PlaneShift

Gameplay => General Discussion => Topic started by: Xrypt on December 15, 2003, 12:22:04 am

Title: Was woundering
Post by: Xrypt on December 15, 2003, 12:22:04 am
Will this always be Free or at some point when you get real big and start to charge? thanks don\'t mean to be rude
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Post by: Axsyrus on December 15, 2003, 12:23:50 am
it will always stay free, yes ALWAYS... i\'m not gonna explain why, look for the other 200000 posts asking for this.
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Post by: Kiern on December 15, 2003, 12:42:40 am
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Originally posted by Xrypt
thanks don\'t mean to be rude


heh...I\'m wondering why that is rude...stupid, yes, but rude? :P
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Post by: elscouta on December 15, 2003, 05:57:21 pm
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Originally posted by Axsyrus
it will always stay free, yes ALWAYS... i\'m not gonna explain why, look for the other 200000 posts asking for this.


At least we hope... :))
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Post by: Crj on December 15, 2003, 06:06:44 pm
Everyone is askig this, because its hard to belive.
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Post by: Kixie on December 15, 2003, 06:57:04 pm
is it really hard to believe it will stay free? i mean if they suddenly started making progress and releasing updates in 2 months, THEN and only then would I be worried. Cus they are gonna need something to pay for whatever is getting em updates in 2 months...
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Post by: Draklar on December 15, 2003, 07:05:34 pm
Well it would be hard to keep people paying, considering it\'s open source...
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Post by: elscouta on December 15, 2003, 07:17:49 pm
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Originally posted by Draklar
Well it would be hard to keep people paying, considering it\'s open source...


As long as art/settings is copyrighted and you can\'t play without art/settings, i don\'t see why it\'d be hard.

Of course, we all trust the devs :)
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Post by: Grakrim on December 15, 2003, 07:18:17 pm
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Originally posted by Draklar
Well it would be hard to keep people paying, considering it\'s open source...

Indeed, the only really viable way to either go donationware or charge for distribution, which isn\'t half bad anyway; I\'m sure us 56k\'ers wouldn\'t mind paying $5-$10 for a Planeshift CD instead of downloading CB.  Of course, they don\'t need to do this, since they\'re not looking for a profit anyway; they don\'t really need one, either, they\'ve came this far gratis.  But who wouldn\'t like to give them something for their trouble.

[edit]
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Originally posted by someone who\'s name I can\'t spell
As long as art/settings is copyrighted and you can\'t play without art/settings, i don\'t see why it\'d be hard.

Yes, you do have a point there...  Someone could make a knock-off, though; call it PlainSift.  I\'m a Ylain mage accompiened by a Kron Warrior and a Enkidenki Priest of Salad.
[/edit]
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Post by: Crj on December 15, 2003, 07:27:33 pm
A license like for Tetris would help. Dunno much about the planeshift license, but youll have to pay if you make a comercial game like Tetris with the name Totris.
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Post by: elscouta on December 15, 2003, 07:27:55 pm
Originally posted by someone who\'s name I can\'t spell

Hum? elscouta is not so hard to spell :P

[edit] woow, at least i need to learn to spell and to look at my screen, i though Crj post was after this one 8) [/edit]
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Post by: elscouta on December 15, 2003, 07:31:44 pm
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Originally posted by Crj
A license like for Tetris would help. Dunno much about the planeshift license, but youll have to pay if you make a comercial game like Tetris with the name Totris.


The aim of this license is not to prevent commercial use. It is to prevent forks (splitting of the dev team in two part), that can screw a project of this size. Hiding settings is also a good idea because releasing quests can make the game really more easy. :P The third reason is because they don\'t want to see games that use Planeshift art because it\'ll remove the uniqueness of it.
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Post by: Grakrim on December 15, 2003, 07:39:41 pm
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Originally posted by elscouta
Originally posted by someone who\'s name I can\'t spell

Hum? elscouta is not so too spell :P

I usually end up transposing the s and c, ending up with elcsouta... So I don\'t even try any more ;)

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Originally posted by Crj, someone with a name easy to spell
A license like for Tetris would help. Dunno much about the planeshift license, but youll have to pay if you make a comercial game like Tetris with the name Totris.

That\'s not licensing, its in order to prevent confusion in the marketplace.  Basically, if you write a Tetris-like game with a *tris name, then you\'re creating confusion and can be sued, they actually have legal precident here.  Tetris is a fairly nonsense word, so that *tris confusion is understandable.
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Post by: Kixie on December 15, 2003, 07:40:29 pm
really it wouldnt be that hard to translate an open source game to some sure fire way of payment, but whatever. its cool the game is free but planeshift should defenally release cd\' s for money that have the full game, as long as they have a free downloading version too. that way they could make some money to help the game progress while at the same time keeping the game free. cmon lets let the devs live a little.. hehe :P
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Post by: Crj on December 15, 2003, 07:47:41 pm
The Tetris comapny (dont remember the exactly) patented the name. So, its something like a license.
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Post by: Kiva on December 15, 2003, 10:37:01 pm
The first Tetris version was developed by a russian who, for some stupid reason, gave the game to the russian government, which then made loads of money on the game. :)