PlaneShift
Gameplay => Wish list => Topic started by: Jaxan on November 12, 2003, 12:56:20 am
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I really hope there wasn\'t already a topic on this already. I searched a couple different ways so...
How will it work? Would one cut down a real-big-tree and get a whole mess of lumber from it? Or would the cut-downable trees be smaller.
Will the wood have to be cut and stuff to be made into construction-ready wood?
This hasn\'t been talked about before (I don\'t think)...
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It probably hasn\'t been talked about yet, because even if you could cut down trees, there\'s nothing to do with them yet :(
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Chop chop.... chop....
God that\'s boring. I hope that there would be a good use for wood... Then again, if given the option, I would probably waste my time making wooden action figures and try to make people buy \'em.
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you need a really good balance for this, if everyone just started removing trees everywhere, there won\'t be any trees left in just a few days..
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That\'s when i come in play, hehe.
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Wood will be useful, we, builders, will need it to build houses. (at least I supose so, after all I have wood cutting fro something..) Well, maybe they will create cutting zones, or that will be a problem.
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Not in my grove, they wont!
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Maybe they can make cutable trees and have them spawn like the crystals now. Red tree is one log, green tree is 10 logs and blue trees make 100 logs. LOL J/K but I\'m serious about the cutting trees part and then spawn or something, or maybe they can get a tree planter profession or have the trees grow again starting from little trees and then growing to big adult (cuttable) trees once again. Just don\'t cut the trees me and the other Merry men are sleeping in. I made a thread somewhere asking about all kinds of resources gathering, like stone and iron. You guys will find it, I\'m sure you do.
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Yep, Nature regenerates itself. So trees could grow back randomly, until reaching a certain \"age\" or getting felled. The older the tree, the bigger, resulting in more wood one get\'s from choping it.
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1. Take axe, target tree
2. You will receive x logs
3. Axe to logs again to create planks
4. Click on planks and choose from menu which item you wish to make (may choose to incorporate macro/hotkey program in game)
5. Success rate depends upon skill level
Now the amount of wood you might be able to get from a tree should depend on the program choosing trees at random, no matter what their graphical representation is, and you cut and cut a tree and the amount will vary each time. After a tree is harvested it will regenerate in x hours.
You could cut a dead tree as well as a live one for wood. This would be good in areas in the game that portray pestilence and the trees are all dead, but a lone carpenter still likes his woodwork... LOL
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woodcutting ........ reminds me of runescape (ewwww runescape)
RS
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Originally posted by shangralah
woodcutting ........ reminds me of runescape
Indeed it does, only woodcutting was pretty much a pointless skill in Spoonscape, only useful for cooking junk unless you became a member (lets not get into that right now...)
Perhaps trees could be treated *like* monsters
You could take out your axe or saw, or even sword, each weapon having a different wood cutting ability, and attack the tree in a weird kind of battle (the tree would have craploads of def, but wouldn\'t attack you back). Also you could use spells to mow down a couple trees at once maybe...
Just some more thoughts.
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i like your idea ;)
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This is just getting like ultima online guys! Thats bad!
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I think that instead of trees, there should be giant fungi and seaweed in the city. I might be stealing this idea from Journey into the Center of the Earth , if I remember the title correctly, by Jules Verne, but oh well.. I don\'t think that trees as we know them should be underground, unless we lost all of our \'good\' ideas.
I dislike the click system implemented by That Game. i agree with Jaxan on the point of treating trees like monsters. Perhaps there could be trees that fight back. Other trees leave nasty surprises, and all trees have woods of different qualities in terms of special abilitities, strength, etc. Then you have the task of hauling the logs to wherever you want them to go, which means summoning some conveniently placed Kran and dwarves and \"asking\" them to log them back out. Or pay them to.
Some of us do not know how this is getting like Ultima Online, or why it is bad. Please explain.
Ugh, I don\'t think I sound right...
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Originally posted by shangralah
woodcutting ........ reminds me of runescape (ewwww runescape)
RS
It shouldn\'t be a skill. You attack the tree, or have some sort of \"use\" command.
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If you can cut wood, a skill must be created because cutting down trees is not an easy task. Mages and even warriors must not cut trees unless they have learn the skill.
This will also probably avoid a lot of woodcutter running aroung to cut away the forest. Only a few woodcutters will exists who can\'t cut *everything*. And if on top of that nature regenerate or maybe attacks the woodcutters (Treats?), you have a balanced ability.
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One could say that trees re-grow in 2-3 days. That\'d make the woodcutters have to be careful with just chopping down whole forests as they might not have anything to do the next few days then. Now, for each tree, you can get only one log/woodthing. This log (whatever size and diameter it has) can be cut into X rough planks, which then has to be readied for use. Noone would want a house made of rough planks when they can get smooth planks, eh? :D Meanwhile, all this should take some time, as I know from my woodworking experiences at school, preparing a log for use is BORING! Putting things together is even worse. I kept hammering my fingers. :(
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So if you attack the tree to accomplish wood cutting have your skill imporve your attack rate and yeild from the tree. If you are attacking though will it be possible to critically fail on an attack and possible break your weapon or injure yourself?
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Aye. The tree could fall on you, your weapon could break if you were using the wrong kind, miss the tree (maybe not, that\'s too Spoonscape-like), or other bad things.
I suppose that when you say a tree regrows in 2-3 days you mean PS days not RL days...
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And then, of course, you can cut off parts of trees to avoid cutting it entirely, in case you want to use part of the wood of a tree but not the entire tree.
How tall should the tree regrow? I don\'t think it... realistic... for a tree to suddenly sprout up from... a stump. Once a tree is dead, its dead. It is not something that sprouts up again once you cut off a part of it. At leasts, according to my knowledge/ignorance. You might have to start planting trees, enchant it to grow faster and taller, and then cut it down, or climb up it.
Another bad thing that can happen is the tree may have things inside, or you damage the wood too badly for the wood to be of any \'good\' quality.
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I\'ve got a good idea... I think.
Trees regrow where there are some trees to reproduce.
People can plant trees (druids could speed-up the growth and protect some trees)
People can try to kill people who cut trees (some not sociable druids who prefear nature to humans... Or some active ecologists)
Magic could make trees alive (for fun or to protect one kind of object like: me, , trees, animals... so you never know what an enchanted tree is up to. huhuhu.)
Some kind of enchantements could make trees more dificult to cut in a zone (damned elfs)
Creatures which live in trees could think it\'s a bad idea to destroy their home...
And using a skill to cut trees is a good idea then you can cut \'eme faster when your skill goes highter. And you could get specialised in cutting and working with one kind of wood at the end.
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i hate runescape
whoops was i not supposed to say the real name?