PlaneShift

Gameplay => Wish list => Topic started by: Ultima Dragon on November 13, 2003, 06:13:29 am

Title: Skill/spell wish list
Post by: Ultima Dragon on November 13, 2003, 06:13:29 am
ok im starting a skill/spell wish list to help the devs get new ideas for spells and skills and maybe jobs and other stuff too >: ), i\'d like it if u could combine spell effects to make a completely new spell that only you can use but its random on what transfers over between the spells (but if u mix a high mana high dmg spell with a low mana low dmg spells theres like a 99.9*% chance to not get a low mana with a high dmg together, same go with a big effect, i think this would make the game unique besides being completely free, and i think it\'d be cool to have plenty of quests for all lvls, but not for every lvl of course, and i think getting skills/magic into the game ASAP is the best thing, im in a MMORPG atm its in alpha testing but it still doesnt have magic or skills in and it makes it quite boring :(
Title:
Post by: Xandria on November 13, 2003, 07:28:13 am
Rest assured, the next release coming up in December will have basic combat and magical spells.

We know this because the devs have already mentioned it several times, and has been the topic of several threads.  And...that\'s as far as I\'ll go  8)
Title:
Post by: Rageburst on November 13, 2003, 08:15:34 am
Yay!!

Believe it or not, I haven\'t played the demo for a very long time. I am waiting until it becomes more playable.... and having combat is a step towards the right direction.
Title:
Post by: Freak Of Zombie on November 13, 2003, 10:49:37 pm
You wanted a skill wish, here goes.
how about a anti theft skill. a player with a high anti theft skill can feel and recognize a pickpocket picking that players pockets. and he\'s got the ability to trap and fight the muggar. I know it\'s nothing much, but I post it since I\'m affraid someone is going to pick my pockets today. (won\'t help my merry men with that skill though).
Title:
Post by: druke on November 14, 2003, 01:26:07 am
well there is a spell wish list somewhere around here..or was that on our forums?? oh well w/e
Title: parry
Post by: Serphet on November 14, 2003, 04:19:48 pm
i think there should be a parry skill, much like in nwn. this would be for the swashbuckler type fighters, and the two weapon fighters.

for those of you who dont know what a parry is

parry- blocking with your swords, aka riposte(or something close to a riposte)
Title:
Post by: Urn on November 21, 2003, 10:25:54 am
i always thought, that to \"parry\", is to block an attack with your weapon, and to inflict an attack with the same weapon, both in the same turn.....

if that made any sense....lol




oh ya, this is my second post...(first being \"will there be pvp guild wars\" :)

or maybe its my third...oh god im gettin confused again...
confused...ppl don\'t like me when im confused, i tend to get ornery when i get that way, cause...uug...argg...

HULK MAD!!!!

AAAAARGGGG!!!! HULK SMASH!!!!!!
Title:
Post by: Freak Of Zombie on November 21, 2003, 11:54:57 am
Go Hulk, lol.
I don\'t know what exactly know what parry means, but it might come in handy sometimes. And a pressure point skill should also be implemented. so you can stun an opponent temporarely or even make him choke, or hurt him real bad.

Damn, that\'s a big troll, I can\'t kill him... Kick him between the legs, that\'ll shut him up. Then hit him on the throat to take away his breath. (see, pressure points and weak spot skill).
Title:
Post by: druke on November 21, 2003, 03:40:55 pm
critical hits are a sum of those type of things