level of excitement and strategy to the game you dont get with monsters who repeat the same moves over and over. If kept in check PKing can make the game more fun. Of course I dont think massive XP losses are the way to go. Certain areas in the wilderness and places with high level monsters and treasures should be set to PK, fighting over treasure would be cool. PvP is also awesome. Having this in arenas will add more excitement. I wouldnt mind watching a wizard battle.
$0.02
edit: crappy grammar
-
The last game I played was heavy PK, and while I utterly despise this forum, after reading this thread I have to post. (moral imperative and all)
For those that want no PK:
No... and here\'s why.
Player vs. player (PvP) of any kind adds both reality and strategy to a game. There will always be a flaw to every monster that makes it easy to kill, a bug that makes it easy to get around, or some such nonsense. And if you just wait till your player base gets bored, then add a couple of things that are new for them to kill, they either have to be so ridiculously hard that they take too long or the players just demolish it and say \"what\'s next?\" This is why 2nd edition AD&D has retirement suggestions for >20th level characters. Yes, there will still always be those 118th level clerics out there, but when you sneeze and cause the extinction of dragons there\'s just not that much fun you can have as a character, no?
For those that want full PK:
No... and here\'s why.
Full PvP discourages role-playing. Too often power gamers will be attracted in mass quantity. Imagine the possibilities... High level fighters camping newbies... Low level fighters hiding in corners.... no one playing a merchant or bard because they couldn\'t defend themselves..... hardly any new players.... The only fix to the situation becomes to start having unrealistic situation where PvP becomes impossible. And then you have people that find their way around those. All you have to do is have all these problems then get a guild of leet-speakers going and your game will crash faster than lightning on a tin roof.
And now, for those who want a harmonious mixture:
Congratulations. This is the working solution. No PvP is ridiculous. You have no value for life because you take it for granted. Full PvP you either buff yourself so you *can* take it for granted or you cower in fear of those who already have. The guild-style fighting in this game sounds incredible (full PvP in a mutual war) and could lead to epic conquests and battles. The arena-style PvP is also fun because once you step into an arena, you have agreed to die and it\'s your fault if you do. Personally I would like to see more than one or two arenas but I\'m sure these guys will do it right. They\'ve done everything else extremely well.
This solution works because it naturally appeals to both sides. If you don\'t want PvP, don\'t go where you know it can happen. If you do, go there. I wish there was a better in-character explanation for it, but there simply is not (that I know of).
If you don\'t like the way it is around here, you have three options:
(1) Find another game that has less things you dislike.
(2) Write your own game your own way.
(3) Suck it up and play PlaneShift, as is.
-
I think a possibility for PKing would be to have safe zones more or less. Like in cities and X distance away from the city no PKing but everywhere else allow it. For people that don\'t want Pking but want to travel to other cities have a transportation method like coaches where there is no Pking there. Also I don\'t know how it would be done because of the no levels but what if Pking wasn\'t allowed until you reached a certain experience point or maybe a set amount of time you played the game. This would be not only where you couldnt go out and try and kill someone but they couldnt come after you either. A little measure to help protect the newbies for a little while anyway.
-
This has been fully discussed so if you want to have more opinions, just read a few threads.
My answer is \'No\': Why?
- i hope teleportation will never be implemented so if wildneed is not safe, newbies would be stucked in towns.
- if you make a level/skill/playtime threshold, once this level is reached, you will be killed a lot because there\'s always people more powerful than you.
- if there\'s unsafe zones, people who don\'t want PK will miss a great part of the game.
-
Don\'t get me wrong I am all for PKing right from the start I think it makes things much more intresting. I was just trying to think of ideas that might work for those who don\'t like PKing
-
The last mmorpg i played there was a lot of pk\'ing, and i really didnt like it...i got pk\'d a lot as a noob, and then as i grew, the pk\'ers left me alone. but then a few pk\'ers came into the game. as a highish level, i was left alone, but then i got attacked by a load of lower levels, quite a challenge and quite fun. then i realised pk\'ing is meant to be a challenge, if its not then to put it frank its cyber bullying. i tried doin it with theses same people on a lower level char i had, and let me tell u it was great fun, i rarely won, but it was great.
the problem with this is you know ur gona have noob killers, thats why an idea would be to take exp/skill exp or something like that off a pk\'er for every level below them that the victim is. and if the victim drops non rare items no one would be too pissed about it..i hope. well thats my idea, i like the sounds of it, mayb some one can work a bit more on it.
-
While I have nothing to add to the discussion about PK, I am in favour of some creative death penalties.
Simply taking a hit to skills seems a little blunt. In single player computer games, we often have the option of \"saving\" before going out on a dangerous quest. Although it would be possible to do this in planeshift (save your char at the nearest temple, or something) it seems to me to be a little too weak. It also brings up the problem of items- are your items saved? Do they remain on your corpse? What about that Super Magical Axe of Deathbringingandkillingandstuff? Losing time and powerful items are very frustrating experiences.
Somewhere I remember a mention of dead players ending up in some kinda \"land of death\" or something that they had to escape from (probably balanced to be equally hard to get out of at any character strength). I think that this is a good idea, as it makes death a pain in the buttocks, while avoiding the frustration of having your character skills go backwards.
Another possibility would be a brief character suspension (1h? 12h? 24h?), and relocation to somewhere inconvenient (say, a remote farming village, far from lucrative quests)
-
Let\'s take an example...
If Mr. A. decides to take a plane and fly it into a very large building, just for the fun of it, and he kills.. let\'s say 5000 people... Those people don\'t really get to whine much about it, do they? It just happens, and poof they\'re dead. There\'s nothing that anyone can do about it.
Now, with PlaneShift, it\'s somewhat the same. Things happen, and you just can\'t do anything about it. PvP settings will be decided by the devs, there\'s nothing you can do about it. If the devs don\'t want PvP, then there wont be any PvP, and again, there\'s nothing you can do about it. However, if the devs want some areas to be PvP friendly and others non-PvP friendly, then again, there\'s nothing you can do about it, but at least you have a choice. So people - quit whining and face the facts that the devs are the ones who decide what\'s in PlaneShift and what\'s not in PlaneShift. If you don\'t like it, follow Venge\'s advise to whemy. Go play Shadowbane and be a n00b there.
Did that make any sense, or do I need to start forcing it down people\'s throats until they understand it? :)
Edit: I just need to point out that it\'s called the \"Wish List\" because they\'re just wishes. It\'s not a \"Post-What-You-Want-In-The-Game-And-We\'ll-Make-It-Just-For-You\" thread.
-
Originally posted by Yarulion
And now, for those who want a harmonious mixture:
Congratulations. This is the working solution. No PvP is ridiculous. You have no value for life because you take it for granted. Full PvP you either buff yourself so you *can* take it for granted or you cower in fear of those who already have. The guild-style fighting in this game sounds incredible (full PvP in a mutual war) and could lead to epic conquests and battles. The arena-style PvP is also fun because once you step into an arena, you have agreed to die and it\'s your fault if you do. Personally I would like to see more than one or two arenas but I\'m sure these guys will do it right. They\'ve done everything else extremely well.
I agree with this whole-heartedly! I would love to join in a Guild War where you have an all-out epic event that could resemble the war battles of \"Lord Of The Rings\" movie. Maybe there could be a reward system for the winning side(?) But, I don\'t look forward to becoming isolated (or to see other\'s become isolated and paralyzed) because there are only special areas we can explore or live, such as towns or rest stops between large free-for-all PKing areas. The idea of several arenas seems like a working idea too, since those that do enjoy the hack-and-slash of other players as themselves can have their fill. If I want to PK I would like to join up with someone else who would enjoy this sort of game playing too. I personally do not have any desire to chase others around who may not wish to participate in PKing just because I can. That?s just plain bullying. A cooperation of respect seems the way to make it the most realistic, as that?s how human societies live today. History shows us that any other way of living to the contrary can and does eventually wipe out groups, societies and nations. I really hope the devs will make it a balanced game world for all sorts of players and not favor one or the other.
-
grominist are you crazy? wish least doesnt mean u just wish for it, and it never happen! wish list is something u post for someone to look at appriciate and maybe if the moon and stars are aligned right that person will adapt it into the game. the whole point of planeshift is to let the players have some say in the developement of the game. and if we dont post here where else can we post? the official official one is crap and this one is fine so why should i change because you\'ve got sand in your v*g**a?
I am leaving this post as an example of what I do not want?
Insults like this and using D***a** is not what I want this to turn into
-
When it comes to PK, the devs created this as a sub-forum of \"wish list\" *just* so all the PK fans wouldn\'t mess everything else up wishing for a PK that was never going to come.
So in this case, wish list does mean that no matter how hard people wish for unrestricted PK, it never will happen. The developers know what kind of game they want to create; if you have an idea that they\'ve never heard of before, then they\'re interested in hearing it (and implementing it if it fits in with what they want).
I think Gronomist was just trying to clear up the impression that some people occasionally seem to have, which is that the developers are the unpaid servants of everyone on these boards who wants to create their own MMORPG. Obviously (from your last post) you understand that this isn\'t the case. There\'s no need to be coarse about it... like sand. Sand is coarse.
-
the discusion for pvp is still open! the next update is only crystal blue! there is plenty of time! if the system used for crystal blue is a stinker and the devs relize that no pvp wont work then they will most likely come to these threads for ideas! You guys act like once crystal blue is done all books are closed and some of you act like the book is already closed! this is crazy and i wont give up because there is no way in he** that no pvp will work! Its just not a mmorpg anymore after that... a first person one at that.
-
Originally posted by dfryer
When it comes to PK, the devs created this as a sub-forum of \"wish list\" *just* so all the PK fans wouldn\'t mess everything else up wishing for a PK that was never going to come.
So in this case, wish list does mean that no matter how hard people wish for unrestricted PK, it never will happen. The developers know what kind of game they want to create; if you have an idea that they\'ve never heard of before, then they\'re interested in hearing it (and implementing it if it fits in with what they want).
I think Gronomist was just trying to clear up the impression that some people occasionally seem to have, which is that the developers are the unpaid servants of everyone on these boards who wants to create their own MMORPG. Obviously (from your last post) you understand that this isn\'t the case. There\'s no need to be coarse about it... like sand. Sand is coarse.
Beautiful, I must say I have seen many demands for features in the game without a single \"please\" in the post. You guys, it\'s like you are making the game and arguing about what to put in it, have a little respect and thought on what the dev\'s are doing about things as well. Hollering and jabbering about nothing will get you no where, so maybe some decent PK/Pvp posts, huh? :P
I mean, imagine if the Dev\'s didn\'t give you all this sub-forum? The horror 8o 8o , 1000+ posts on the subject, including ones that find their way to general discussion or other forums, which get good posts deleted, or are just annoying. I am not saying agree on something, but have a little concern for other players, like this was a form for spouting your character\'s intentions in the pre-final release ( i know it will never be finished, ease-up!) or your views on why death should be every where 24-7 like a Troma Film 7-11.
And, I really don\'t think that the Dev\'s havent\' seen every possible combination of the same trite all over again. It\'s all in the first 10 posts of this sub-forum...and in the next ten, ....and in the last ten. Why would they get \"new\" ideas from here? :rolleyes:
You guys act like once crystal blue is done all books are closed and some of you act like the book is already closed! this is crazy and i wont give up because there is no way in he** that no pvp will work! Its just not a mmorpg anymore after that... a first person one at that.
Yeah, Whemy, but whether it\'s a GOOD and FAIR MMORPG is the goal, not based on killing and being killed by anyone, anywhere, anytime. :P And relax, as long as the forums are open I don\'t think this subject will die. ;)
And, First Person whemy? Try pressing the \"M\" key sometime. :P :rolleyes:
*(edit) Added smiley faces since I thought I was being too agressive.
-
Originally posted by whemyfield
the discusion for pvp is still open! the next update is only crystal blue! there is plenty of time! if the system used for crystal blue is a stinker and the devs relize that no pvp wont work then they will most likely come to these threads for ideas! You guys act like once crystal blue is done all books are closed and some of you act like the book is already closed! this is crazy and i wont give up because there is no way in he** that no pvp will work! Its just not a mmorpg anymore after that... a first person one at that.
Try discussing this with Paxx, I\'m sure that he can be able to tell you that the books have been closed long ago, and they\'ll not be re-opened unless the devs want them to be open. :)
-
Ah, Thanks Gronomist, Sweet, sweet closure... :D
-
hardly a closure... i still have much to say. much of this goes to harwen. for someone who b****es about how much i dont say anything new neither do you. how bout you read all the posts for once because alll of the stuff you have said is in THIS post. Also replying to your rant about how im ungratefull and i never have said please, for the billionth time THIS IS A WISH LIST!!! a list which i may say you wish in! I am wishing! NOT DEMANDING! In fact all I am asking and not demanding right now is for you guys to read what i have to say! Instead you flame it, repeating everything you see from everyone else!
Also to your second rant about \"I mean, imagine if the Dev\'s didn\'t give you all this sub-forum? The horror...\"
They made the subforum so people would spam the wishlist! They made a subforum because these posts are important!!
You also talk about how the devs have seen every combination and this is no different. I have posted lots of things that are different! Look back! Check the posts! I DID! There nothing that comprimises PVP with no PVP like mine does before this post! Do your homework before you spam!
So i will finish talking about you Harwen on this note... Do you think I\'m such an idiot that I dont know i can change from first person to 3rd person? Are you a complete idiot? I wasn\'t born yesterday! I have 278+ posts I think i would at least know how to change views in game... Why don\'t you tell me the whole command to transfer crystals between 2 accounts?
Now to Gromonist\' post...
The books i have explained are not closed because If this whole no PVP hits the fan like the S*** it is then they will check these boards to find ideas for a new PVP system. Decisions bigger than these have been changed in betas many-a-time...
Thank you for reading... If you havnt read the whole post... dont even bother responding... you\'ve probally done it before and look where it has gotten you.
Whemyfield
-
1) Just because my posts are somewhat lengthy doesn\'t mean they are Spam.
2) You are flaming me for what? Having a point?
3) Again, I wasn\'t talking about YOU being ungrateful, did I say anywhere in my post \"Whemyfeild is so ungrateful, he never says \"please\" and is always demanding features from the dev\'s\"? No, I didn\'t so get off my c***, will ya?
4) I was joking about the changing views. I did not mean to insult you personally, you should have not been offended (look at the smiley face). You shouldn\'t have called me an idiot, it was uncalled for. And again, I apologise for the offense. Also, if you notice I only reffered to you about the fairness of the systems and suggestions to all types of players.
5) I stand firm on my stance that none of this is new, yes, whemy they are different if you want to be technical, but essentially they are all the same if you want to talk more about it, fine but unless you make some ground, some actual ground not just reciting your same point(never said you didn\'t have one) over and over. And I was talking about repeating the same bad things over and over again, if you look at my suggestions they have the fairness of other player\'s tastes in mind. Give me an example of me being a hypocrite, I dare ya.
and finally, whemy if you want to call me an idiot please don\'t clutter the forum with it, that\'s why I don\'t hide my email/irc/aim/msn from anyone.
P.S. I\'d be an a****** if I didn\'t read everyone else\'s posts and then write these ridiculously long ones.
-
im sorry to call you an idiot harwen but i have to use harsh words when i want people to hear me. for some reason its the only way some people listen (and im not saying you are one of these people) I am aware i repeat myself but i have had to because everyone says the same thing and you have to admit you have said the alot of the same things that every anti PK person has said. Prove me wrong and ill never say another word about it.
This being said i am very insulted you would think this post is pointless and i havent said anything new. no one else has said anything about giving harsh penalties for death in this game. everyone has been PK or Anti PK and this was spurred on by an old poll that only let you really pick PK or no PK which was a horrible way to bring it together (sorry paxx). Harsh penalties are a way to make PKing manageable to both PK supporters and haters. Saying that i have made no new points is stupid as stupid as is wrong.
With my Personal Consent,
Whemyfield
-
Thanks Whemy, I appreciate your post and I understand your motives. I pobably did insinuate that this post was pointless and I\'m sorry. Maybe you could help my new post in this forum get some replies? No one seems to like me for some reason.... ;)
-
sure anytime just send me a link to me via private message.
Well I guess this is the conclusion to my post... What have we learned? Well alot... for one we have learned that fighting never gets anywhere. 2nd we have learned that even though many dissagree with PVP the majority would love a compromise by adding penalties to PvP. 3rd we have learned name calling is bad! 4th and final we have learned sand in the v*gin* is very course...
That brings us finally to the sweet, sweet (Real) closure... Thank You and Happy Holidays...
*P.S to the devs could you lock this post? Seems everything that can be said has been said and it looks like a great post if no one would add anything... Thanks*
Whemyfield
-
33% skill lose is stupid.
But 33% Skill lose wich you can gain back for crystals( or something else) is better.
That would instantly make it expensiver then higher you are.. if you have 500 you have to heal more and you pay more for each skill point.
If you pay every point 2 crystals or more (example value)
Something like after death sickness.
-
Originally posted by whemyfield
To truly make this game different from lots of other mmorpgs maybe there should be heavier death penalties. like tremendous experience decreases. this would fix so much... people wouldnt just go suicidal into a forest and see how much xp they could gain. I mean really would u do that in real life? Instead more penalties should be given for dieing and better xp for killing things. This combined with realistic battle (a rabbit or dog could not survive being hacked at by a
human being with a sword.) would make the game very interesting. Life would be sacred in a game for once instead of people boldly killing others. There would be a sense of community. This would add so much spice to a game already unlike others. The market is filled with mmorpgs with no real value for life. Why make the same mistake over and over.... start here.... please?
Amen Brother
but sadly this we will also get some idoits doing nutting but farming and crafting all day inflating the economie(SP) makeing cash useless and by then we will be trading weapons instead just like diablo
-
I think there are many opinions right.
On the one side, you have Diablo, it sux, u get screwed with high lvl arses that are nerd and play the damn game all day.
Aight, on the other side, cmon man, what\'s a game without fighting? If u would always be outside danger\'s range, how boring...
Just the rush of adrenaline flowing through ur veigns, it gives a kick.
And right, you would be trading weapons and stuff, just like in Diablo if some people deside to be outside dangerzones and they would lead the game, that\'s obviously not what we want!
Now here I got a sollution:
If u just can\'t be killed the first 10 levels (for example, it\'s all about how fast u are out of the n00b-stage)
Then, ok, ur lvl 50, and a lvl 99 arse comes @ u, and he\'s gonna kill u, no way man, I stuck my spare time in this game, so u run, eventually then the nerds will rule the game (just like in diablo), cause they will be the first ones who have nice chars.
Ok, now, proposal, ur lvl 50, u can fight with characters in the range of lvls 45 to 55, it gives enough players u can fight in the game then, and the fights will be more equilized, nobody get\'s n00bed, or just get screwed by someone who\'s 20 lvls higher than he is.
Edited for language.
-
sounds like The game that should not be mentioned
pking is fun and you know it but no one likes to get owned and have thier uber items taken from them
-
I am locking this down because the useless vulgarity by whemyfield and others is past my threshold of tolerance.
I will again point out that I really don?t like to censor anything, but do not insult people on this thread, idiot and moron used once at someone is perhaps ok, and some idiot as opposed to some D***a** is highly preferred.
On the use of vulgarity.
Using astrixes or other symbols to outline a word are just as vulgar as the use of the word.
If this continues I will take further measures to make sure that it is not done again here.