PlaneShift

Support => Technical Help: Problems BEFORE entering the game => Topic started by: SlickBebo on December 03, 2003, 01:43:31 am

Title: The Real Problem. For the majority of us
Post by: SlickBebo on December 03, 2003, 01:43:31 am
Hello,
well i for one have worked around all the problems and got the gamed intialized... i have a p4 128 g4 ti4200... 396 rambus... I get the game intializing... it takes about 5-10 mins on the \"Intializing World\" eventually it loads... ill sit in game.. not moving... an the game takes about 3mins a move... 3mins pause.. 3 seconds of play.... i dont kno whats wrong.. im hoping its a problem which can be fixed.. not a hardware problem... please tell me if u got any ideas :D thxxxxx
Title:
Post by: Moogie on December 03, 2003, 10:43:03 am
It\'s normal. Try typing /spawn in the chat window (providing you have first run the Updater program) and wait a few minutes for it to take effect. There\'s nothing you can do to fix it.
Title:
Post by: Kramy on December 04, 2003, 01:48:24 am
Whoa, 5-10 min? My comp\'s about half your speed and it only takes 20-30 seconds. I wonder what causes that...hope it\'s fixed in CB.
Title:
Post by: SlickBebo on December 04, 2003, 01:53:21 am
Hmmm, thats what i was saying... do u think it could be a hardware thing? like a conflict?
Title:
Post by: Kramy on December 04, 2003, 01:58:38 am
I don\'t know. What operating system do you have?

I\'ve heard that PS doesn\'t like Radeons, Windows XP, and some GeForce cards have problems. It also freezes if you don\'t have enough RAM/VRAM.

I don\'t know if any of those would be the reasons though.
Title:
Post by: SlickBebo on December 04, 2003, 04:00:44 am
Well i kno i have a pentium 4 1.8 ghz i think... ya im pretty sure lol... i have a gforce ti4200 and latest driver
Title:
Post by: chrischoo on December 04, 2003, 02:42:07 pm
Performance should pick up in the next release, but at this point there aren\'t any further updates to this version of PlaneShift. There\'s definitely lag around - but this has been mostly due to the 3D engine.