PlaneShift

Gameplay => Wish list => Topic started by: ForteX on October 15, 2003, 05:40:30 am

Title: Blacksmith and job recognition
Post by: ForteX on October 15, 2003, 05:40:30 am
well, I believe as all the blacksmith-wannabe that the BS should have some way to make people know that it is theirs job, they forged that weapon, even because, people can look for \'em later, for other forges. What about putting your name into the armor/weapon/whatever? Like, you have \"something\" written on the side, blade, dunno, whatever you want. When a person checks the weapon/armor/whatever status/atributes, it will appear \"Forged by $BlacksmithName\". That way, people will got to know who is good at what and the Blacksmiths will have the deserved recognition. Thanks for listening =)
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Post by: Sifright on October 15, 2003, 06:30:35 pm
Intresting that could be done quite easily..... you could examine the sword carefully and find etched on the blade some where the name of the black smith :)
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Post by: Vengeance on October 15, 2003, 06:35:06 pm
We do plan to implement this, both for crafters and guilds of crafters.
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Post by: ForteX on October 15, 2003, 07:22:00 pm
Glad to hear that ^^
After all, seeing that PS will be so huge, the BS will need some recognition, otherwise, they will eat ores lol XD
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Post by: Waylander on October 16, 2003, 02:11:00 am
Yeah but it shouldnt just be limited to the name u should be able to make a different little phrase for your favorite ones like \'prob gona be rammed through ur chest courtesy of $Blacksmithsname\'
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Post by: I3lack Templar on October 16, 2003, 02:17:56 am
Or, How bout Weapon NAMES. it would be cool to name ur weapon like in all those fantasy books

*Couph* Lotr *Couph*
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Post by: Waylander on October 16, 2003, 04:24:11 am
Oh yeah wicked idea templar get ready for Cadoras\' Crazymonkey crossbow to shoot an arrow in your back
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Post by: ForteX on October 16, 2003, 07:46:24 pm
Changing a weapon name is not a good idea, especially if you are looking for a weapon not sold in shops, only forged, and the BS changes it name to \"Monkey KickA$$ BoneSword\" when it is actually a steel with zircon sword. I think the \"name changes\" of the weapon should keep the weapon original name, something like that:
\"$BS name to the weapon + $weapon real name\"
So it would look like that
\"Strong Silver Crossbow\". Although the idea of naming a weapon doesn\'t sound that great, will confuse players and enable easy scams.
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Post by: I3lack Templar on October 16, 2003, 10:34:54 pm
No no, thats not what i meant, dont change the sword types name, but actualy GIVE it a name, Like Pigsticker the great sword or whatever.


Edit: Ok ok bad name for an example, how bout like, TrollBane or something like that if you like beating up on trolls all day
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Post by: ForteX on October 17, 2003, 12:12:19 am
I see.
But I still think that there will be people giving the most weird and nonsense names for the weapons, like \"The Fire Flying Pig killer bastard sword\". not sure about this idea...

the peanut thing is a board thing, it was supossed to be b@stard ;-)
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Post by: Xandria on October 17, 2003, 01:34:31 am
I\'ve always wanted to fight with a peanut sword  :)

At least you wouldn\'t go hungry on those long adventures...
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Post by: Waylander on October 18, 2003, 01:55:28 am
I agree ppl are idiots, but I think this could still work I dont care about ppl naming their swords stupid names itll just mean all the serious players will come to me for weapons named \'wishbone the mighty steel sword\' or \'Slayer the double crossbow\'.  Well the second is mine but heh the other one u can have
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Post by: Zakynthos on October 20, 2003, 02:11:40 am
There could be a rather extensive (and automatic) naming database for weapons built-in to the game itself, for example:

Zakynthos strolls over to the local blacksmith guild hall and purchases a Steel Short Sword.

-- When you examine the sword, I\'m not sure how the planned system would work but, lets say its something like this --

Weapon name: A Steel Short Sword

Weapon type: (Give away in this case) Sword

Weapon Myth: This is just a plain everyday weapon.

Weapon [whatever other statistics are displayed]

-- The weapon myth would be in essence the weapons \'experience.\'  For instance:

Zakynthos heads over to the Troll Marsh to begin training, during his tiring adventure he slays over one hundred trolls!  His weapon becomes permanently stained with troll blood.

Weapon name: A Steel Short Sword Named \'TrollBane\'

Weapon type: Sword

Weapon Myth: This sword is etched with troll blood.  It is clear that many of these beasts have been felled to this blade.

-- There could be special attributes that come along with these unique names, but it could just be for fun, but as an example, once your weapon becomes a TrollBane, you could have 20% increased physical damage against Troll races when you hit them with the sword --

-- Uh oh, what if I don\'t want my fancy spectacular Trollbane anymore, and I want a different name. --

Naturally the name shouldn\'t be able to evolve for multiple things, example:

A Steel Short Sword Named \'Greater Slayer of TrollBane ElfBane Flying Orcbane JubJub Power\'

However, it could continue to evolve in its specific stream, so if I continue slaying trolls with my TrollBane, lets say I\'ve killed 500 trolls now.

Weapon name: A Steel Short Sword Named \'Doom of Trolls\'

Weapon myth: The blade has slain more trolls than you have ever seen in your life.  The blood on its edge has long stained and turned pitch black.  You can hear a slight humming sound eminating from the blade if you put your ear close to it.

20% increased physical damage against Trolls
+5 dark energy damage against Trolls?
(The attributes don\'t have to be added, just an extra idea.)

-- The biggest point is that the root of the weapon should stay intact, and the weapon naming is controlled.  I mean, once a system is set up, developers could add thousands of different names into it.  You could even have a section on the website where players could donate names.

I\'ve rambled on here for long enough, thanks to anyone who listened. ;)
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Post by: Waylander on October 20, 2003, 10:28:09 pm
Cool idea cant wait to get my double bow \"Zakynthos bane\"  :P
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Post by: Zakynthos on October 20, 2003, 10:53:25 pm
Haha, I can\'t wait to get my Warhammer Named \'GroinBane.\'

No children for you. :D
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Post by: Waylander on October 21, 2003, 03:32:19 am
LMAO yeah \"doom of zakynthos\" is coming ur way man, and im a better fighter than you so I win :P.  Do you have a char ingame?
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Post by: Zakynthos on October 21, 2003, 11:23:36 pm
Yeah I do.

His name is Zakynthos. :)
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Post by: ForteX on October 22, 2003, 03:07:30 am
nice idea for the blood thing. But You would need a VERY resistent sword, since they do get damaged as far as I know. Reparing it often would be another option, perhaps cheaper. But you could always have some peanut sword lol (b@stard!!!)
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Post by: Sarios on October 24, 2003, 07:10:07 pm
I love the idea of having a \"Dragon slayer\" or \"Doom of Dragon\" or \"Extinction of Auran\"!!!! (Especially the last one) These weapons will kill along side my buddie Way\'s double crossbow!
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Post by: Zakynthos on October 24, 2003, 09:19:46 pm
Quote
Originally posted by ForteX
nice idea for the blood thing. But You would need a VERY resistent sword, since they do get damaged as far as I know. Reparing it often would be another option, perhaps cheaper. But you could always have some peanut sword lol (b@stard!!!)


Yeah since there will be durability, you\'ll have to spend a fair bit of money repairing your sword.  But it\'s worth having a completely unique weapon, isn\'t it?
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Post by: Kixie on October 26, 2003, 04:51:32 pm
this is slightly off topic but I think blacksmiths might play an important role in my job! (i may be an animal trainer!) they would probaly make saddles (for flying animals and horse like creatures) horse shoes and whips and stuff like that! I salute you blacksmiths! I would be one of you if i didnt like the though of being able to whip a level 3 squirell into shape into a level 456 super squirell!  :P
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Post by: Harwen on October 26, 2003, 09:58:48 pm
I believe that the way around the whole sword naming, could be something like.

\"Short Sword - Star Scope\"

\"Heavy Spear- Wrong Judgement\"

\"Warhammer- Glyph Breaker\"

This way when I ask for a sword in a shop I see a list of swords like:

Short Sword- \"Star Scope\"
Short Sword- \"Bringer\"
Short Sword- \"Monkey Spanker\"
Long Sword- \"Heavens Bolt\"
Falchion- \"Swift Bearer\"

This way, as you can see, the \'Star Scope\' and the \"Monkey Spanker\" are the same sword.

A good tool would be to be able to name a sword you just bought with a command like: /rename or a dialoge box. Which would be great if you were a blacksmith and wanted to sell swords and make them attractive. So maybe some newbs could be scammed, but that can be solved:

The Blacksmith, when editing his shop, has a LIST showing all the items in his inventory, something like:

Short Sword(s)  Qty: 10    Price: 200

Heavy Short Sword(s)   Qty:4    Price 300

Long Sword(s)   Qty: 2     Price: 480

This way, the Blacksmith is forced to price all the swords that are the same the same price. So the Buyer would see this:


Short Sword- \"Star Scope\"--200t

Short Sword- \"Bringer\"--200t

Short Sword- \"Monkey Spanker\"--200t

Long Sword- \"Heavens Bolt\"--480t

Falchion- \"Swift Bearer\"--680t

I think this is the best way to avoid Scams, and I hope someone reads this.

I digress, the renaming should definetly be done in a dialoge box.

*Edit: I also may point out that Short Swords and Heavy Short Swords are two different swords, so would be an \"Fire Enchanted Short Sword\" so they can be priced differently. Please tell me what you think.
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Post by: Kixie on October 26, 2003, 10:14:26 pm
woot great idea! if we were to take a vote on what we should use, i would vote for u!!!  :]
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Post by: Harwen on October 28, 2003, 05:19:10 am
Thanks whemyfield, I hope more people read this then  :D

I just think that level of customization is simple and scam-proof to the point of ignorant newbs, and great liars.
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Post by: Goji on October 30, 2003, 07:05:31 am
I agree that there should be a naming-tag implemented.  But I love the idea of having to actually work for that name.  But you can also implement the two.  The blacksmith may name a sword \'Helmsbreath\', but I could slay a couple hundred squirrels with it, so it would become \"Helmsbreth the Squirrelinator sword\".  This would prevent a lot of retarded names, as who wants to spend all that time to earn a tag with a sword called \"IWillOwnU\"  (as I\'m sure there will be several thousand like this)!  Mind you, not many people would actually buy swords with retarded names! (at least I hope).  The blacksmiths will not make much money if they call the swords stupid names, and it should only be blacksmiths that name a sword upon creation.  It would be called that henceforth, and the user could go out and earn a tag for it at a later date which would blah blah blah....
anyhow, im done for now :p
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Post by: deacla on October 30, 2003, 07:22:29 am
I used to play a text-mmorpg \"Materia Magica\" and they had a great system for renaming items...any and all items could be renamed...for a price....as i figured it...if an item was renamed it somehow took up more storage space or whatever then a normal item of the same type..usually because the new name was always long and descriptive such as

Deathlover\'s Elvish Longsword of Grevious Bloodletting

or some such nonsense. anyway Materia Magica was free and in being such survived on donations.... and for a nominal donation,.... say $5,.... players would receive a bag of 20 rename coins in-game which could then be taken to a special place in game, that was difficult to get to. Each coin could rename one item...any item....but were usually saved for VERY rare & unique items.

These coins could also be found in-game but were extremely difficult to come by....they could only be puchased in PK areas from the \"questmaster\" with quest points that were earned by completing numerous quests for other questmasters......(I\'m not advocating the whole questmaster concept cuz i hated that..... Quests should be more unique and far reaching)

These coins also started a whole new trade. they were auctioned for enormous amounts of in-game cash or traded for other VERY RARE items. A lot of people didn\'t like the fact that players could basically buy in-game $$$ for RL dollars buy just buying rename coins and selling them...it made things slightly unfair for those of us who are less financially fortunate, but i say its fine...that way those that have money can donate and those of us who really can\'t afford it can still enjoy an awesome game for free!

This would help a lot in game costs and showing our support to the devs.


edited  for readability
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Post by: Fanomatic2000 on October 30, 2003, 08:38:19 pm
Uh, actually I\'m a little doubtful here.
I can see names such as

\"Buttlicker 3000 superultraplus\"
\"Hand of George bush\"
\"Your momma\"
\"Wazzaaaa!\"
\"If u wanna **** tn msg *name*\"

Horror! 8o
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Post by: lynx_lupo on October 30, 2003, 08:54:29 pm
Zakynthos\'s and harwen\'s ideas are great. To solve the fenomatic2000\'s problem, only smiths could rename the swords. Smiths should somehow be made responsible for the naming... and all would be solved.
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Post by: Tylyu on October 31, 2003, 04:24:37 pm
You can also use \"Vagrant Story\"-like weapon system. When U use a weapon, it\'s caracteristics change.
For instance : When U use it againt a lot of undead, it comes whith \"light\" bonuses and deals more damage to undead with time ...

Also this can be used with auto-naming, inspired from custom weapon naming in Diablo2 when U put gems on \'em ...
For instance : When you have a sword used alot against trolls, then it\'s auto-renamed as TrollKiller sword.

Names could be cumulative, with one race descr, one magic way descr, and so on ...
For instance : You could own the \"CrystalWay TrollKiller LongSword of Will\" if it has a benefit effect with Crystal-Wayed magic, strong againt trolls and gives bonuses to will ... But when Ur weapon\'s strong against dragons but even stronger against trolls, it only tells about trolls.
Title: here me out.
Post by: Ranegyn on October 31, 2003, 07:14:34 pm
Okay people hear me out.   But your idea of giving a sword a name seeems very silly.   Like what is a name anyways?  It\'s something you name it.   Like you don\'t just look at a weapon and all of a sudden know that\'s it\'s name!!   I think this should be left to Roleplaying.  (don\'t make a comparision with this and character names since we wouldn\'t need bubles floating over character heads if they were cutomisable enough)

A much better idea would be to have an engrave option.   You go to a jewler or highly trained black smith and have a name engraved on your sword or shield or whatever.  That would definaley add much more roleplay value then running into someone and seeing Conana hits zombie with Dargog the mighty sword.   Like maybe jus say that he hits it and then if you look at the sword you\'ll see a discription with maybe an engraving.   Just an idea.

It would also be nice to be able to choose to omit your name from a weapon you craft.  I do some crafting of various things in real life and alot of time it is much better to not write your name on it.  Gives the item a more \"pure\" look and gives the recieptient more of a feeling that it truley belongs to them if your names not on it.
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Post by: elscouta on October 31, 2003, 07:52:56 pm
My idea for renaming weapons

I assume that there will be things that will be performed only a few times (solving the Ultimate quest of the Power Crystal that kill everybody). A good idea is that when you solve such a quest, some part of your equipement (the ones you used to solve the quest, like your sword when you slay a uber-monster), will become \'legendary\'.

A legendary weapons are not forced to have better properties/stats than the normal weapon of the same type, but you can now rename it (or even change its skin) at a blacksmither.

When you have such a weapon, i think you are not going to call it \'Q#?sdf^\' because you know that only a few people in the whole world have such a weapon so you are really proud to say \'I have WorldSlayer, the Great Sword\' even if this sword is just a classic short sword.
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Post by: Ranegyn on October 31, 2003, 07:55:31 pm
^ I agree.   People should only automatically know your weapons name if it is indead legendary.
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Post by: Waylander on November 01, 2003, 09:17:48 am
wow ive been gone for a week and all this happens, all the ideas are good, but I like the one where the blacksmith gets lots of money :P
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Post by: Xalthar on November 01, 2003, 04:25:59 pm
I still think lots of people are going to call the sword \"bastard ganker sword of death\" or something similar..

But I don\'t care.. I\'ll probably even call my stuff things like that myself :P
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Post by: Goji on November 01, 2003, 06:02:38 pm
Thats the thing though... If you want to be a well reputed blacksmith and make uber cash, then you have to name weapons with respect.  I know it would be funny for some names... but in all honesty I think for the most part it would be ok.

 ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(  ?(
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Post by: Sarios on November 02, 2003, 09:56:19 am
Im all for whemyfields idea on the weapons menu reprsentation! It\'s pretty orderly and easy to understand. And I\'m still in favor of having only the blacksmith name weapons!!
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Post by: Nihil on November 03, 2003, 07:30:42 am
i?d like it if crafters would be able to put their name on the items they crafted, if they want to. but they should have reached a certain skill level to be ably to do this :)

i like giving the item a real name too, but it should only be in rare occasions, not something that everybody can do anytime ;)
for example a very skilled blacksmith gathered, with big effort, some special items to craft a strong magic weapon, maybe with help from an also skilled mage or priest. and if he/they success they can name the weapon whatever they want

i like whemyfields ideas too :-)
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Post by: Zakynthos on November 03, 2003, 09:34:02 pm
Definitely a little tag added onto the weapon description for whoever made it.  But you wouldn\'t have to have a certain skill level for it.  If you\'ve trained to become a blacksmith you should gain your recognition as one immediately, if anything.
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Post by: Waylander on November 05, 2003, 04:09:48 am
Haha everyone likes kixies, uh, I mean whemyfields idea :P yeah it would be good to have it organized but I\"m sure that the serious players will want cool names for their weapons.  Personaly I wouldn\'t want to be laughed at cause my weapon has a stupid name.
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Post by: Goji on November 05, 2003, 09:07:23 am
Exactly what I think too.  Why would anyone want a really cool weapon called SquirrelMasterofPeanuts?

Mind you, thinks like IownU will prolly be around, but they wont appear much except with n00bs.... and this also allows you to see who is n00b ;) kinda an identification if you ask me :)  And im sure the novelty would wear off quickly as they actually become serious about the game.
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Post by: Waylander on November 06, 2003, 12:10:31 am
Yeah really no point in worrying there are idiots, there are average ppl, there are geniouses, and then theres me.  lets hope the first catagory go run around town screaming PEANUTS ARE GREAT and stay away from this game.
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Post by: Samoth on November 07, 2003, 03:39:07 am
I like the roleplaying slant.

Maybe an engravers guild with the sense to engrave names on swords that are not obscene, either literally or figuratively.

If you break the guidelines you are removed from the guild and no longer able to engrave names on weapons.
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Post by: Goji on November 07, 2003, 08:48:41 am
the thing is, there wont be names that break the rules, there will be just really REALLY stupid names floating around out there...

But an engravers guild where you have to earn membership after years of Blacksmithing... definatly an idea.  But, a blacksmiths name should automatically be attached to every piece he crafts.... or has an option to not do so.  But untill he gets his engravery membership, that is all he is allowed to do :)