PlaneShift
Gameplay => Wish list => Topic started by: Kixie on December 07, 2003, 07:27:00 pm
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I have recently checked out an rpg similar to planeshift and still in beta named dark and light. The main focus there is the massive landscaping. you really have to see it to believe. i hope planeshift would get great landscaping like dark and lights. its too late and those cruddy excuses for hills are plain dissapointing. im hoping after crystal blue which has been discribed as a fighting expansion, that the devs will pinpoint on landscape. im almost thinking of moving to dark and light just for the landscape... it hypnotizes me almost :P
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Originally posted by whemyfield
its too late and those cruddy excuses for hills are plain dissapointing.
Do it yourself. Or stop complaining.
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is it me or is this part of the forum called \"wish list\" hey what do you know it is! so back off idiot, im saying that the game could look totally awesome with the right landscaping.. :rolleyes:
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Crystal Space Website
CS recently got a new landscape engine (but for the new renderer only!) which looks really nice. Check out the screenshot at:this link (http://crystal.sourceforge.net/tikiwiki/tiki-browse_image.php?galleryId=5&sort_mode=created_desc&desp=0&offset=0&imageId=87) . The landscape engine supports realtime merging of different textures (see how the road and grass textures are combined), realtime lighting and bumpmapping and a lot more.
they will use this in one of the next versions, so the landscape will get much better.
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thats not really too good either. check out screenshots at http://www.darkandlight.com the mountains to the water to the snow and rain effects are near perfect! :D
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so.... why don\'t you just go there?
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The CS pic is just fine. What, you\'d rather see better landscape and less combat/magic/spells/more lag/crappier interface...? I guess not. :P
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Its looks much nicer than before, they have to be credited for that. Besides Dark and Light restricts you two choosing two kingdoms. It\'s to constricting, I\'d take the freedom of PS anyday. Thanks
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what??? light and dark does nothing of the sort. it doesnt have much stats and minimal fighting so far but im saying the graphics are beautiful and i think that if they were incorporated into this game, the beauty would increase 10 fold. and i would play light and dark but you have to sign up for beta and i havent gotten a response yet... ;(
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Originally posted by whemyfield
is it me or is this part of the forum called \"wish list\" hey what do you know it is! so back off idiot, im saying that the game could look totally awesome with the right landscaping.. :rolleyes:
There are many ways to express your wishes, and the one you choosed seemed somehow offensive, some kind of \"this thing sucks, I want a better one\". Plus you\'re asking for something that will obviously be enhanced sooner or later, it could fit in the category \"the game would be better with less lag\" (though opposite because smoother landscape = slower game).
I\'m an idiot, but at least I\'m aware about it.
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The landscaping engines I\'ve played with usually allow you to add multiple layerrs to the texture, then paint each layer to the ground. This way it\'s easy to make paths, grassy knolls, swampy areas, etc. Some engines also allow you to \"paint\" a sprite (such as grass, flowers, shrubs, puddles of water, etc) onto the ground (trees are no good as sprites as you can walk through most sprites). I\'m hoping the landscaping engine handles all these features.
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Dark and Light: Amazing landscapes
New PS landscape engine: Good enough
Better graphics usually means lower FPS, and my system can\'t get much lower before a game becomes unplayable.
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Ummm I don\'t get it. That Dark and Light stuff looks nice coz\' rolling smooth environments are easy to make look good. It\'s a very appealing look, but not realistic at all. Those environments are just more developed than the short little sample screen shot of the CrystalSpace terrain. I don\'t know what it\'s LOD capablities are, but I don\'t see why PS couldn\'t do most of that. However, I don\'t imagine vast open spaces will be a huge focus of PS\'s world anyway.
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whemyfield, Yes, Dark & light (Black & White?) looks spectacular, but dont forget that PS is a free project and not even in beta yet. The PS team does this for free, while the D&L team is a pay-to-play company.
You cant really complain about this game, beacuse its a free project. Developing a good game costs money and takes time. Those folks develops this on their spare-time, because they want to. If you\'re gonna critizise this game, then the critizism can at least be constructive.
Stop whining about the graphics and show some respect for the PS-team instead. :baby:
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I read the FAQ and I quote.
Will there be several servers in parallel hosting the same world?
\"No. This is not compatible with our point of view on online gaming, our network design able us to gather people in a same world. When a friend of yours will play DnL you?ll always have the chance to meet him in the game! If he shares the same alignment. ;)\"
That wink at the end is actually there so I don\'t know if they used that as a comedic or sarcastic way. But if its true then the game will surely be no fun, whether or not its got good graphics.
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ok holy crap are you critisizing the graphic engine of a PRE ALPHA game.. i mean come one, they just did MB to give us something to do.
its too late and those cruddy excuses for hills are plain dissapointing
thats just rude
im hoping after crystal blue which has been discribed as a fighting expansion
i am not even gonna start X(
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are you completely retarded? have you listened to one word i have said? these are critizisms so the game gets better! my god your all f***ing crazy! are the graphics not bad on the landscape? they are! is this a pre alpha game? yes! i realize all of this and i am pointing out that the landscape is not good and i hope it will be tuned up! i swear, you all say the same freakin thing like no one has ever said it before! and are you goin to talk to me like crystal blue wont be a fighting expansion? Its a common fact crystal blue will mainly a fighting expansion! so therefore next they should focus on landscape! good god people get off my back! X(
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No I don\'t agree about complaints. It\'s not because this game is free that you must not criticize it. Remember our goal is to have something as good as possible.
The Mafate engine (D&L) is using a techology especially done for showing such landscape wich is not the case of Crystal Space.
We\'ll probably tend to fill a world than making huge empty landscape. Now it means the terrains can be less good than the sshot you can see, but CS is also very flexible and can be improved as time pass.
I don\'t know if we will reach such degree of beauty, but we\'ll do our best to bring a whole world.
Graphics are obviously an important part of such project, but we must think it as a whole unit.
Btw, the screenshot you can see of CS has probably not received a big work on textures.
It\'s the particularity of open source, everything can change in a few months...
bybye
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well duH Whemyfield :P, of course it\'s going to be tuned up. The Dev\'s keep saying that its going to improve always. The questions already been answered...
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The latest terrain engine from CS team (thanks duhprey :-) ) can render landscapes very similar to the ones in that game. It actually isn\'t that special anymore. Dragon Empires has similar functionality as well. PS will definitely use this terrain capability at some point, but probably not in CB.
- Venge